JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Apothecary Matt: 2/23/2014 5:04:19 PM
20

A Combat Mechanic ive always wanted to see (Down But Not Out)

What i find annoying in some games is that the way health works, you have a shield and then health or just health. In my mind there are some cases where a "final wound" wouldn't have been fatal to the person. I would love to see a [b]"Down But Not Out"[/b] mechanic, where you go down from a shot that isn't to vital organs like the heart or brain etc. In this case your character wouldn't be "dead" but critically wounded on the battlefield, that means they are still in friendly and foe line of fire. This would allow for some great teamplay, in the sense that players should would be able to drag there critically wounded comrades back to cover, of course this doesn't come without risks the idea is that you could either treat them in the line of fire or drag them back to cover to receive medical attention to stabilise them. This would allow for in combat ability to give aid to a comrade if the team works together by providing suppression and cover fire to the recoverer of the squadmate this could also be promoted by bonuses in raids and strike for team play like this. When "stabilised" the player is still combat able but is reduced in health after shields break to be criticalled or killed, the idea is that the player could have a time to bleed out of course the wounded player could: A) use there sidearm like a pistol to shoot enemies B) try to reduce there bleeding to increase the time to they bleed to death C) use another item like there knife or a deployable small sword to keep back melee enemies like to hive, whom i imagine could try to drag off wounded players. I doubt an idea like this would be ever implemented but i believe it would be a key way to push teamwork in big battles and raids and strikes Where having teammates alive especially in major fights is useful, so giving players a way to save comrades who are not fully dead would be interesting and useful. [b]EDIT ADDITION:[/b] There was a martydom idea earlyier in the day, this could also allow a player whom has a grenade when on the way out to go out with a bang, by pulling the pin out of there grenade and going down as they are for example: Swarmed by hive....

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
You are not allowed to view this content.
;
preload icon
preload icon
preload icon