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#Halo

5/8/2012 5:45:36 AM
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You know why the community died out after Reach?

Because Bungie abandoned it. Reach wouldn't have sucked so bad without bloom since 2010, or if Armor Lock wasn't able to shed off stickies since 2010. But Bungie proved how much they will support their community. Getting rich and abandoning it. At least Treyarch and Infinity Ward Patch their damn games. [Edited on 05.07.2012 9:46 PM PDT]
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#Halo #Reach

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  • Huh, I always thought it was due to the daily touching of my groin at night.

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  • [quote][b]Posted by:[/b] PopulistSilver6 [quote][b]Posted by:[/b] MR E0S Yes the voting system is to blame.. Here's why. The majority of players play regular team slayer. So when you make EVERY LOBBY! in control of the majority. That's all I ever play.... is Team Slayer. If the playlist has objective and Team Slayer buried in it together. You're going to be playing Team Slayer 90% of the time. I mean just pop in CoD and tell me...which of their playlists has the largest populations? The regular Team Deathmatch pulls about 60-70% of the total population. [/quote] If they put super slayer in the first slot, it's population would increase drastically.[/quote] Sad but true. Simply switch the two slots and Super Slayer's population will skyrocket because so many Reach players (especially the ones still in TS, lol) just don't know the difference.

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  • [quote][b]Posted by:[/b] Old Papa Rich Jeebus guys. Argue your points without being jerks.[/quote]

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  • Bungie was first developer to make a patch for a Console Game (Halo2). And they released a Patch for Halo 3. Halo REACH. I guess the hand over was the cause why Bungie did not release a Patch. The only FIX REACH needed was AL. Sticking someone, and they use AL and just bounce it off, sucked big time. [Edited on 05.08.2012 8:02 PM PDT]

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  • [quote][b]Posted by:[/b] SatansReverence [quote][b]Posted by:[/b] boomdeyadah Or it's because they couldn't do anything other than a MM update every month? They didn't abandoned the community. I can guarantee you that Bungie would of made a TU if they could, and it would of been done properly, not half-assed like 343 did.[/quote] I would like to believe this but Bungie had their chance to fix the garbage Beta > final release but they didn't. Jeremiah is the only Bungie employee I trust.[/quote] yeah so many things we wanted nerfed in the beta but they didn't listen.

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  • [quote][b]Posted by:[/b] MR E0S Yes the voting system is to blame.. Here's why. The majority of players play regular team slayer. So when you make EVERY LOBBY! in control of the majority. That's all I ever play.... is Team Slayer. If the playlist has objective and Team Slayer buried in it together. You're going to be playing Team Slayer 90% of the time. I mean just pop in CoD and tell me...which of their playlists has the largest populations? The regular Team Deathmatch pulls about 60-70% of the total population. [/quote] If they put super slayer in the first slot, it's population would increase drastically.

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  • Jeebus guys. Argue your points without being jerks.

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  • [quote][b]Posted by:[/b] CharlesBrown33 At least Infinity Ward patches their damn games.[/quote] lolno

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  • >Thread turns into yet another BR/AR argument >-blam!- lol [Edited on 05.08.2012 6:12 PM PDT]

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  • [quote][b]Posted by:[/b] burritosenior[/quote] You're still retarded, it's just not worth beating that horse again. Poor thing has suffered so much.

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  • [quote][b]Posted by:[/b] Kira Onime[/quote]I love how this degenerated into 'which weapon is better at close range' to 'which one can kill quicker when one of the players misses a bunch of their shots when there is absolutely no reason to assume he would miss a single one.'

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  • [quote][b]Posted by:[/b] burritosenior [/quote] AR > BR close range. BR > AR anything above close range. The BR will kill faster than the AR in close range assuming all 12 bullets land on target. That's in a perfect world but the reality is that not all 12 shots will hit and that's when the AR can kill the other player. That's assuming the AR user has thumbs. Simple really.

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  • [quote][b]Posted by:[/b] burritosenior In the video I posted earlier, all the shots from both weapons hit. The Battle Rifle won. The person I quoted earlier in this post claims that if you move around, even if both people land every shot the results will change since one player is moving. Maybe someone [i]good at Halo[/i] can answer me, but apparently moving increases the damage of your weapon![/quote] Assuming all the bullets hit, BR wins regardless of whether or not you're strafing. There's no other way around it.

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  • [quote][b]Posted by:[/b] MR E0S What makes you think ranks mean much of anything when you consider your playing on a p2p system over the internet?[/quote] lol really now? host advantage isn't that big of a deal. I'm not going to spend thousands of dollars to compete in a video game tournament. You're making the mistake of assuming that people who want good gameplay online are automatically hyper competitive gaming freaks who should shell out real money to go play video games somewhere. I already paid 60 bucks for the game and I'm paying 60 more a year to play it. Is it too much to ask for it to be not retarded?

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  • [quote][b]Posted by:[/b] AK FROST I'm done, when you take the pants off of your head and get a 50 I will talk to you.[/quote]"I have nothing to contradict facts so I'm just going to try and insult you!" Also since you're gone, maybe someone else can explain this to me. In the video I posted earlier, all the shots from both weapons hit. The Battle Rifle won. The person I quoted earlier in this post claims that if you move around, even if both people land every shot the results will change since one player is moving. Maybe someone [i]good at Halo[/i] can answer me, but apparently moving increases the damage of your weapon!

