[url=http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=111966490]Blood Gulch[/url]
A "remake" of the popular map from Halo:CE. The map is very open and vehicle heavy. The Red and Blue bases are very similar to that of the real Blood Gulch. To honor Halo 2, some elements from Coagulation have also been included. The caves and cliffside are slightly different but hold the same purpose. Good for Team Slayer and CTF.
[url=http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=104255994]Garden Ridge[/url]
Close quarters map. Everything surrounds a central field holding an energy sword. Catwalks are the main means of transport. A Banshee sits on a platform (similar to that from Assension) and is equally distant from both bases. Good for Slayer.
[url=http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=112747354]CLASSIFIED[/url]
Vehicle baised map (warthogs, mongooses, ghost) themed entirely on the conflict between Red and Blue armies (the Blue Army was in a ship, got to close to a hidden Red base, Reds shot them down, they fight). Red Team has a base imbedded within the sand. The base includes a balcony, rooftop, and vehicle spawn. Blue Team's main "base" is their crashed ship. The ship offers great cover and has quick access to most elements on the map. Weapons and vehicles are equalliy balanced. Satellite dish room in the far corner of the map (between Red and Blue bases) has a rocket launcher and will most likely be a point of interest during battle. Good for Team Slayer and Territories.
[url=http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=97312256]Temple-O-Fun[/url]
Asymmetrical map. Close quarters. Catwalks connect buildings and central structure. Central structure is a "hub" that connects all the catwalks together. It is a four way elevator that will land you on any of the four catwalks connected. Good for Slayer and CTF.
[url=http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=97312359]Acid Rain[/url]
Double sided hill with building on top. Falling objects from skybubble pelt the map as you advance up the hill. Objects can and WILL kill you. Objective is to be the first to the top the most times. Good with King of the Hill.
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