Our concern was that people who are not your friends won't respect the quality of your experience.
UPDATE: Sharing all of this feedback with the people who should read it. We'll see what they have to say.
English
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I can tell we aren't going to get any where in this conversation
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That guy is a full retard
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I wouldn't go that far but the idea of switching it in the settings and stuff helps all of us
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Open chat + mute button would make a hell of a lot of sense in the following areas. PvP The Tower Explore mode Unless I've got the wrong definition of the word [b]social[/b]
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Please don't change it. Fireteam chat was awesome the way it was. Too often I've played games where the chat channel is full of people either talking shit to each other or not keeping it game/mission related. The Tower is the social sphere in Destiny and if an open/'always on' type chat gets implemented, that's where it belongs. Please. Fireteam chat,as it was, was optimal. Bungie made the right call and I really think people shouldn't be asking for changes to a game that none of us has actually played(beta is not the full game).
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This game lack communication means and that's the only real flaw crippling this great game. Clan members should be accessible ingame. Add at least a text chat During beta playtime I felt alone sometime. Was quite odd and unsettling =\
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It wasn't lacking. It was there. There was also an option to join friends(I didn't see it my self but others have confirmed). Text chat on a console? I've never found this to be convenient, good, or worthwhile. Particularly in a game that has voice chat; which Destiny does. It was Fireteam only and was just fantastic. Bungie did an excellent job with it.
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Not true. Both war frame and FFXIV ARR make good use of text chat. What if you are out of fireteam and your friends are offline? This game turns in a awkward single player game. You are in a clan that means nothing. You can't communicate in any way. Invite in party is slow and uncomfortable. Fireteam chat was always off for other players and you don't know if they speak the same language as you. It's easier in America but in Europe you can get a bunch of ppl that can write or read at least English but are not good with talking or listening. I'm one of those. To call this system perfect....
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How can my opinion be "not true?" The factual things I said were that there was chat and that the chat was Fireteam only. Everything else was my opinion about it and how I felt about my experience with it. When did I say it was "perfect?" My opinion is that the Fireteam chat was fantastic. I'm not sure of any details about how clan interactions ingame will work; I haven't seen any yet. But I'd be surprised if a game that has a clan system doesn't allow people to interact with their clan in the game. There's nothing but you stopping you from sending friend requests to the other members of your chosen clan. My clan created a thread for its members to post their PSN IDs and the mods compiled a list for us. If your clan has not done something similar maybe it would be a good idea for you to create that thread. Personally, I'm totally fine with playing in silence; it's what I'm used to since most of the time I immediately mute everyone else and I mute my mic too. I didn't have to do that in Destiny; the conversations I found myself in stayed game/task related and I came out of the beta with a few more PSN friends than I had when I started. I put no effort into joining Fireteams or trying to message anyone; I simply played the game. I think your concerns are valid and I hope there is some sort of solution that can be found. It seems to me, though, that in the midst of a boss battle isn't a very good time to be text chatting about anything. What could be put in place to help with a language barrier? Is there a 'word bank' to help speed up the typing? Don't you have to stop the action to send the messages? If so, why not send them through the PSN/XBL message system?(I'm genuinely asking; I don't use text chat on consoles and I'm not very familiar with how it works)
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Edited by LetBloodline: 9/1/2014 6:42:09 AMPS: my "not true" was refearring tothe no good use of text chat in console games not to your opinion ^^
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Fair enough. I've always found them to be clumsy but I've never attached a keyboard to my console.
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I can add all clan as friend but I personally don't recognize them from the nick. I see a list of names many unknown and I don't know which of them are clan members or my same language. Sure during action you don't bother with anything else but I'm talking about when I'm out there and a public event pops or when you are searching for someone to play with. That's when you feel the lack of communication, not during boss fights. Psn/live messages are terrible to use during play. First of all are for only one person and you need to interrupt the game A shared chat that you can open or close with section like "clan" or "looking for party" where you can post something and from there being contacted. Usually if you have chat you can plug any keyboard and write with that so it's quicker but writing "ITA player LFG for any strike" or just check if someone wrote something like that. Text chat is non-invasive and can be shared trough much more ppl. I share your concerns with free voice chat but they have to put something in. Like you said yourself not having clan interaction would be odd but I don't see up to 150 ppl share a voice chat channel
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Ooohhh. Ok. I understand where you're coming from. What about a thread in your clan forum asking about languages and then going from there? I know that's not the solution you're hoping for but, perhaps, it's a place to start(if you haven't tried this already)? There's been some posts I've read about people wanting a clan message board in the Tower or even having a clan ship/house where things like this can happen. I, truly, have no idea what will be the extent of clan interaction ingame. Hopefully there will be something. I'm sorry if I'm not being helpful enough; my experience with being in situations like yours is pretty limited. But I can see how a solely voice based system could be a problem.
