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4/10/2007 11:02:27 AM
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Multiplayer Madness!

We reveal the Halo 3 Multiplayer Beta release date, and let you see MP footage and more in our latest Vidoc.

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  • Wow! -Blam!- and Woot! Before I continue I should say that I tried to read as much of this forum as I could however there are SO MANY STUPID COMMENTS IN THIS THREAD! that I lost patience and just had to post my thoughts, so please go easy on me with any flaming my post may or may not deserve. I watched the MP footage frame by frame and over and over because it looks so good (and that's only the Alpha build!) and I noticed a couple of things that got me really excited, I may be way out on some of these but bare with me. - Climbable ladders? (see the concept sketch for Highground) - Distance/ Elevation/ Wind on the sniper HUD, ergo affecting bullet trajectory? (see end of vid) - New gametype 'Escort'? (look over Lars Bakken' right shoulder while they're having a post play-test analysis and you will see a pre-game screen saying 'GAME: Escort, MAP: Warthog Inc.' I'm speculating here but I think this suggests a bodyguard/ protect the primary style of game which would make sense if I'm right about the following) - Warthog/ Mongoose friendly road map? (see above and I dont have a time index for it but when Chris Carney talks about scenarios that people will play over and over again there is a shot of a guy at a PC with 3 monitors, the monitor to his left shows a map that doesn't look like any of the 3 maps we've seen so far, it has a nice wide road and a warthog thereupon) Too much free time? Maybe, Well yes actually, I only wish I could render an image of the white board in the office which says 'Top Secret'. Sorry to Bungie if I've pointed out stuff they maybe didn't realise was in the vid and to Frankie, dude, you are so right about that waterfall. Ok, just noticed vidanalysis w/pics thread, [Edited on 04.11.2007 10:49 PM PDT]

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