Just don't know if I'm the only one who doesn't feel satisfied killing the bosses and having nothing drop.
English
#feedback
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Id also like to fight a boss and not 2000000000 enimies that constantly kill me every 5 seconds
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They should also add.time before mission ends because downed players at end of boss battles should be revived and they should have time to pick up loot.
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Yeah this is something the game would really benefit from.
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I also think they should nerd some bosses a little or at least make sure enemies don't clutter the screen
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they do drop from the ones i beat
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All major bosses definitely need to drop loot. It would be a nice way to get level appropriate drops guaranteed, even if it is just one. Never played a massively multiplayer game where there was no form of farming.
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I agree, been doing some missions etc on heroic and it's annoying fighting through and nothing dropped and didn't even get anything at the end of the mission
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Def not the only one. I feel like it's a waste of time. Very unsatisfying.
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Actually, if you check the grimoire cards, the more you do strikes, your strike rank actually goes up. When you've completed 50 strikes it states, "Cloaks, Marks, and Bonds can now drop for completing any strike." The next rank is obtained with 100 strikes complete, then 250 strikes complete, which I assume also add new perks. I think this is actually cool. It means someone sticking with the game and playing for a longer time is rewarded more the longer and more often they play the activities. This is not exclusive to Strikes either, you also rank up doing patrol and PVP as well. I wonder how few people know this simply because its on the secondary section of the cards, in a grimoire that people can't even access in game?
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Yes bosses need to drop rare and higher loot everytime. It feel empty and wrong when i kill one and run up to the bosses body and nothing drops.
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I like that's waiting in the lobby for loot is different then say diablo or FF.
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[quote]Just don't know if I'm the only one who doesn't feel satisfied killing the bosses and having nothing drop.[/quote] You get my vote, hope they implement this would really help give more incentive to do boss/strike runs, and not just only once for the first time reward.
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Just an increased chance of an engram would do
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waiting to the lobby is fine but it's kinda sad, I expected multi bosses in the higher level strikes. kinda lame overall. it's bad enough every single strike is a bullet sponge boss that spawns other enemies, but only 2 (if you are lucky) drops from beating the strike is kinda pathetic.
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I feel the same way. I kill the boss and then nothing...... Really makes me careless that i beat the boss. Its a downer for sure.
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Tes. Loot even rare bullets is needed.
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Yea I've seen this idea posted a couple times now. Totally agree. At least give me something based on how difficult the boss is. Ive run over to the dead boss scrounging around for something he's dropped to get nothing to many times. I would be okay with just getting collectibles or emblems or something. It would be a cool alternative for people who don't like running around for hours picking up spinemetal or helium cells. GOOD IDEA