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10/3/2007 5:03:06 PM
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The Halo 3 Ultra Q&A

On Friday, we'll answer all your Halo 3-related questions. Make with the asking. [url=/news/content.aspx?type=topnews&cid=12827] click for full story [/url]

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  • Ok, RANT RANT RANT STARTS NOW... I was a level 9 yesterday, my friend was a 1 as he just got the game. We won probally 9, 10 in a row, after those 10 games he was a level 18 i a level 12? What gives?

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  • What are the tricks to being really good in Halo 3 Multiplayer? What controller sensitively should I get used to? 10? What weapons do more damage at the head versus the body? What is the secret to being a good grenadier? How do you use the battle rifle successfully? What weapons work well dual wielded? How do you use vehicles effectively? What is the best way to melee from front? How exactly does EXP increase? How do you gain EXP the fastest? On Team Slayer (and other team games), it is based only on team wins? On Solo Slayer, is it based on getting in top X place? Does Ranked VS Matchmaking make any difference in gaining EXP?

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  • Why can't we go into other people's first person view in saved films? It's pointless if I can't do that. Why are the starting weapon options so limited, along with Forge? I want to be able to get rid of shield doors! I understand budget, but what is the reason for inventory? When will Hardcore be coming? Specific ways to kill people in multiplayer achievements ruin multiplayer and are largely a matter of luck. Will you make small, symmetrical, competitive, balanced maps like Midship and Warlock? Competitive Halo players got jipped with the current maps. And why, why, why are there objective gametypes in Lone Wolves and Rumble Pit? They were taken out in Halo 2 for a reason! They suck! I've never heard someone say they enjoy objective FFAs! Where is Slayer Pro? I want a complete Mark V suit! None of the maps are good for FFA. Why can't I switch the vertical gradient colors to look like my Halo 2 emblem? No scoping is WAAAY too easy!

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  • Any plans for making players able to give players more matchmaking choices than just ranked/social and general game type. Things like being able to specify maps, specific game types (VIP, Infestation, etc), and things like that would be nice to have. Also, what about matchmaking for Forge and online co-op. Any of that in the works?

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  • There are some achievements I've unlocked and not gotten the reward for (i.e Marathon man) is there anyway I can get my reward now that my achievement is already unlocked? Also, why are melee attacks so powerful? One hit drains your entire sheild. Compaired to Halo 2 when 3 hits would kill you in Halo 3 it takes two. Will there be a free for all ranked playlist with 8 players instead of 5?

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  • 1-Since many of the achievements and armor unlocks are related to matchmaking playlists and gametypes does this mean that you will never change certain gametypes that are related to these achievements or does it mean that the achievement requirments might change? 2-in the forge will you make a feature to start the maps off clean with out any objects to save time in making maps?(many people will want to do this for their own games)

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  • What's the point of a trip mine if it doesn't destroy vehicles or players? In the beta it was great; very powerful, but easily avoided due to the orange light and alarm. Now, it still has the orange light and alarm, but it doesn't even kill a player if he steps on it. What gives? If it absolutely has to be that weak, at least make it a bit more inconspicuous. The light and alarm sort of makes it seem like a hazard, but it really isn't. Why aren't there any firebombs in Matchmaking? Why couldn't we pilot AA Wraiths, and why aren't they in Forge? Why aren't Auto-Turrets available in Forge?

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  • What was that planet that we saw in the Legendary ending? Will it feature in Halo 4? Or any other Halo game for that matter? Why on Earth can't I get the Marathon man achievement? I've found all the terminals at least twice, I even have saved films to prove it! Why does the lone wolf matchmaking have such a lower player limit? 6 is too small for 95% of the maps. Are you going to increase it? What are the multipliers for each skull in the meta game? I thought you were going to give us Beta testers a little something as a thankyou, what happened to that?

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  • A only have a few questions, and the are mainly related to things that I have observed about the game that either need improvement or inconsistent. I guess I'll start off with the biggest inconsistency that I see being the menus. For example, you are unable to which playlist you are in unless you are the party leader. I'm assuming these types of issues would be addressed. As for gameplay, I'd like to see some type of submittal process for customs games, forge, etc. to be listed and/or accessible games in matchmaking. My question you, Bungie, are there any plans to host a particular matchmaking of this type, or allow custom games to be hosted, and random people join in, not just friends and friends of friends? Any changes to any of the logistics of the game, the characteristics of weapons, and the semantics of the skill and ranking system? These are the only questions that I have so far. I haven't seen anything else that really boggles my mind. Thanks, MooseQuest

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