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#Halo

12/12/2007 8:22:01 PM
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Foundry, Forgeries and Fun

Cheese-filled alliteration aside, we're obviously paying close attention to the Forge-based shenanigans that have been transpiring on the Internet and in the interest of trying to herd the cats of creation into a single file line, please post your best Forge Variants here, with well-written and descriptive depictions of your map. Paint with your words, like you've painted on Foundry's canvas. I've cross-posted text from another Forge/Gametypes thread here on the Forums. Do apply the format to Foundry specifically and go to town. We're watching, anxious to see your creations. [b][url=http://www.bungie.net/Forums/posts.aspx?postID=13209070]Rebound, a Re-imagination of Snowbound[/url] Designed with Symmetrical-arena style slayer play in mind, Rebound takes elements of Snowbound that previously turned the map into an interior camping battle, like the Shotgun, and awards both teams a Shotgun in their respective bases. Weapon sets have been made close to identical on both sides of Snowbound in an attempt to remove the tendency of players to crouch camp underneath. This map is ideal for 2-10 players. [/b] [i]How to make these posts. 1. Create a gametype and map variant, upload these to your File Share. 2. Publish the Gametype and Map variants to the forums, save the links to those threads. 3. Create post in this thread, and link to the Map variant and Gametype at the Publish to Forums link here [this way players can easily click those links and download your gametypes. 4. Create a well-written explanation of changes made to the map and if necessary a description of the gametype you've created, including ideal number of players, number of teams (if necessary) and any other relevant information. Please write as clearly and coherently as possible. 5. Bungie will be watching this thread and using it as a resource for gametype creation from the community as well, all posts not relevant to the topic at hand will be removed and users potentially extinguished like torches in a monsoon.[/i] [Edited on 12.12.2007 12:22 PM PST]
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  • [b][u][url=http://www.industrialparasite.com/forge/index.html]NEW SITE! CLICK FOR INFORMATION ON JOINING AND ALL THAT STUFF[/url][/b][/u] [url=http://www.bungie.net/Forums/posts.aspx?postID=15446064&viewreplies=true]Dub's Stadium2.0![/url] ITS HERE! Dub's Stadium 2.0! I COMPLETELY REBUILT THIS ONE! I started from a blank canvas, and changed the layout and everything. Dub's Stadium2.0 has a WIDE OPEN FIELD! Great for playing Football, Soccer, CTF, and whatever you want to play, but mainly a great sports map. There is a spectator area which includes boxes over the goals. The soccer ball has an auto-respawn (meaning, when you hit it into the goals, it is flung back to the center for further continuing the game). The football on this map has 3 Bomb spawns, just to mix things up a little bit. And I even made up a new scoring system for soccer. I have tested the map quite a bit now, and I think overall it is error free. This is a MUST HAVE map for fun sports games. I even added some extra balls in floating boxes. [url=http://www.bungie.net/Forums/posts.aspx?postID=15318980]Dub's Stadium[/url] This is a "Sports Stadium" map made to support Soccer and Football, and could potentially be used for many other "sport" like game types. I have made two gametypes that work very well on this specified map. The map features a spectator area, where people who would like to just "watch" the game or "ref" it can sit, without interfering with the action. I have goaly boxes, and many other "fenced" areas where you can watch the game from many different angles. The Soccer goals have mancannons in them so that the soccer ball will be shot to the center once one team scores. And there are shield doors surrounding the field, keeping the soccer ball from going out of bounds. The teams spawn in the "locker room" on game start, which add effect to whoever can run to the portal first, after that, if they die, they will respawn on the field. Overall, lots of fun with anywhere to 8-16 people. Not a lot of fun with a small amount of people though. [url=http://www.bungie.net/Forums/posts.aspx?postID=15446109]Dub's VIP Soccer[/url] This is a new soccer game type that goes with Dub's Stadium2.0 (not compatible with Dub's Stadium1.0) Where the VIP on each team is the offcially ref of the game, and when their team scores, they walk onto the goto point to keep score. The Refs can get extra balls for the players, and even be goalies, if thats how you want to play. Its all up to yoU! But the Refs do have increases speed and jump. [url=http://www.bungie.net/Forums/posts.aspx?postID=15348062]Dub's Soccer Download[/url] Soccer game variation made to be used on Dub's Stadium. Players spawn with a Gravity Hammer, and Brute Shot. And they must get the soccer ball into the other teams goal. You can't die, unless assassinated, and you have the SHORTEST respawn. This is very fun to play with 8-16 people, though 4 vs 4 isn't to bad either. I boosted the speed up to 300% so that it simulates the running of a soccer player, and gravity is set to 125%. Overall, a really fun game type, especially when used on Dub's Stadium. [url=http://www.bungie.net/Forums/posts.aspx?postID=15348077]Dub's Football Download[/url] Football game variation made to be used on Dub's Stadium. This is a neutral bomb assault edit. There is only one bomb, and you must score "touchdowns" by carrying it to the other teams goal. When you reach there, the bomb instantly explodes, and you respawn back at your side. Players spawn with Energy Sword and you run at an increased speed. WHen you pick up the bomb, you run slightly faster than normal, but not too fast. You can still sword lung the person, if you time it right ;) Its a pretty balanced Football gametype, and especially fun when used on Dub's Stadium! Thats all for now! NEW MAP COMING SOON!!!!! So far, this map(the one I am making currently, not the one featured in this post) has turn out very well, and VERY fun on neutral bomb, and neutral flag! All I am going to say is, 3 storys of madness! I'm still working on getting the weapon spawns, and player spawns to good places, and fixing small things such as that. Overall though, the map has gotten me major props from those on my "test team". JOIN MY TEAM! Message me via Bungie.net, Xbox Live, Email, or AIM about joining my Forge/Halo/Xbox Fan team. Right now, we need some more forgers or just people to help us test the forge stuff we make. The team only consists of a few friends and I. So we are still trying to grow. But you don't have to be a member to be a tester! Though it is suggested. So, if you would like to be on the team, hit me up! Email: threedubsyo@gmail.com AIM: JKBBQLAWL GT: TripleDubs11 B.NET: FIgure it out! lol [b][u][url=http://www.industrialparasite.com/forge/index.html]NEW SITE! CLICK FOR INFORMATION ON JOINING AND ALL THAT STUFF[/url][/b][/u] [Edited on 12.14.2007 5:15 PM PST]

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