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8/6/2013 12:41:51 AM
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I cannot stress this enough: Develop a strong sense of Problem Solving. Not to mention, as a Game Designer your most important skill is the abillity to Listen. If you can do both, you will be able to tackle all sorts of adversities. If you're especially interested in Design, I highly reccommend reading The Art of Game Design by Jesse Schell. That book is golden, though I haven't finished it yet myself. Whenever you play games, think about the experiences they create, and why those experiences are / are not enjoyable, and how the rough areas could be improved. Prior to college, working hard at foundational Math skills would definitely give you a leg up on other students, I know that my aptitude with Math was definitely invaluable in some of my Computer Science classes, especially game programming. Lots of vectors and physics and stuff that others struggled with came pretty easily to me due to my strong math background. I definitely think getting a degree in something that you can still use even if you can't make it into the Industry right away is a wise decision. Computer Science is very applicable for this reason. I sorta think that if you're going to school to learn Game Design, unless if you're getting that education from Digipen or equivilant, you're sorta doing it wrong, as a lot of that stuff you can learn just by making Games on your own time. Don't worry about programming languages yet, just choose a major language and learn it. The fun thing about Programming Languages is that they mostly have the same basic elements that you'll be using time and time again in your programs. An If Statement in Java isn't that different from an If Statement in C++ which isn't that much different from an If Statement in Python. Once you learn the basics, swapping between languages just takes some basic adjustments in syntax and perhaps a few higher level ideas, and then you're set to go.
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  • I had no clue you knew so much about this stuff, Hylebos. Thanks for the advice! I think I'm just going to work on really understanding the ins and outs of math and what not, and make little games on the side for the next couple years. My goal is to eventually start up a little indie team and make some cool games for phones and browsers. Then, maybe move on to bigger things. If none of that pans out, industrial engineering is always cool. Out of curiosity, are you in college or have gotten a degree in computer science already? If so, how was the experience? Thanks, again.

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  • Edited by Hylebos: 8/6/2013 2:05:26 AM
    I'm about two quarters from graduating from Western Washington University with a Major in Computer Science and a Minor in Math, assuming everything goes according to plan. Not sure where I'm giong from there, to be honest, the future is a little scary, I've got to do a ton of work to get myself to an employable state. It's a ton of fun though, you meet all sorts of interesting people and tinkering with a project until it works feels so good.

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  • I know what you mean. I've had 2 close family members get bachelor's and not be able to use them. Tons of student loans and no good way to work them off. Not to discourage you, though. You really seem like you've got things locked in! Best of luck, man!

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  • Thanks, you too.

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