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Edited by Tamedfrog: 11/5/2014 5:03:08 AM
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Elemental flame (forum game)

We are currently looking for DMs. Tell me if you want to, and I'll add you to the list. DM's Tamefrog7 Devius Dios ZoomZoom97 Masterlego78 Rex malus Awesomeman303 Rules [spoiler]No cheating. Do not have more skill points than I allow You to use. No illegal actions. Doing so will be ignored. You must have one or more skill points in magic, as the main part of this game is the elemental powers. Do not decide what the scenario is. Only the DM's does. (Unless I authorise it) You can cross over with other players, if you want to.[/spoiler] Skill points: 12 Accuracy ( ) Ranged ( ) Melee ( ) Agility ( ) Dexterity ( ) Stealth ( ) Intellect ( ) Magic ( ) Elemental powers (choose two) Fire Water Earth Wind Ice Lightning You'll be able to get advanced elements through your adventure. (I will explain what they do when you get one) Undeath Healing/life Magnetic Gravity Mind control Sound Metal Radioactivity Smoke Choose what side you are on Dark: wants to corrupt the world Neutral: Make Any decisions. Light: Bring justice to everything Note: choosing your side has an major effect on your character. For example: Dark + flame = Cursed flame Light + water = healing waters Weapons Note: take one of each. Ranged Rusty Colt 1911 Wood Crossbow Throwing knives x 20 Blowgun Boomerang Hatchet x 10 Slingshot Wooden bow Melee Copper Sword Bronze Knife Copper Rapier Baseball bat Copper Axe Copper pickaxe Copper cutlass Copper katana Copper mace Extendable bronze baton Introducing: "special weapons" Note: once you pick one, you cannot choose melee and ranged. Note 2:some of the weapons will need to be explained. Katana-shotgun (copper) Colt 1911 with bayonet Explosive hatchets x10 Snake sword Phoenix sword Pick an race. Human: Mostly common. They are welcomed almost everywhere. Bonus point to magic. Elf: Fast and able, they have an additional point to dexterity and agility. Dwarf: Tough and brave, they have an additional point to strength and melee. Cats: they barely speak because of their vocal cords, but they have an extra point to stealth and ranged. Modrons: They are smart and has an keen eye on aiming. As cyborgs, they have an additional point to intellect and accuracy. Goblin: they may be dumb, but they are fast, and can fight with ranged weapons easily. -1 to intellect, and an bonus point to agility and ranged. Orc: they may be slow, but they have amazing strength and melee weapons tactics. -1 to agility, and +1 to strength and melee. Harpy: of course, they fly. But they have -1 point to strength. Halloween event race: Skeleton: These sort of undead are weak, but they are excellent fighters. -1 point to strength and an additional point to melee and ranged. Updates and ideas: [spoiler]Life crystals are added. Meteorites contain elemental ores. Look for hints for that an meteor has landed. You can encrust gems with magic into your weapons, if you find an jewellery shop.[/spoiler] Custom story mode is now here. Be creative, and see what happens. For people who likes to choose randomly: [quote]You wake up with no clue of what happened. You look around, and you see grass and hills to the north, snowy mountains to the east, a desert to the south, and to the west is... Well, you'll find out.[/quote] You can now create your own beginning. Due to lack of DM's, here's my timetable. Weekdays 3/5PM - 7PM AUS time
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  • Bump

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  • Am I going about this in the proper fashion?

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    • ElementalRunner?

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      • This thing still active?

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        • Edited by PVBeachin: 11/26/2014 2:01:43 PM
          Name: ??? Race: Elf Side: Neutral Health: 100 Level: 1 Skills: Accuracy: (1) Ranged: (0) Melee: (1) Agility: (2) +1 (3) because I'm elf Dexterity: (2) +1 (3) because I'm elf Stealth: (0) Intellect: (3) Magic: (3) Can my ability be alchemy?, but nothing else, except for my special one, which I don't have yet. If not, it will be Lightning and Earth. May be subject to change as I pick more.

