This week, [url=http://www.bungie.net/News/Blog.aspx?mode=news#cid32189]Rachel Swavely[/url] is breaking in.
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[quote][b]Posted by:[/b] SharkTooth__ Is motion capture standard procedure with animating in game studios these days? I remember when all that tech was new and cool.[/quote] I would imagine it to be far more time and cost effective than manual frame-by-frame digital animation, at least for humanoid characters.