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6/21/2008 1:20:38 AM
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Bungie Weekly Update: 6/20/08

The first ever Weekly Update to feature trigonometric functions. It's like summer school! [url=/news/content.aspx?type=topnews&cid=14347] click for full story [/url]

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  • [quote][b]Posted by:[/b] BerserkerBarage Oh, and Hitzel. Give it up. You've been hanging onto that quote for years and you still don't get it. He don't work for Bungie anymore. His impressions of the M6D are pointless to this conversation. Several CURRENT Bungie employees have said countless times that the M6D was a broken, unbalanced weapon. They said the same for the H2 BR (even though it was slightly better than the M6D) If you haven't notice Bungie has gone to the development point where all weapons have a role instead of 1 weapon filling all roles. This changes gameplay drastically because the player is required to makes choices about what weapons they want to carry in order to accomplish their goal. In HCE all I needed was the M6D because it was the one weapon to rule them all. If someone had a shotty/rockets was my only concern. And if I thought they did all I had to do was stay slightly outside of their kill range while taking them out with my howitzer hand-cannon.[/quote]I hold onto it because it's true, and because some people ride the Bungie bandwagon too much to listen to anything besides Bungie. Glad you noticed =) I figured John didn't work for Bungie anymore when he was the lead dev for FASA, but thanks for confirming that for me. I'll say this straight up, if you claim all you used in H1 was the Pistol you are either 1) lieing, or 2) playing horrible players, because the Pistol isn't what it's cracked up to be. Like I said already, the Pistol gets dominated by the other weapons when used for their specific jobs. The only exception to that is the Needler, and that's the game's humiliation kill weapon. To keep it simple, vs Pistol: *Shotty and AR are better at close range. *PP and PR are better for flanking / teamshooting and vs OS. *Sniper is better at long range. *Rocket is the game's power weapon. *Pistol isn't useful against OS. *No quick-camo with Pistol, so you drop your Pistol and keep AR for camo+snipe or camo+rockets. *Pistol is always best at mid-range *Needler is... lol. And for the heck of it: *Grenades are anti-camp, Pistol isn't. *Pistol has slow melee, AR is better for double melees. So going back to my original point, the Pistol was useful all-around, but everything beats the Pistol at it's intended job. Because of that, you need to pick your weapons intelligently and know when and how to use them. Another thing to note is that EVERYTHING except for the needler is more powerful in Halo 1 than it is in 2 and 3 (except the PP in Halo 2). Yes, the Pistol was a 3sk , but don't forget that everything else was lethal back then too. Also don't forget that a 3sk was actually uncommon because of it's difficulty to execute. Watch pro gameplays. 3sk's were a rarity and always exciting to see because they didn't happen often. [Edited on 06.20.2008 11:33 PM PDT]

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