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12/23/2012 2:52:04 PM
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When Do You Think 343 Will Reintroduce The Flood?

T4R As we all know The Flood are an integral part of the Halo Universe, I was surprised that they weren't featured in Halo 4 to be honest. When do you think we'll see them?

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  • I hope not. Flood haven't been done right since H:CE, and that is mainly because they were introduced as a new enemy completely unexpectedly. The first time playing through 343 guilty spark at age 10, was the scariest gaming experience I've ever had. Flood has frankly bored me in H2/3.

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  • [quote][b]Posted by:[/b] ROBERTO jh I'm expecting them with the return of the Precursors. Possibly late into Halo 5 if I had to guess.[/quote]

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  • [quote][b]Posted by:[/b] the real Janaka Precursors Gravemind Flood (listed separately since I'm not sure who will be contolling them) Mendicant Bias Offencive Bias The Librarian Bornstellar Ur Faber The [i]Storm[/i] The ONI... Mysterious crashed spaceship Cortana? Automated Forerunner security systems under a monitor (EX: sentinels under 343GS)[/quote]Innies mang. You forgot the Innies.

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  • [quote][b]Posted by:[/b] xAT 117x I hope not. Flood haven't been done right since H:CE, and that is mainly because they were introduced as a new enemy completely unexpectedly. The first time playing through 343 guilty spark at age 10, was the scariest gaming experience I've ever had. Flood has frankly bored me in H2/3. [/quote] This is a very good point but 343 had a really serious and dark style with H4, this could make their take on The Flood take the same path. Think of Dead Space, the Necromorphs are basically the same thing but are far more gruesome and scary. I'm not suggesting Halo go all Dead Space but they could definitely make The Flood a bit more menacing.

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  • [quote][b]Posted by:[/b] I Judge Bread I [quote][b]Posted by:[/b] xAT 117x I hope not. Flood haven't been done right since H:CE, and that is mainly because they were introduced as a new enemy completely unexpectedly. The first time playing through 343 guilty spark at age 10, was the scariest gaming experience I've ever had. Flood has frankly bored me in H2/3. [/quote]This is a very good point but 343 had a really serious and dark style with H4, this could make their take on The Flood take the same path. Think of Dead Space, the Necromorphs are basically the same thing but are far more gruesome and scary. I'm not suggesting Halo go all Dead Space but they could definitely make The Flood a bit more menacing.[/quote]If there's any direction I'd like the Flood to take, it's the one from [url=http://images.wikia.com/halo/es/images/c/c4/LastVoyage-small.jpg][b]The Last Voyage of the Infinite Succor[/b][/url]. Stranger and harder to grasp, might be a better direction, rather than the trendy [i]darker[/i], if they are to change at all. [b]EDIT:[/b] It would be a true [i]next-gen[/i] challenge if 343i decided to make the Flood something else than just [i]units[/i]; make it into a [i]living environment[/i] that expanded and retracted dynamically, and occasionelly spat out regular enemies. The Flood equivalent of a vehicle would be a mass of meat and limbs, similar to the one described in Primordium, and if it got a hold of a Warthog or something it would infest it and sprout legs and run after you. Anyone else feel that if the Flood is to change, it should be in a really creative way? [Edited on 12.25.2012 10:13 AM PST]

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  • [quote][b]Posted by:[/b] the real Janaka [quote][b]Posted by:[/b] I Judge Bread I [quote][b]Posted by:[/b] xAT 117x I hope not. Flood haven't been done right since H:CE, and that is mainly because they were introduced as a new enemy completely unexpectedly. The first time playing through 343 guilty spark at age 10, was the scariest gaming experience I've ever had. Flood has frankly bored me in H2/3. [/quote]This is a very good point but 343 had a really serious and dark style with H4, this could make their take on The Flood take the same path. Think of Dead Space, the Necromorphs are basically the same thing but are far more gruesome and scary. I'm not suggesting Halo go all Dead Space but they could definitely make The Flood a bit more menacing.[/quote]If there's any direction I'd like the Flood to take, it's the one from [url=http://images.wikia.com/halo/es/images/c/c4/LastVoyage-small.jpg][b]The Last Voyage of the Infinite Succor[/b][/url]. Stranger and harder to grasp, might be a better direction, rather than the trendy [i]darker[/i], if they are to change at all. [b]EDIT:[/b] It would be a true [i]next-gen[/i] challenge if 343i decided to make the Flood something else than just [i]units[/i]; make it into a [i]living environment[/i] that expanded and retracted dynamically, and occasionelly spat out regular enemies. The Flood equivalent of a vehicle would be a mass of meat and limbs, similar to the one described in Primordium, and if it got a hold of a Warthog or something it would infest it and sprout legs and run after you. Anyone else feel that if the Flood is to change, it should be in a really creative way?[/quote] I just thought of something weird. What if a Flood vehicle would be like a mini rancor Flood thing with a combat form on top riding it with a rocket launcher? I guess similar to the LotR rat-dog things. I think that would be interesting. Edit: I also just remembered Vault 22 from FNV. The enemies spawn from the plants. They should implement this for the Flood. It would be freaky. [Edited on 12.25.2012 11:19 AM PST]

