I think its fine. The hunter's golden gun is fine, because it takes time to cast (and hunters can be killed while raising the gun above their head and lose their super, it's happened to me multiple times.)
The warlock and titan can both panic super enemies, which is kind of lame. I mean its better than wiping out 3 of my team, but if you round a corner against my hunter I can't panic and hit my super button and instantly in the engagement.
Finally, I've noticed that the titan keeps his super in the very rare chance that they get killed while casting their fist of havoc. On three separate occasions I've died (one from casting with low health, one from a headshot sniper, one from a rocket) and on all three occasions I've kept my super. I don't know first hand, but a friend has told me that the warlock doesn't keep their super if killed while casting. THAT of all things should be changed. If you see a hunter with a golden gun, try to kill them, try to run for cover, hope they don't have good aim. If you manage to kill the hunter, even while they're pulling out their golden gun, theres the end of that. If you see a titan round a corner with their super, all you can do is try to kill them. If you do manage to kill the titan, they still have their super. Does anyone think that's fair? I don't think so.
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I'd like to see a respawn time increase on special ammo and along with that stop spawning people with special ammo to begin with.