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#Halo

10/12/2007 9:48:13 PM
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The Official and Only Halo 3 User-Created Gametypes/Maps Thread

In addition to our Files forums (located [url=http://www.bungie.net/Forums/default.aspx?mode=halo3]here[/url]), I'm creating a thread here on the Official Halo 3 Forum to serve as a catch-all for gametypes and map variants ONLY, that have been created by the community. The hope here is that this will be used as a resource and and archive of created games and map variants from the Community. This is NOT a place to discuss the quality of an author's work or offer suggestions, do that in the links the authors will provide for their gametype/map variants. This is ONLY for collecting the gametypes. Here's the format for posting, (I've bolded ONLY for the purpose of making the text stand out in this wall of text, please refrain from bolding in your posts) all posts in this thread that violate the post format will be deleted by the moderators. [b][url=http://www.bungie.net/Forums/posts.aspx?postID=13209070]Rebound, a Re-imagination of Snowbound[/url] Designed with Symmetrical-arena style slayer play in mind, Rebound takes elements of Snowbound that previously turned the map into an interior camping battle, like the Shotgun, and awards both teams a Shotgun in their respective bases. Weapon sets have been made close to identical on both sides of Snowbound in an attempt to remove the tendency of players to crouch camp underneath. This map is ideal for 2-10 players. [/b] [i]How to make these posts. 1. Create a gametype and map variant, upload these to your File Share. 2. Publish the Gametype and Map variants to the forums, save the links to those threads. 3. Create post in this thread, and link to the Map variant and Gametype at the Publish to Forums link here [this way players can easily click those links and download your gametypes. 4. Create a well-written explanation of changes made to the map and if necessary a description of the gametype you've created, including ideal number of players, number of teams (if necessary) and any other relevant information. Please write as clearly and coherently as possible. 5. Bungie will be watching this thread and using it as a resource for gametype creation from the community as well, all posts not relevant to the topic at hand will be removed and users potentially extinguished like torches in a monsoon.[/i] [Edited on 10.12.2007 1:55 PM PDT]
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  • [url=http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=112295805]Power Station[/url] A map in the crypt in sandbox me and a buddy made to play Tower of Power, but it works for anything Slayer or (non moving) KoH.....we haven't tried it with anything else, but it wasn't made for objective games....although, I think Attack/Defend Assault would be perfect too... Lots of open space but also lots of cover....2 symmetrical bases at one end and hill with a turret at the other....in between is assorted debris for cover mixed in with a generous amount of fusion coils for added fun, don't worry, they are 30 second respawn, we arent that cruel... The spawns are currently set up at the bases mostly for ToP, but we are still working on it to be more suited for general slayer types...there are also only a few shotguns on the map, so weapons need to be added in or a random secondary if its to be used for games other than ToP... It's our first map, so don't expect anything insane, but its still a decent place to play all in all...

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