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  • [quote][b]Posted by:[/b] the real Janaka [quote][b]Posted by:[/b] I Judge Bread I [quote][b]Posted by:[/b] xAT 117x I hope not. Flood haven't been done right since H:CE, and that is mainly because they were introduced as a new enemy completely unexpectedly. The first time playing through 343 guilty spark at age 10, was the scariest gaming experience I've ever had. Flood has frankly bored me in H2/3. [/quote]This is a very good point but 343 had a really serious and dark style with H4, this could make their take on The Flood take the same path. Think of Dead Space, the Necromorphs are basically the same thing but are far more gruesome and scary. I'm not suggesting Halo go all Dead Space but they could definitely make The Flood a bit more menacing.[/quote]If there's any direction I'd like the Flood to take, it's the one from [url=http://images.wikia.com/halo/es/images/c/c4/LastVoyage-small.jpg][b]The Last Voyage of the Infinite Succor[/b][/url]. Stranger and harder to grasp, might be a better direction, rather than the trendy [i]darker[/i], if they are to change at all. [b]EDIT:[/b] It would be a true [i]next-gen[/i] challenge if 343i decided to make the Flood something else than just [i]units[/i]; make it into a [i]living environment[/i] that expanded and retracted dynamically, and occasionelly spat out regular enemies. The Flood equivalent of a vehicle would be a mass of meat and limbs, similar to the one described in Primordium, and if it got a hold of a Warthog or something it would infest it and sprout legs and run after you. Anyone else feel that if the Flood is to change, it should be in a really creative way?[/quote] I actually really love this idea, I felt like the Cortana level from Halo 3 was a massive waste of resources on that front. The rooms were made of Flood biomass, they could have had enemies spawn from the walls, environments changing etc and your idea for flood vehicles would be really fantastic from both a gameplay and canon perspective.

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  • A thing that would help increase the atmosphere when enountering the Flood, especially in infested areas, would be if the radar detected various sizes of movement, and displayed them after size and intensity. That would keep the player on its toes, and also eliminate the need of making them look scarier, since it would automatically make one more paranoid. A Flood infested area should never be completely void of movement on the radar unless one has scorched the surroundings with fire and plasma. [quote][b]Posted by:[/b] nemesishunter7 I just thought of something weird. What if a Flood vehicle would be like a mini rancor Flood thing with a combat form on top riding it with a rocket launcher? I guess similar to the LotR rat-dog things. I think that would be interesting.[/quote]Flood, riding Flood? Great idea! Or maybe they could combine with each other. One would only need three classes (plus infection form). 3x3=9 different types of Flood. A diverse and confusing cluster of random limbs and meat.[quote][b]Posted by:[/b] I Judge Bread I The rooms were made of Flood biomass, they could have had enemies spawn from the walls, environments changing etc[/quote]It would make the flamethrower more usefull too, instead of just increasing its damage. It felt really off the way one could one-hit-kill by just tapping out a little puff, in Halo 3. [Edited on 12.25.2012 12:37 PM PST]

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  • A few weeks into halo 4 made me miss the flood.

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  • They were much better than the Prometheans. Personally, I really want to see the Halo 2 era Flood. They were most dangerous Flood out of all 3 original games because of their melee, the fast speed, and ability to pilot vehicles(both human and Covenant) such as the the scorpion. My second choice would have to be the CE era Flood.

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  • On the topic of how to bring the Flood back into the games, I'm partial to some of the things we've seen in the Anniversary terminals and Halo 4's Flood mode. When I say this, I mean the more "feral" sounds that the Flood make in the Halo 4 gametype, and also the eerieness they had in the "Keyes" terminal (emerging through putrid mist in the mind of Keyes). Basically, I think we all want to see the kind of Flood that brought down Ancient Humanity AND the Forerunners.

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  • Flood always made me uneasy, so I especially loved battling them in the original trilogy. I was disappointed at their absence in Reach and Halo 4.

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  • I think 343 will find that half a planet is better than no planet at all.

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  • if they had a half of a planet it would be better than no planet to reintroduce the flood.

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  • I hope not. The FLood where the worst part of every Halo (1-3) game. ODST, Reach, and H4 were better without them.

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  • I know dude, half a planet is better than no planet at all

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  • [quote][b]Posted by:[/b] J 0 R D O N 47 I know dude, half a planet is better than no planet at all[/quote] Okay I get that you think your funny doing this but please stop spamming M'kay?

