It won't. Games with RPG elements almost never have split screen. You also have to realize that split screen makes the console run two versions of the game at the same time, and sometimes that's just not possible
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Edited by PwnSage: 5/21/2014 5:55:15 AMWhat does "having RPG elements" have to do with split screen?
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I'd like to think that as much money I spent on my next gen that it would be able to handle it lol.
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Edited by Tibbaryllis2: 5/20/2014 7:42:59 AMThat being said... 100% of recent AAA FPS RPGs have had split screen..... Borderlands 1, borderlands 2..... <crickets>....
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Borderlands is no where near as intensive a game as Destiny is, it also doesn't have the multiplayer integration that Bungie is doing with Destiny. You also have the problem of dealing with the guest. What gear does he get? Weapons? Abilities/level? If his friend is a high level but he hasn't really ever played, his he able to play with high leveled experienced players? I wouldn't want to play a strike at level 17 with a "guest" that has barely played till level 4 but now can join me cause his friend is a high level. It's like the "guest" problem in Halo, no one really likes playing with them.
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As has been said many times split screen =\= guest accounts. If two players (friends, brothers, father/son, etc) have their own accounts then there really isn't a good reason they should be able to play together especially on the new gen. Given how much more powerful the one/4 is they should easily be able to emulate 2 versions at the graphic properties of the 360/3.
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First off, if they do have their OWN account and character, then that means they have their OWN system to play on. So if it's REALLY that big of a deal to play in the same room as someone, then they can bring their console and a monitor to their friends house. PROBLEM SOLVED! Secondly, I don't think you understand are gaming architecture works. Yes the one/4 are more powerful then the previous consoles, but the games for them are taking FULL advantage of the system. I have no doubt that they could do split screen if they downgraded the one/4 version to the 360/3 versions while in split screen. But then people would complain that it doesn't look good. So all in all, they are most likely not doing split screen. But hey, if they do, it's all the better.
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Actually I believe two of the examples I provided were very specific reasons why two people might have online accounts but share a console, but hey I guess everyone has the $650 needed lying around so brothers/sisters/parents-children can play together on separate consoles. Also I understand the architecture quite well, which is why I specifically said the new generation should easily be able to handle emulating a pair of games at past gen specs. Not having split screen because people [i]might[/i] complain about graphics is hardly a valid reason; it isn't like Destiny is going to run at 30fps in 480p on the 360/ps3.
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Edited by TheWowso: 5/21/2014 3:38:34 AMGame devs don't owe people split screen, and honestly, I don't know why this is even a big deal. When games don't have split screen, there's always a good reason. And there are many other things you have to think about that aren't based on the hardware. Edit: plus, spilt screen is slowly fading out in the gaming community. So sometimes devs just don't use resources on something that isn't very big in the community. Most people are moving to LAN, or simply playing online with their friends.
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Edited by Tibbaryllis2: 5/21/2014 3:56:07 AMI agree to disagree with you, but I think if you actually went through and saw how often split screen was asked about for Destiny the it would be pretty hard to argue that its a feature that our community doesn't care about. The reason split screen is fading from games is, IMO, two fold. It is very hard to push the limits of graphics and have split screen; no argument there. Also by not having split screen you've basically just increased your odds at selling more consoles and games. While most people who want split screen can't just run out and buy a second console/game/tv for each kid in the family, some will. This is my personal opinion, but if the gaming community lets developers drop once keystone features of gaming then what is the point for supporting consoles and console developers? Consoles are inferior to PCs in every way but 3: consoles are easier to develop for, they're more user friendly, and they allowed us to game with our friends in our living rooms on one system. Losing local multiplayer is a major loss of what made consoles great. This goes double for Bungie who quite possibly wouldn't be here today if it wasn't for local co-op and system link on the Xbox with Halo CE. Again I agree to disagree, but it's all of our loss if we let developers copout on features like local co-op.
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True :D
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However, Boarderlands 1 and 2 used highly stylized art/graphics without as much detail as Bungie is using in Destiny. Making Destiny an obviously more demanding game to run. Especially on on old hardware (ps3 xbox360). That being said, I'm sure Bungie could pull off split screen if they wanted too. Though they may have chosen not too because it may just widen the gap further (graphically) between new and last generation consoles. Just speculation though.
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Except Borderlands wasn't a 'serious' game, it had rampant duping and modded guns, and not even a decent pvp system.
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I didn't think of BL. Well done. Bungie is also using dedicated servers so the local hardware requirement should be reduced. JTS