Cheese-filled alliteration aside, we're obviously paying close attention to the Forge-based shenanigans that have been transpiring on the Internet and in the interest of trying to herd the cats of creation into a single file line, please post your best Forge Variants here, with well-written and descriptive depictions of your map. Paint with your words, like you've painted on Foundry's canvas.
I've cross-posted text from another Forge/Gametypes thread here on the Forums. Do apply the format to Foundry specifically and go to town. We're watching, anxious to see your creations.
[b][url=http://www.bungie.net/Forums/posts.aspx?postID=13209070]Rebound, a Re-imagination of Snowbound[/url]
Designed with Symmetrical-arena style slayer play in mind, Rebound takes elements of Snowbound that previously turned the map into an interior camping battle, like the Shotgun, and awards both teams a Shotgun in their respective bases. Weapon sets have been made close to identical on both sides of Snowbound in an attempt to remove the tendency of players to crouch camp underneath. This map is ideal for 2-10 players. [/b]
[i]How to make these posts.
1. Create a gametype and map variant, upload these to your File Share.
2. Publish the Gametype and Map variants to the forums, save the links to those threads.
3. Create post in this thread, and link to the Map variant and Gametype at the Publish to Forums link here [this way players can easily click those links and download your gametypes.
4. Create a well-written explanation of changes made to the map and if necessary a description of the gametype you've created, including ideal number of players, number of teams (if necessary) and any other relevant information. Please write as clearly and coherently as possible.
5. Bungie will be watching this thread and using it as a resource for gametype creation from the community as well, all posts not relevant to the topic at hand will be removed and users potentially extinguished like torches in a monsoon.[/i]
[Edited on 12.12.2007 12:22 PM PST]
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PacMan My map is an exact replica down to the very proportion of the original old school PacMan map. If you look at the orignal map you know what mine looks like. It requires the gametype "Ghosts Take" (I did this so when you play it, it says "Ghosts Take on Pacman".) It is very original and very fun. It is essentially VIP. VIP being pac-man. One team hunts him. He goes to the check points. there are custom powerups to play roll as Pac Pellets.. these make pacman destroy ghosts. ha. [url=http://www.bungie.net/Forums/posts.aspx?postID=15704610]Here is PacMan[/url] [Edited on 12.21.2007 12:51 PM PST]