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originally posted in: Raids, Don't Give In Bungie!
Edited by BillydSquid: 8/6/2014 10:12:01 PM
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I'm just going to paste what I've said earlier regarding this retarded mentality that seems to have taken hold around here, and because I'm not inclined to waste further time using logic and patience, to explain things to the deaf, dumb and blind who recycle the same rubbish which falls apart at the first application of cohesive thought. Ah, so typical elitist bull shit, nice to see that the PC MMO crap has migrated and now pollutes a new game with it's asinine stupidity. [u][b]Warning heavy sarcasm:[/b][/u] [b]Random people will be under equipped?[/b] Riiiiight so considering the raids are going to be endgame content it's almost a certainty they are going to be lvl locked more than likely lvl 20+ or until they complete the main game missions. If they are lvl 20 players, apparently Bungie is too stupid when it comes to designing their lvls to balance them so lvl 20 players can play them, is that what you're saying? Only the elite players can play them correct? Doesn't matter if I have a full Vanguard armor, legendary weapons earned and hit lvl 20, if you don't accept random people on your friends list who you've never met, talked to or played with you're just shit out of luck right? That's the situation that's being fostered. *slow clap* bravo, bravo. Edit: apparently raids are lvl locked until lvl25, thanks for correcting me. It just hammers the point home even more really. [b]But you can spend time organising and getting friends using the forums, raids are serious buzinuss guyz!. [/b] Yeah, because what this game needs is another bunch of elitist dicks who put walls in place when it comes to joining clans and a raiding becomes a mind numbing bore, about as futile as herding a group of cats. So Raids are restricted to the 1% of people who have enough time to organise their friends into groups a week in advance. Everyone else who has responsibilities or has made friends with people in other time zones, -blam!- them right? They're not dedicated enough to sit for 4 hours on a forum organising instead of playing the game, so they're not good enough. So the hell what if they paid for the game, filthy casuals I believe they're called right? Also we'll just ignore that this early into a console generation, this game is now going to be split across 4 different consoles, or the fact that numerous people have swapped console. The fragmentation of the user base is just a figment of our imagination. [b]MM can't be in it, or it needs to be easier and gear needs a nerf.[/b] Wow, I see the ego stroking is strong here. Aren't you the special snow flake? It's not as if numerous fire teams just need extras to fill in the gap. No one makes friends just by getting to know random people by playing with them before making a friend request. Clearly only the "best" deserve to be rewarded because they had enough time to waste organising blocks of time a month in advance, right? Everyone who plays raids without friends or without enough is just a scrub looking to be carried, it's not as if they're high lvl but don't have the option or inclination to trawl through forums to find a game. I'm just being silly right? Couldn't it be that there's no in game clan support, the tower only supports 16 players, there's no effective chat or social feature which would mitigate any of this. Naaaahhh. [b]People will complain and want it nerfed[/b] Yeah, because people don't do that already, with everything. Adding MM will instantly create that, where as if it's not there all the elite players can live in a Utopian fantasy where no one complains about difficulty. Tell me how that's worked in the past? [b] Designed so only elite teams can play, no scrubs allowed[/b] Oh, so unless people arbitrarily add random players and manually invite randoms to a raid they're morons clearly playing with their feet and drooling down the mic. If you manually make a squad of "friends" you're hardcore, if you invite random people manually you achieve the same result and end up being able to enter the "hardcore" lvl of play. Yet if you engage in MM, suddenly everyone is too stupid to play the game properly? Wow, what changed? Did everyone get a dose of stupid pills before entering MM? Considering the Raids are locked at lvl25, who exactly are these "noobs" who are going to cry out for nerfs because the content is too hard? No one is capable of picking up a mic? Did We all get lobotomies? And every one in MM can't organise a piss up in a brewery, even if they've run the raid various times and are all lvl 25+ and have high lvl equipment. I'm not the only one who realises how utterly stupid that line of thought is am I? Thanks, I thought other players doing end game content and packing high lvl gear were actually ready for a challenge. Silly me. It's not as if anyone ever talks on a mic, or asks if someone else