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          • [u]Name:[/u] ??? [u]Race:[/u] Harpy [u]Level:[/u] 2 [u]Health:[/u] 125/125 [u]Experience:[/u] 0/30 [u]Skills:[/u] Accuracy (2) Ranged (2) Melee (2) Agility (2) Dexterity (3) Stealth (0) Intellect (1) Magic (3) [u]Elements:[/u] Wind Fire [u]Alignment:[/u] Neutral [u]Ranged:[/u] Rusty Colt 1911 (3/8) [u]Melee:[/u] Steel Katana (L) Steel Long Sword (R) [u]Armor:[/u] Ragged Traveling Clothes Leather Armor [u]Jewlery:[/u] Mysterious Onyx Ring Ravis's Pendant [u]Inventory:[/u] Colt 1911 Magazines (5) Country map Rope Hook [u]Gold:[/u] 10 [u]Backstory:[/u] I do not know my name nor my purpose on this earth. Caught between the sinful nature of human kind and the righteous pull off the heavens, I'm left to wander in constant search of my origins. The only memory of my past is a curious onyx ring which seems to get darker with every death I cause. I go south.

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            • DickBiter (Planet SmellyTesticle)

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            • Edited by spizzmas: 11/19/2014 9:50:18 PM
              Male harpy Venath Neutral Fire, lightning 2 Accuracy 1 ranged 1 melee 1 agility 1 dexterity 2 intellect 4 magic Inventory: boomerang, copper mace I'm an adventurer with no true purpose as of yet, but is looking for a cause to fight for I go west

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            • Sounds fun but they aren't as enjoyable online, imo.

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            • Edited by emirasal: 11/16/2014 1:59:09 PM
              Name: Nathan Race: human Neutral Health 20/50 Exp 5-10 Accuracy (1) Agility (2) Defense (1) Dexterity (2) Intellect( Ranged (1) Stealth () Melee(1) Magic(1) 1+ Items :throwing knifes coper raiper a map a scruff and a flute and smoke bombs element: fire lightning inventory: 25 coins 3 bandages pendant Backstory: i wake up in a daze, a forest surrounds me a mark appears on my neck I don't what it is or it's meaning. my goal is to find out the mystery of this mark and it's origins I head east to search for food.

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              • Edited by Captain Kwando: 11/14/2014 6:19:33 AM
                Name:Chuck Norris Stats:Chuck Norris Everything Else:Chuck Norris Backstory?- To everyone it would seem as if I fell towards earth, in reality it fell towards me... I'm in search of a typical bad guy to kill with my stare...

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              • Before I start I have a couple questions 1: Can I add titles to my character from his past life? 2: Can I have a not OP custom weapon. If you need details I can explain. 3: can you gain more basic elements from playing? 4: I want my character to have a problem that he goes into uncontrolled changes, depending on how people act toward him, from neutral to light or dark changing abilities ever time. Is this ok? Sorry for so many questions I just really like the idea of this game and already have cool ideas for my aventures.

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                • Edited by Mechetti: 11/9/2014 1:59:20 PM
                  [u]Name-[/u] Mechetti [u]Race-[/u] Dwarf [u]Element-[/u] Wind [u]Side-[/u] Dark [u]Ranged-[/u] Wood Crossbow [u]Melee-[/u] Copper Katana [b][u]Skill Points-[/u][/b] Accuracy (1) Ranged (2) Melee (1) Agility (2) Dexterity (1) Stealth (2) Intellect (1) Magic (1) Backstory- I am an outcast, a lone wolf, exiled from my tribe years ago. I will do whatever it takes to exact my revenge upon them.

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                  • Edited by DeterrentGem27: 11/18/2014 6:03:21 PM
                    [u]Name:[/u] ??? [u]Race:[/u] Harpy [u]Level:[/u] 2 [u]Health:[/u] 125/125 [u]Experience:[/u] 0/30 [u]Skills:[/u] Accuracy (2) Ranged (2) Melee (2) Agility (2) Dexterity (3) Stealth (0) Intellect (1) Magic (3) [u]Elements:[/u] Wind Fire [u]Alignment:[/u] Neutral [u]Ranged:[/u] Rusty Colt 1911 (3/8) [u]Melee:[/u] Steel Katana (L) Steel Long Sword (R) [u]Armor:[/u] Ragged Traveling Clothes Leather Armor [u]Jewlery:[/u] Mysterious Onyx Ring Ravis's Pendant [u]Inventory:[/u] Colt 1911 Magazines (5) Country map Rope Hook [u]Gold:[/u] 10 [u]Backstory:[/u] I do not know my name nor my purpose on this earth. Caught between the sinful nature of human kind and the righteous pull off the heavens, I'm left to wander in constant search of my origins. The only memory of my past is a curious onyx ring which seems to get darker with every death I cause. I go south.

