As I can see that a lot of people are getting in to farming as opposed to grinding for loot, exploiting the repetitive spawning patterns of certain enemy types to gain glimmer and loot, I would like to see Bungie's opinion on this? As the loot system is new to a Bungie game, I'd like to know how lenient they are towards it or if they have plans to either ban people or simply patch away the exploits (hopefully the latter!).
Obviously I prefer to actually play the game as intended rather than performing the same tasks over and over and over but hey that's just me.
EDIT: For those of you that think I have a problem with people going around the map and grabbing spinmetal or other resources, that's not what I meant by exploits - more like [url=https://www.youtube.com/watch?v=eou-dU-kJqs]this[/url].
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Edited by Sixclicks: 9/18/2014 1:18:45 PMI've spent a couple of hours farming Ishtar Commons now, and I have yet to get anything really of interest. The vast majority of the drops are just worthless greens. I've never had a legendary engram from farming mobs, but I did have a blue turn into a legendary when I identified it. It's honestly not really worth it imo unless you're really lucky. I get better stuff playing Rumble in the Crucible since it seems to be the fastest game mode. Plus the Crucible isn't boring as hell. Although it can be extremely frustrating when everyone is sliding around with a shotgun constantly. It's just as bad as drop shotting imo. I pretty much only farm mobs now for quick XP to level my gear. That said, I would really like to see the loot drops get better as you move up through higher level mobs. There's no reason that level 1 mobs should give you the same chance at loot as a level 20+. It's almost like there's no point in doing heroics when your target is loot.