What is the best way the solve the spawn killing 'problem' in multiplayer? I saw one comment by EazyB that said "They need to do something to prevent spawn campers. Like given to person who spawned a second or two where they are invincable and can't shoot so they could find cover. Just a thought."
And that's a good idea, but is two seconds enough? What about on Blood Gulch, it usually takes more than two seconds to get in/on the base. Something cool would be if you could spawn automatically behind campers who have barely moved a certain distance in a certain amount of time.
Regardless of my thoughts, Bungie is going to have to think of something, so what do you propose to them?
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I'm against all you guys here. You can't stop spawn killing - It just can't happen. You can't advantage spawn killers by spawning them invisible. What if they spawn on a map like wizard invisible, that 2 - 3 seconds is enough to melee someone going for the flag in the back. It would just make Capture the Flag to hard. If your team can do it - I say go for it. The stronger team will have the opposition being spawn killed. Especially on a map like Blood Gulch.