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10/13/2007 12:24:16 AM
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Bungie Weekly Update: 10/12/07

A few tidbits regarding famous Ballers and armor permutations as we head into the weekend. [url=/news/content.aspx?type=topnews&cid=12857] click for full story [/url]

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  • [[quote][b]Posted by:[/b] Murv Sorry to do this to ya Frankie, but it's seriously time to take ya down a few pegs. I have been reading this column for years now, and I must say, it is evident from your writings that you do not understand the key elements from which halo fans draw their enjoyment of the game. I will use your most recent post as example, as I have heard you use this kind of idea from you before: Swords and snipers?!? I am sure that you are aware that shotties and snipers is the most hated gametype of all time next to VIP and elliminato - swords and snipers is practically the same thing. The reason people hate this is because of the lack of variety involved - (not that people necessarily like too much variety either - randomized weapons is pretty awful as well). However that lack of variety takes away from the level of strategy and amount of skill that can be applied in a round. Ya see, if there are only two options (sword and sniper or shotgun and sniper) than there is only so much you can do especially when your enemy has the same two weapons. In a close range shotgun round, players are less likely to employ skill as it usually comes down to either who saw who first, or who camps best. No one likes a camper, and the who saw who first is a game of chance and luck - if I wanted that I'd just head to Vegas. The same is almost true with the sniper rifle - if both my enemy and me have sniper rifles, then we are both encouraged to camp, or if we're in a long range battle, it's a matter of who is not sweating so bad their controller does not slip out of their hand. Either way, its boring and no fun -AND THATS THE BOTTOM LINE, it's simply boring. I say all this to say that gamers who actually enjoy these "luck-of-the-draw" game-types are not truly halo fans, as the attraction to Halo seems to be the acclamation and application of personal skill and strategy, which grows exponentially over the years you play. These "luck-of-the-draw" people are more suited to play more linear less interactive games such as the "Call of Duty" series. And thats exactly what Frankie seems to be. Definately the wrong guy to be working at and advising for Bungie. Halo is a skill game, not a game of luck. Its the "Texas Holdem" of video games. If that changes, I and I imagine many other people will cease to care about it. [/quote] A game is what you make of it, so stop crying if he leans to the more "casual" side of gaming. [Edited on 10.18.2007 1:17 PM PDT]

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