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3/11/2010 7:37:39 PM
68

'Sense of Scale' - Sandtrap Postmortem

Justin Hayward digs in. [url=/news/content.aspx?type=topnews&link=Sandtrap_Postmortem] click for full story [/url]

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  • Awesome interview... one of the most interesting I have read in a while. I love big maps and big games. Sandtrap doesn't do it for everyone, but it's a heck of a lot of fun with the right objective and the right people. Hopefully we'll see more large sandy levels in Reach :-)

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