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Edited by DanielKBoom: 9/1/2014 5:20:17 PMJust want to add, FF14s chat is great. Broken down into groups. Just imagine being able to communicate with all your clan mates. It won't matter if they are in the tower or on the moon, anywhere. Yes it's text. But it gets messages across. I would love something like that: Break the groups down like: Clan, Friends, area ( text seen by players in your area), tell ( target player sees text ) Of course options to turn it off, shrink text box on your HUD. This game will be playable without it, but I won't be singing its praise. It lacks.
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Would a clan message board in the Tower also satisfy this want? The Tower is the social center of Destiny and there seems to be some things that could make the Tower more actively social than what it was in the beta. Everything else is mission oriented and I could see a pop-up telling me "so-and-so says:..." getting real old real quick. But a little envelope, or speech bubble, icon with a number letting me know that I have messages at the Tower would be less intrusive. From orbit the map would show which locations had things to do and messages from clanmates could be added to that.
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I like it! Thx for sharing. I hope Bungie reads these.
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My clan is all my language but I can't recall who in my friend list come from my clan or not. I hope that this will be fixed with at least a list of clan members
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Why couldn't they add proximity chat but add a toggle in the options to enable/disable it. The people who want it get it, the ones that don't want it can just keep it off.
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I've been in many conversations about this. What seems to be the idea that would satisfy the most people is: how it was in the beta by default, option in settings that says "Public Event Chat On/Off," and public/open proximity chat in the Tower. The "Public Event Chat On/Off" would be a separate option from the Fireteam settings. This way the 3 person Fireteam could enter a Public Event, communicate with the randoms, and then leave the Public Event with the Fireteam still intact. I do think that this could still lead to the behavior that Bungie was hoping to prevent; the random players could harass the Fireteam and the Fireteam could do the same to the randoms. Ultimately I think that, if anything changes, the way the Fireteam chat was in the beta should remain the default setting and people can customise from there. I hope nothing changes with the chat system until well after the game's release. I don't think that one week is truly enough to know that a new/different way of doing things is bad. I know that if an open/public proximity chat becomes the default I will immediately change it such that my mic is on mute and that I can't hear anyone outside of my Fireteam. I'll give it a chance , just like I do every time I join a multiplayer game, but my prediction is that the same nonsense I remove myself from in those will occur in Destiny if a public chat is implemented. Communication in the beta was beautiful. The bows exchanged after Public Events, Strikes with silent randoms, or just after simply helping a stranger find/do/kill something, were like salutes. A mutual respect; we didn't need to say 'thanks' verbally because that simple gesture was all that was needed. When I played with people that did have their mics on in the Fireteam we talked about the next mission we would do, or the next place we would go; it was about the task at hand. Not their job/school/gf/bf. Their voice was affected by the current environment, distance from me, and it was in surround sound. These, to me, added a different/new level of immersion into the would of the game. It also added to my decision to buy a FPS for the first time since Turok on N64.
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[quote]Please don't change it. Fireteam chat was awesome the way it was. Too often I've played games where the chat channel is full of people either talking shit to each other or not keeping it game/mission related. The Tower is the social sphere in Destiny and if an open/'always on' type chat gets implemented, that's where it belongs. Please. Fireteam chat,as it was, was optimal. Bungie made the right call and I really think people shouldn't be asking for changes to a game that none of us has actually played(beta is not the full game).[/quote] This.
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This is the problem with these discussions. People view things based solely on personal bias rather than from an objective standpoint. The game is made to cater to a wide audience, not just individuals. Therefore, options should be put in place for everyone to suit their individual desires. An option in the character creation to turn public chat on/off and one in the options menu wouldn't cripple your game experience, yet would still allow the other people who want it to have the feature.
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I'm viewing it from both. [b]Personally[/b] I don't want it at all, but that is besides the point. I don't know why people think all these options are available or can just be made at the snap of some fingers. You're really assuming they can just make it option. Diablo 3's got an option for hardcore/softcore. The two cannot be played together (a softcore character can't play with a hardcore character). Fireteam chat is catering to people who want to communicate. It takes 15 seconds to add someone, and completely eliminates trolls form bothering people. The option for fireteam chat is perfect. People just don't want to use it because it actually requires effort, no matter how minimal. It's the exact same thing with raid matchmaking: you actually have to make some kind of effort (even if it does only take 15 seconds).
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Just make it easy to join into a fire team while on a mission. Voice chat gets enabled. I still don't have to worry about other players griefing.
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What do you do in other games, where ppl make you grief? Would it not be reasonable to do the same thing in Destiny? They should make it easier to join a fire team while on a mission, and have chat open. If anyone is being a turd, they can be muted, blocked and reported.
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Have to say this is my biggest niggle about the game and I can't find much else's to flaw it! The option being there can't hurt anyone really and will make the entire game a lot more accessible. Please slake our thirst for answers Deej!