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Destiny

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originally posted in:Destiny
4/21/2013 7:43:24 PM
23

Space Combat thoughts?

Out of curiosity, what would you like to see if Destiny does in fact have space combat? Personally, I think it would be cool if you or a partner could board enemy ships after causing enough damage, and from that point on, you can take all of the loot. Think of it as dungeons in Skyrim, but in space and with space-ships

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  • So I have discussed this before on other threads but what it comes down to is this: If there is ship combat I think it should be light. Too many ships and the game turns into a mirror of an existing game like Dark Orbit or Astroflux. Less ships makes fights more valuable and rare and you feel more accomplished when taking out harder enemies. Perhaps the ship could have different stations like gunners and pilots? Ships could also be used for bases, depending on the group of people on the ship. Depending on the type of space combat or land combat and the setup for groups (friends) or clans, my response is different. But I'll say that a land base is not a good idea. It only encourages property hoarding and fills the game up with places you don't want or can't go to. Now my idea is that each player has his own fighter, only capable of travelling and perhaps defending itself. Therefore, players can journey solo, but won't have the ability to terrorize the environment. If you were in a squad of 6-10 then you might perhaps get the ability to utilize a larger shuttle with more defenses to travel with friends or clannies. And if you are part of a community say 100 people or like 6-10 squads then perhaps you could collectively live on a warship/carrier. The limit would be the carrier and their would be rules to ensure that players couldn't get too powerful or dangerous. Like carriers and other ships are used for transportation or living quarters. Enemies could be harder to kill and would grant a feeling of accomplishments. Perhaps the strongest enemies require one or two carriers to defeat them and players could team up and call for reinforcements to fight these "bosses". Now there are a lot of variables: 1. What the space combat is like. I.E. if there are alien ships occasionally flying around, will they raid you? In that case then ship combat would be essential and therefore the groups of players should have more fighting abilities. 2. Group setup. Can there be small squads for both chat and strategy? For example if you want to team with friends? Then my shuttle idea works. Or maybe a clan/alliance can comprise of multiple squads or large amounts of people. 3. Kill reward system. Depending on if kills grant exp, currency, or loot will determine the use of property. Perhaps there is a bank in your "base" which may be your group or clan ship, for storing items or money. Or maybe if there is no need for storage then no banks. Maybe there is a mini-market, convenient for big groups while the main market is under the Traveler? (currency idea) The possibilities are near endless but these ideas should be addressed before adding bases because they change the purpose of the base. Note: I am fully aware that my response has many gaps and problems, I'm simply too lazy to fix them. So point them out and we will see what I can do :)

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