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7/25/2014 5:00:35 PM
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Forget a single auto rifle, in general weapon balance is broken all because of the auto rifle in general, burst rifles have too much recoil and a burst setting is created for the purpose besides ammo conservation to mitigate that issue, scouts are balanced fusion rifles need more damage it takes two shots to kill at mid range and by that time you are dead unless the target is preoccupied, and lastly generally speaking crucible should not allow you to spawn with secondary ammo at all but have it more readily available around the map. These suggestions are based on crucible gameplay, not pvp, however, it would help in pve especially pulse rifle stabliity buff
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  • I agree that pulse rifles have too much recoil. They were pretty much useless throughout the entire game.

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  • I used it for pve and it performed well but it obviously can and should be better the auto rifle is automatic and did 107 rounds per head shot....burst is limited to three shots and max crit headshot damage peaked around 65 per head shot.....that needs to change immediately

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  • yeah i agree. if the recoil is reduced for pulse rifles and it would be the perfect gun for me. perfect midway between the scout and auto, which are the kind of the guns i like.

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  • Yes and the ttk for burst rifles just didn't do the job for me, I did see one that looked good in Alpha, never ran across such a thing in Beta, looks like it received a major nerf.

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  • Seconded and liked. You took the words straight out of my keyboard.

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