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Destiny

Discuss all things Destiny.
Edited by Dragonfire: 4/19/2013 6:26:32 PM
30

Random Appearing Ship Raids

I would like this

228

I would dislike this

5

I think it'd be cool to have random cabal, fallen, vex, etc. ships that would appear while we're out in space. When a player finds one of these ships he/she is presented with either raiding the ship or avoiding it entirely. The ships would range in size from the "Forward Unto Dawn" up to the bigger "Pillar of Autumn"-esque ships (2 halo ships). Heck, if bungie could go bigger why not put in ships the size of the "USG Ishimura" (Dead Space) To get a sort of feel on how these raids would go down, look to the halo reach mission "long night of solice" OR that one map from Starwars Battlefront 2 (the one where each team has a home base ship). The player(s) would first need to board the ships without getting hit by flak from the enemy ship's turrets. After docking, the player(s) could roam around the ship trying to find weapons, items, etc.
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  • I like this idea but of course it presents many important issues. First off is that we don't want to turn the game into a pirate themed play, if the enemies are numerous, common, or weak than players might farm them (if you'll excuse my terms). Players might abuse or turn the game into a ship combat game, and that would change the purpose or idea. If there are some enemies out there it would definitely be cool. If the larger ships were kind of like bosses, where you could call reinforcements to help you team them, it would be awesome! I started a thread about rewards so if you want to see my theories on gun customization or enemy death rewards check it out to understand where I'm coming from better. But ship combat would be very cool if done right. Its just a fragile concept and could be messed up if not handled with appropriate care.

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