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                    • Bump.

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                      • Dm plz

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                      • Edited by DeterrentGem27: 11/9/2014 9:24:54 PM
                        [u]Name:[/u] ??? [u]Race:[/u] Harpy [u]Level:[/u] 2 [u]Health:[/u] 125/125 [u]Experience:[/u] 0/30 [u]Skills:[/u] Accuracy (2) Ranged (2) Melee (2) Agility (2) Dexterity (3) Stealth (0) Intellect (1) Magic (3) [u]Elements:[/u] Wind Fire [u]Alignment:[/u] Neutral [u]Ranged:[/u] Rusty Colt 1911 (3/8) [u]Melee:[/u] Copper Katana (L) Bronze Long Sword (R) [u]Armor:[/u] Ragged Traveling Clothes Leather Armor [u]Jewlery:[/u] Mysterious Onyx Ring Ravis's Pendant [u]Inventory:[/u] Colt 1911 Magazines (5) Country map Rope Hook [u]Gold:[/u] 165 [u]Backstory:[/u] I do not know my name nor my purpose on this earth. Caught between the sinful nature of human kind and the righteous pull off the heavens, I'm left to wander in constant search of my origins. The only memory of my past is a curious onyx ring which seems to get darker with every death I cause. I go south.

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                        • Edited by Juhoveli: 11/3/2014 5:15:13 PM
                          DM? Not interested in writing numbers.

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                        • I'm interested but don't understand :/ HELPPLZ

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                        • Edited by FirstGreyWolf11: 12/3/2014 2:34:45 AM
                          [quote][quote][quote][spoiler][quote][quote][u]Skill points[/u] Accuracy ( 4) Ranged ( 4) Melee ( 1) Agility (1 ) Dexterity (1 ) Stealth () Intellect (4) Magic (8) Health 100/100 [u]elements[/u] Fire Wind Undeath Light Human lvl 4 XP 20-50 [u]Equipped Weapons[/u] Reinforced Wooden bow Bronze Sword Bronze Dagger [u]Inventory[/u] 145 Gold Map of oakfell forest Thief's journal Reinforced Wooden Bow USP USP Clip x4 Bronze Greatsword Country Map Bronze Pickaxe Encyclopedia of Fauna: Magical and Mundane Leather armor Ritual Dagger Rune Chalk Mk14 Mk14 clip x3 Bronze Dagger [u]equipped/u] Traveling cloak The eagle eye pendant Chain mail armor Vial of tears of starlight Custom story [quote]wakes up in the middle of a rolling green meadow in the middle of a dense wood with the sun shining bright and clouds wafting through having no memory of anything previous to now[/quote][/quote][/quote][/spoiler][/quote][/quote][/quote]

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                          • Edited by ThankfulBardock: 11/2/2014 10:07:33 PM
                            Skill points: 12 Accuracy ( 2) Ranged ( 3) Melee ( 3) +1 Agility (1 ) Dexterity ( 2) Stealth (0 ) Intellect ( 1) Magic (0 ) Fire, lightning Dwarf name: BARDOCK Light Rusty colt Copper sword I go north

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                            • [spoiler] Accuracy: 2 Ranged: 2 Melee: 1 Agility: 1 Dexterity: 2 Stealth: 1 Intellect: 1 Magic: 2 Elements: Water and Ice Alignment: Light Weapons: Wooden Bow Copper Sword Race: Skeleton[/spoiler]

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                              • *engage over complicated rp*

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                              • I'll be a DM for you!

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                              • Bump

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