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Edited by Broseph Stalin: 6/5/2013 2:45:38 AM
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I like the game because my expectations were realistic of a studio's first original game. While I don't find Halo 4 to be great, I appreciate it for what it is, and I don't focus on and resent what it lacks. EDIT: Specifics Campaign: Didn't enjoy it. The story was lackluster and the gameplay was rather boring. The Storm Covies were a challenge on Legendary, but the Promethians, unless you had a group of 12 Knights charging you, were laughable. The only part of the campaign that I actually enjoyed was the ending, and not because it was over. 4/10 Spartan Ops: Great concept, but practically every mission was "Kill all the enemies, activate something, kill more enemies, mission over." I find it hard to believe that 343 had such a hard time finding ways to mix things up. Then again, Season 2 will be released eventually, so there's a possibility that this could change. 5/10 Multiplayer: This I enjoy. While I'm not a huge fan of custom loadouts in a Halo game, the customizations weren't huge game changers, so I'm okay with it. The gameplay still feels enough like Halo for me to enjoy it. I have also enjoyed using the Forge greatly. Plus, the BR is back. 9/10 Visuals: The graphics are pretty good, but the low framerate annoys me. Halo has always been a 30 FPS game, but with graphics such as that of Halo 4's, it has to be upped. The only framerate problem in Halo Reach was forging in Forge World. Now I can hardly play two player splitscreen without the framerate dropping from 5-10 FPS. 7/10 Soundtrack: I didn't find Halo 4's soundtrack to be bad, but it still was the worst of the series, in my opinion. 6/10 Overall: 6/10 I'm pretty much taking what I can get with Halo 4. It showed that 343 is capable of making quality games, but Halo shouldn't have been their maiden voyage.
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