JavaScript is required to use Bungie.net

Forums

originally posted in: Hitscan vs Ballistic Style
Edited by Tagonyst: 4/14/2014 2:30:51 PM
1
I choose both because it's possible for both. If you are using a projectile weapon, then no, the hit should never be instant. Quick reason why: The other day I was playing titanfall. I just happen to jump up to spider man off a wall when in the split second I was in mid air I saw the trail of a sniper bullet pass under my feet. The fact that I missed being killed by a tiny fraction of my perceived time, and that I just jumped over a bullet - that feeling of realism gave me goosebumps. I want that in destiny.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I agree with you, Ballistic Style hit detection lends itself to epic close calls. I feel if Bungie threats most guns like the BR from Halo 3, with very high speed travel time, but not instant like Hitscan, there could be a good mix of responsiveness of the guns, but a fair chance to get away from enemy fire. Halo Reach suffers from Hitscan in that being caught in the open even shortly is nearly a death sentence. I feel if Ballistic Style were implemented this problem would be solved.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon