In the latest weekly update, we are told the Inteceptor is to be expecting some fairly major adjustments, with DeeJ telling us it:[quote]won’t be the menace that’s been chasing you into bases[/quote]
The initial ideas for the nerfs these chunky vehicles of destruction are as follows:
- Lower rate of fire.
- Larger delay between shots.
- Reduced rocket blast radius.
- Shrinking the "arming shape" of the shots.
- Only 2 each map, so teams can "fight over" them.
Do you believe these nerfs are a good idea? Which do you agree/disagree with?
Is the relatively slow speed and large, broad shape enough to weigh this battle mount down, or does it need a few fixes?
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They should delete all shitty vehicles in the crucibel... They are ruining the game... There a players who sit 24/7 in thosr shitty intercepts and camping A B and C with them. Just my 2 cents