The Final Countdown - A Heavy Rocket Launcher which takes 15 secs to charge while making the sound of an air raid siren(spinning red light included) and delivers a devastating mini nuke, complete with mushroom cloud(sound somewhat familiar?). This is the most powerful projectile in the game and will kill any enemy close to it, while dealing massive burn damage to further organic enemies. Downsides are that if user is hit while charging, the timer is canceled and reset and you'll have to start all over again. Must have a lock-on at close range so you can't camp far away from the fight uninterrupted. User and teamates will be damaged if too close. This weapon is more about fun than anything
The Noobtube - 100,000,000,000,000,000 impact grenades per microsecond, infinite ammunition. Loserfags only
[b]IT'S NO USE[/b] - Grabs enemies with phsycic force and violently throws them backwards into whatever is behind them. Limited use, must charge for 2 secs after use must be close range, if objects behind him are too far will simply have enemy be pushed back, fall over and get back up
Slickstream - Shoots heavy stream of oil, causing enemies to slip. This can be ignited with a spark, fire, energy etc. Has flamethrower mode, which however has less range, and enemies will only be on fire for incredibly short duration of time.
Bungie Jumper - 1 time use, must be picked up, found in certain locations. This weapon launches most enemies into the air, and once they hit the ground will bounce up again. Does not affect Cabal, only does minor damage. Good if you need time to recover, can also use this time to shoot enemies(or both)
Golden Greatsword - Titan special ability. Giant, golden futuristic sword. Can be swung 3 times, same damage as golden gun
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