Nothing to write home about this week, but a few useful snippets nonetheless. We discuss a sad but small delay, the Halo 2 soundtrack, cheating (of course) and some impressions of the Xbox 360.
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If you send me a friend request I'll show you some map tricks Gamertag: EP1TAPH (like Epitaph, but with a "one") Also, with bouncing, I'd like to add it's pretty obvious when someone zooms 160ft into the air, which is dangerous against snipers. Also, some maps seem to be made certain ways at certain point TO bounce out of. Zanzibar: What is the point of having holes in the roof at all unless you're supposed to be on top of the power building? Burial Mounds: THE MOST OBVIOUS. There's no reason to have that gray apparatus next to the beam rifle other than to jump on that ledge that has no other function than to bounce from. Then, when you're up, theres 4 rocks that make a STAIRWAY to get out!! THEN when out, there's plenty (and I mean PLENTY) of roaming room and hiding places that shouldn't have been otherwise textured for walking on. Ascension: The tall tower has no reason to not have an invisible wall at the very top inhibiting someone from landing on top. Coagulation, Lockout, Ivory Tower, Colossus, and the others are pretty worthless, but I just wanted to justify Zanzibar and ESPECIALLY Burial Mounds...