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  • [quote][b]Posted by:[/b] the real Janaka [quote][b]Posted by:[/b] I Judge Bread I [quote][b]Posted by:[/b] xAT 117x I hope not. Flood haven't been done right since H:CE, and that is mainly because they were introduced as a new enemy completely unexpectedly. The first time playing through 343 guilty spark at age 10, was the scariest gaming experience I've ever had. Flood has frankly bored me in H2/3. [/quote]This is a very good point but 343 had a really serious and dark style with H4, this could make their take on The Flood take the same path. Think of Dead Space, the Necromorphs are basically the same thing but are far more gruesome and scary. I'm not suggesting Halo go all Dead Space but they could definitely make The Flood a bit more menacing.[/quote]If there's any direction I'd like the Flood to take, it's the one from [url=http://images.wikia.com/halo/es/images/c/c4/LastVoyage-small.jpg][b]The Last Voyage of the Infinite Succor[/b][/url]. Stranger and harder to grasp, might be a better direction, rather than the trendy [i]darker[/i], if they are to change at all. [b]EDIT:[/b] It would be a true [i]next-gen[/i] challenge if 343i decided to make the Flood something else than just [i]units[/i]; make it into a [i]living environment[/i] that expanded and retracted dynamically, and occasionelly spat out regular enemies. The Flood equivalent of a vehicle would be a mass of meat and limbs, similar to the one described in Primordium, and if it got a hold of a Warthog or something it would infest it and sprout legs and run after you. Anyone else feel that if the Flood is to change, it should be in a really creative way?[/quote] I like it. I've always wanted to see the Flood shown how they always should have been shown. There was always a seperation between the enemy Flood and the Flood "architecture." I'd want to see the Flood for what they really are: a single, gigantic eldritch abomination straight out R'lyeh, where there is no line between the creatures rushing you, and the very place you're standing in. I want them to be a presence more than just a different faction.

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  • [quote][b]Posted by:[/b] ROBERTO jh There was always a seperation between the enemy Flood and the Flood "architecture." I'd want to see the Flood for what they really are: a single, gigantic eldritch abomination straight out R'lyeh, where there is no line between the creatures rushing you, and the very place you're standing in. I want them to be a presence more than just a different faction.[/quote]Well phrased.

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  • The Flood will be back with the Arbiter in Halo 5. Also Brutes.

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  • [quote][b]Posted by:[/b] CoolCJ24 On the topic of how to bring the Flood back into the games, I'm partial to some of the things we've seen in the Anniversary terminals and Halo 4's Flood mode. When I say this, I mean the more "feral" sounds that the Flood make in the Halo 4 gametype, and also the eerieness they had in the "Keyes" terminal (emerging through putrid mist in the mind of Keyes). Basically, I think we all want to see the kind of Flood that brought down Ancient Humanity AND the Forerunners.[/quote] I really like how Nylund wrote that. Showing Keyes' degeneration. They really did a very good job with that terminal, it was extremely emotional and intense. It was that scene that makes you feel that the Flood is truly evil. Fits right in with the "darker" setting of Halo that 343 is pursuing.

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  • [quote][b]Posted by:[/b] RigZ Boi Fourth mission of Halo 5. If not, I'll eat my hat. :-)[/quote] You're going to have to once they show up in the 5th instead.

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  • [quote][b]Posted by:[/b] Jump Into Hell [quote][b]Posted by:[/b] CoolCJ24 On the topic of how to bring the Flood back into the games, I'm partial to some of the things we've seen in the Anniversary terminals and Halo 4's Flood mode. When I say this, I mean the more "feral" sounds that the Flood make in the Halo 4 gametype, and also the eerieness they had in the "Keyes" terminal (emerging through putrid mist in the mind of Keyes). Basically, I think we all want to see the kind of Flood that brought down Ancient Humanity AND the Forerunners.[/quote] I really like how Nylund wrote that. Showing Keyes' degeneration. They really did a very good job with that terminal, it was extremely emotional and intense. It was that scene that makes you feel that the Flood is truly evil. Fits right in with the "darker" setting of Halo that 343 is pursuing.[/quote] I agree, I'm secretly hoping that they did the terminal so well because that's the style they intend to stick with in Halo 5/6

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  • Well how many more halo games do u think 343 is going to make.? And go from there.

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  • 2 for the Reclaimer Trilogy. There'll definitely be spinoffs though, so if the Flood are coming back(and from Primordium I'm pretty sure they are) humanity will probably fight them back/get wiped out by the end of Halo 6.

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  • [quote][b]Posted by:[/b] Jump Into Hell 2 for the Reclaimer Trilogy. There'll definitely be spinoffs though, so if the Flood are coming back(and from Primordium I'm pretty sure they are) humanity will probably fight them back/get wiped out by the end of Halo 6.[/quote] It would be very interesting if the flood won.

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