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#Halo

12/12/2007 8:22:01 PM
1427

Foundry, Forgeries and Fun

Cheese-filled alliteration aside, we're obviously paying close attention to the Forge-based shenanigans that have been transpiring on the Internet and in the interest of trying to herd the cats of creation into a single file line, please post your best Forge Variants here, with well-written and descriptive depictions of your map. Paint with your words, like you've painted on Foundry's canvas. I've cross-posted text from another Forge/Gametypes thread here on the Forums. Do apply the format to Foundry specifically and go to town. We're watching, anxious to see your creations. [b][url=http://www.bungie.net/Forums/posts.aspx?postID=13209070]Rebound, a Re-imagination of Snowbound[/url] Designed with Symmetrical-arena style slayer play in mind, Rebound takes elements of Snowbound that previously turned the map into an interior camping battle, like the Shotgun, and awards both teams a Shotgun in their respective bases. Weapon sets have been made close to identical on both sides of Snowbound in an attempt to remove the tendency of players to crouch camp underneath. This map is ideal for 2-10 players. [/b] [i]How to make these posts. 1. Create a gametype and map variant, upload these to your File Share. 2. Publish the Gametype and Map variants to the forums, save the links to those threads. 3. Create post in this thread, and link to the Map variant and Gametype at the Publish to Forums link here [this way players can easily click those links and download your gametypes. 4. Create a well-written explanation of changes made to the map and if necessary a description of the gametype you've created, including ideal number of players, number of teams (if necessary) and any other relevant information. Please write as clearly and coherently as possible. 5. Bungie will be watching this thread and using it as a resource for gametype creation from the community as well, all posts not relevant to the topic at hand will be removed and users potentially extinguished like torches in a monsoon.[/i] [Edited on 12.12.2007 12:22 PM PST]
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  • [url=http://www.bungie.net/Forums/posts.aspx?postID=14865301&postRepeater1-p=1#15053988] FLC [/url] After about a week of designing the main concept for this little number I put together, I finally laid down the weapons, and then laid down the pain in a Custom Match. The cool thing about this, is that the humans rely on you, oh faithful downloader for the first Round at least. If you are a human, congratulations, if you are a Zombie, I estimate a good 3 seconds of in-game time before the next round. [b]Anyways, this whole map is based off a neat little Forgery Device I have made. Some of my friends told me to use lukems' imagination, but I don't have his, I only have mine. So I used it to imagine that I have Lukems' imagination... AND LOOK WHAT I HAVE [url=http://i205.photobucket.com/albums/bb36/Brazilian_Rider/BloodyBrazilianTrap.jpg] MADE!!! [/url][/b] Yes, that's right Bungie Goers! It's an ACTUAL door that ACTUALLY closses it when you ACTUALLY want it too!!! (unless the jackass on your team closes it before you get in it...) I think it is pretty cool, with a little modifications as seen inside the thread above (where you download the game) you have a little hiding place in the room where you can hide for about 20 minutes (I did) before the Zombies find you. And oh yeah, there is One little thing. There is a super duper camping spot that you have to find. Once you find it, you either have 5 minutes to live or the whole game. Depends how smart the zombies are. This game is best used with normal Infection (with swords) and eleventy-billion people (16 people) Thank you and good night! [Edited on 12.12.2007 1:13 PM PST]

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