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#Halo

10/12/2007 9:48:13 PM
4058

The Official and Only Halo 3 User-Created Gametypes/Maps Thread

In addition to our Files forums (located [url=http://www.bungie.net/Forums/default.aspx?mode=halo3]here[/url]), I'm creating a thread here on the Official Halo 3 Forum to serve as a catch-all for gametypes and map variants ONLY, that have been created by the community. The hope here is that this will be used as a resource and and archive of created games and map variants from the Community. This is NOT a place to discuss the quality of an author's work or offer suggestions, do that in the links the authors will provide for their gametype/map variants. This is ONLY for collecting the gametypes. Here's the format for posting, (I've bolded ONLY for the purpose of making the text stand out in this wall of text, please refrain from bolding in your posts) all posts in this thread that violate the post format will be deleted by the moderators. [b][url=http://www.bungie.net/Forums/posts.aspx?postID=13209070]Rebound, a Re-imagination of Snowbound[/url] Designed with Symmetrical-arena style slayer play in mind, Rebound takes elements of Snowbound that previously turned the map into an interior camping battle, like the Shotgun, and awards both teams a Shotgun in their respective bases. Weapon sets have been made close to identical on both sides of Snowbound in an attempt to remove the tendency of players to crouch camp underneath. This map is ideal for 2-10 players. [/b] [i]How to make these posts. 1. Create a gametype and map variant, upload these to your File Share. 2. Publish the Gametype and Map variants to the forums, save the links to those threads. 3. Create post in this thread, and link to the Map variant and Gametype at the Publish to Forums link here [this way players can easily click those links and download your gametypes. 4. Create a well-written explanation of changes made to the map and if necessary a description of the gametype you've created, including ideal number of players, number of teams (if necessary) and any other relevant information. Please write as clearly and coherently as possible. 5. Bungie will be watching this thread and using it as a resource for gametype creation from the community as well, all posts not relevant to the topic at hand will be removed and users potentially extinguished like torches in a monsoon.[/i] [Edited on 10.12.2007 1:55 PM PDT]
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  • A couple of mine on file share: The Ruze: An abandoned warehouse turned into a training facility, this is a close quarters marathon great for helping with radar tracking and corner fighting. This was my first map, and it's pretty straightforward: it's a maze. Built for anything from four to 12 players (comfortably), it works best on slayer, juggernaut, koth and oddball matches, but it is not designed for any CTF type games. Be aware, with super speed and jump, you might be able to reach parts of the map which are not designed to be reached. I'm the Ziggurat: Ah, the joys of ancient, crumbling structures. A pyramid-type map, it's pretty well balanced in layout and is fairly symetrical. Weapon spawns are plenty, and the confins can be tight, so keep your guard up. This map is pretty fast and quick in combat, and does well to support multiple teams, though it can feel a bit hectic and overcrowded with more than 8 players. It comes in three main zones: a lower level with lots of tight confines and attack patterns; an upper level which is more open and includes a nice sword spawn at it's peak; and a no-mans land outer ring, which includes two nearly hidden sniper spawns which can be used for great effect. Beau: Vehicles, vehicles, vehicles. The towering confines, winding paths and many vehicle spawns makes this map a great time for large team conflicts. Comfortably supports over 16 players! Don't underestimate the ground game, though. Between a large variety of rockets, random teleporters for instant access to higher vantages, convenient turret locations and a centralized pod launcher, players on foot can still cause a lot of destruction. But nothing is better than you and a friend sporting warthog colors and outmaneuvering the deadly birds in the sky!

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