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6/14/2007 1:27:46 AM
91

Post-mortem: The Halo 3 Public Beta

Designers Tyson Green and Lars Bakken are joined by Producer and famous griefer Joe Tung, to reflect on the Beta that was. [url=/news/content.aspx?type=topnews&cid=12542] click for full story [/url]

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  • nooooooooooooooooooooooooooooooo dont take away the flying out into outer space thing I love that glitch it really shows off your engine just fix it up like we can land on the mountains and not die and that big metal thing to the right of the water fall (looking towards it) you can hop out of the banchee between the metal thing under neath it you should figure it out through some of the videos. and make it to where we dont experence the picture lag when we are looking down at the map. I just loved to show my friends that say the engine for halo 3 is going to be crap and just show em the outer space glitch and they like freak out and stuff. Its a great glitch. PS some of my friends friends stayed on the halo 3 beta 24 hours after it ended I stayed on after 3 hours. you couldnt kick us out of the custom games lol. DONT TAKE AWAY THE OPTIONS FOR MODIFING THE PHYSICS WE LOVE THAT ABILITY WE CAN HAVE SO MUCH FUN WITH THAT!!! oh yah would love to see some cloud effects like the clouds moving in the air and creating a shadow on the ground. also you knkow how the human eye can adjust to the darkness of an area at night all you have to do is make it to where a person walks into a tunnel and stay there for let say a minute and make it look like the cave got a little lighter gives it a better realistic effect.

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