has one. Glad we cleared that up. [b]But people will fail[/b] Really? Really? we're all so entitled the instant that players with hours and hours of play time, the best equipment and gear fail they'll pitch a fit. Have you played Dark Souls 1 and 2, possibly the most brutal game in the last 5 years. Clearly we're all masochists. yet neither of them punish you for wasting time on a forum to organise a game in the first place. Edit: Oh and one extra one, apparently if it wasn't designed with MM, it can't ever be rectified or corrected in light of data and feedback. God no. No other Co op mode/ raid game uses MM Oh except, Wow... and Payday 2 (the entire game is a series of bloody raids).. and League of Legends... My reserves of sarcasm and bile are running low for now, but I think that covers most of the daft arguments I've seen.
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  • Edited by Display Name: 9/1/2014 4:43:40 PM
    F**king brilliant. [quote]But you can spend time organising and getting friends using the forums, raids are serious buzinuss guyz!. Yeah, because what this game needs is another bunch of elitist dicks who put walls in place when it comes to joining clans and a raiding becomes a mind numbing bore, about as futile as herding a group of cats. So Raids are restricted to the 1% of people who have enough time to organise their friends into groups a week in advance. Everyone else who has responsibilities or has made friends with people in other time zones, -blam!- them right? They're not dedicated enough to sit for 4 hours on a forum organising instead of playing the game, so they're not good enough. So the hell what if they paid for the game, filthy casuals I believe they're called right? Also we'll just ignore that this early into a console generation, this game is now going to be split across 4 different consoles, or the fact that numerous people have swapped console. The fragmentation of the user base is just a figment of our imagination.[/quote] This argument just knocks me on my ass every time. You shot it down with style. I felt compelled to point out that the last part about fragmentation is spot-on with my situation. My friends list as of the last year is all over the place. I've moved not too long ago. Other friends of mine and relatives have moved recently, in some cases thousands of miles. On top of being in totally different areas, we all work different times and have different obligations outside work. Then there's the new consoles. For gaming, I'm currently on Xbox 360 and PC. Some of my friends got Xbox One. Plenty of my friends are burnt out on Xbox 360 but can't afford the new consoles just yet, so they barely get online. I'm getting the PS4 Destiny Bundle and I never owned a PS3 so I'll be making a new PSN ID to run Destiny. This is why people who make idiotic assumptions about other people's circumstances are sticking their nose where it doesn't belong. None of the people on this forum or anywhere within the community (including employees of Bungie) know what every single Destiny player is dealing with in order to get in time to play. Integrating intelligently designed tools to help streamline the process of getting into Raid groups or finding likewise players is just about time management, convenience, equal opportunity and social interaction. Anyone making a fools argument against that (also including employees of Bungie) is simply not being thoughtful of the massive number of players who would use those tools happily to achieve success in Raids. Any adverse affect to the player experience resulting from the implementation of social tools for Raids would stem from bad design or execution by Bungie, not because the concept is flawed. And I sincerely doubt Bungie would fail in the execution. This is the bottom line; Bungie can and eventually will realize they should include social tools for Raids. Everyone in favor of social tools for Raids will continue to express legitimate objections until Bungie changes their position. Players who are advocating against it have no legitimate argument to make.

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  • I agree that they could do a trial run. (I'd hate for them to lower the difficulty so a team of void damage warlocks could conquer every obstacle, but I don't see that happening anyway.) A trial run wouldn't hurt anything though, and I think people are reaching a bit on both sides of the argument until this happens. "I'm level 8 in Destiny, now let me tell you how broken endgame is."

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  • Tell him bro. Everything he said by joining a clan or stuff is still like mm becuase you will play with strangers MM will just save us time not go and waist time find strangers on formus and clans

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  • love the sarcasm.

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  • Legendary. I LOL'ed. Thank you. :-D

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