[b][u]Campaign[/u][/b]
Pros:
-Lines up characters with their EU counterparts
-First Forerunners in a Halo game
-Sense of mystery for a handfull of levels
-New enemies
-Amazing Graphics & Lighting
Cons:
-New covenant not elaborated upon
-Not too many people shocked to see Chief alive
[b][u]Multiplayer[/u][/b]
Pros:
-Still feels like Halo
-Can choose starting weapons
-Most armor mods only affect you outside of combat
-AA's more balanced than Reach
-No bloom
-Personal Ordnance is a blast for casual play
-Smoothest playing Halo game
-Find games based on hidden CSR
Cons:
-Few armor mods benefit you in combat
-Personal Ordnance isn't good for competitive play
-Rotating Ordnance removes majority of map control (Fixed)
-DMR dominates a little too much (Fixed)
-Too easy to rank up
-No visual skill ranking system
[b][u]Spartan Ops[/u][/b]
Pros:
-Provided new lore after the game's launch
-New things to do every week
Cons:
-Episodes 1-5 repitive gameplay wise
-Cutscenes follow canon loosely
[b][u]Forge[/u][/b]
Pros:
-Duplicate Objects
-Object Highlights & Names
-Object locking
-Lighting System
-Trait Zones
-Magnets
Cons:
-No precision editing
-Lighting has to load
-Magnets don't always line up properly
[b][u]Custom Games[/u][/b]
Pros:
-More in depth play traits
Cons:
-Lack of party gametypes
-Custom Options removed
[b][u]Theater[/u][/b]
Pros:
-None
Cons:
-No Campaign
-No Spartan Ops
-No rewind
-No upload support
The majority of the game is quite awesome. New Forge options save custom games from being too bad. And while theater is quite dissapointing, it doesn't detract too much from the experience.
English
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hell yeah but the theater is lame you cant have multiple people in theater like halo 3...
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I honestly could care less about that. Laggy as hell.
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meh but sometimes it was fun