I won't stat pad here, if you're interested and feel they will make my opinion more valid then check them, they're good. I will say that 46.9% of my kills are with my primaries according to my stats, while only 20.6% are with my specials, which sounds perfectly reasonable to me. The remaining 32.5% are from heavies, supers , grenades, melee's, etc. If I'm able to play this well using my primary (literally have not lost a single skirmish and I've played 24 of them), then I think the problem is you, and players like you, not the shotgun.
Let's take a look however at some legitimate complaints: The blade dancer lasts too long, some of the weapon bonuses are unfair on legendary+ gear (heat seeking missiles that explode in proximity to target, auto rifles that heal the user while dealing damage, shotguns that reduce the spread of projectiles while aiming (nearly tripling it's one shot kill distance)). Not to mention the overly abundant special ammo and fusion rifle range. There are tons of problems, shotguns, at least the weapon class itself, are not the problem.
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I wouldn't say it's too long. All the other supers that people have can easily kill the blade dancer. I use the golden gun in crucible and its a joke when I see the blade dancer running at me. One shot that ninja is deleted.
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I'm talking about special weapons and ammo in a general sense. There is way to much ammo supplied for specials that they should just be called secondary weapon. Bungie needs to reduce the starting ammo and ammo from crates so people can use the intended primaries. Why is it called special if you can literally never have to use your primary because ammo is so abundant?
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Yea I can agree with that. I personally use a sniper as the secondary so I like having the extra ammo but yea I understand what your saying.