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  • [quote][b]Posted by:[/b] MR E0S Who knows, maybe I have it all wrong, and you are the type of person who continually plays on the easiest difficulty possible. How then could you possibly call yourself competitive?[/quote] I always play on the highest difficulty, but I'm not a 'hyper-competitive' player. I don't really like playing MLG for too long and I don't crave to have Onyx, multiple 50s and playlist gens. With that said, I still want to see my skill rewarded, and out of all the Halo games, Reach does it the least.

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  • [quote][b]Posted by:[/b] burritosenior [quote][b]Posted by:[/b] AK FROST close range AR wins[/quote]Not according to actual proof rather than insubstantial claims. [quote]Anyone knows the AR at close range while strafing will win because ritcule is much bigger.[/quote]... Ritcule? And I'm retarded. Oh dear. You realize what you just said, right? You just said a bigger [i]reticule[/i] gives you more accuracy. As such, in Halo: Reach Bloom actually [i]decreases[/i] randomness! This is a remarkable discovery! [quote]I can out strafe and AR any br wielder at close range. [/quote]That's great. But unless he misses the fourth shot on your head you still lose unless you shot before him, in which case the point is moot.[/quote] I'm done, when you take the pants off of your head and get a 50 I will talk to you.

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  • [quote][b]Posted by:[/b] AK FROST close range AR wins[/quote]Not according to actual proof rather than insubstantial claims. [quote]Anyone knows the AR at close range while strafing will win because ritcule is much bigger.[/quote]... Ritcule? And I'm retarded. Oh dear. You realize what you just said, right? You just said a bigger [i]reticule[/i] gives you more accuracy. As such, in Halo: Reach Bloom actually [i]decreases[/i] randomness! This is a remarkable discovery! [quote]I can out strafe and AR any br wielder at close range. [/quote]That's great. But unless he misses the fourth shot on your head you still lose unless you shot before him, in which case the point is moot.

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  • [quote][b]Posted by:[/b] burritosenior [quote][b]Posted by:[/b] AK FROST Clearly you don't know what you are talking about who stands still while killing. Maybe find me a video showing the difference with both people strafing be amazed. I guess you wouldn't understand seeing as you find getting past 45 challenging.[/quote]We're talking about which weapon, period. Not 'which weapon when one player misses shots.' You were wrong. It's not the end of the world. You don't need to get so butthurt about it. :/[/quote] I'm not going to bash E peens with you all night, simply put close range AR wins not who stands still better and which weapon kills quicker. Anyone knows the AR at close range while strafing will win because ritcule is much bigger. I can out strafe and AR any br wielder at close range. You said the BR is better at all ranges and I'm telling you you're wrong. Simple concept. [Edited on 05.08.2012 3:52 PM PDT]

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  • [quote][b]Posted by:[/b] AK FROST Clearly you don't know what you are talking about who stands still while killing. Maybe find me a video showing the difference with both people strafing be amazed. I guess you wouldn't understand seeing as you find getting past 45 challenging.[/quote]We're talking about which weapon, period. Not 'which weapon when one player misses shots.' You were wrong. It's not the end of the world. You don't need to get so butthurt about it. :/

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  • [quote][b]Posted by:[/b] MR E0S What makes you think ranks mean much of anything when you consider your playing on a p2p system over the internet? That fact alone invalidates most the validity that ranks have on anything. When you factor in everything else. And I beleive.... someone had a really good post to sum it all up.. I'll have to find it. But anyway, it had to do with the idea of 1 person deciding the outcome of battle and carrying a bunch of losers to victory. Yeah.. SCREW RANKS! SCREW 1-50![/quote] Yes and if you look above I said I would have no issue paying a bit more to have dedicated for ranked playlists like gow3.

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  • [quote][b]Posted by:[/b] burritosenior [quote][b]Posted by:[/b] AK FROST [quote][b]Posted by:[/b] burritosenior [quote][b]Posted by:[/b] AK FROST Except the Ar was more effective close range. Any good player would know this. [/quote][url=http://www.youtube.com/watch?v=VkQ5sPQZUbw]According to 1:07-1:26 in this video, any good player would know the opposite[/url]. You know, since good players get head shots.[/quote] You really shouldn't be commenting on what a good player should know if you have a 45.[/quote]I didn't. You did, and I showed you have no idea what you're talking about. So... either I know more about how Halo works, or you aren't really a good player. Your call.[/quote] Clearly you don't know what you are talking about who stands still while killing. Maybe find me a video showing the difference with both people strafing be amazed. I guess you wouldn't understand seeing as you find getting past 45 challenging. I know from play at 50 level that I can easily kill someone with an ar close range. [Edited on 05.08.2012 3:48 PM PDT]

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  • What makes you think ranks mean much of anything when you consider your playing on a p2p system over the internet? That fact alone invalidates most the validity that ranks have on anything. When you factor in everything else. And I beleive.... someone had a really good post to sum it all up.. I'll have to find it. But anyway, it had to do with the idea of 1 person deciding the outcome of battle and carrying a bunch of losers to victory. Yeah.. SCREW RANKS! SCREW 1-50! You think you can hang, prove it.... AT A LAN TOURNAMENT! [Edited on 05.08.2012 3:47 PM PDT]

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  • [quote][b]Posted by:[/b] AK FROST [quote][b]Posted by:[/b] burritosenior [quote][b]Posted by:[/b] AK FROST Except the Ar was more effective close range. Any good player would know this. [/quote][url=http://www.youtube.com/watch?v=VkQ5sPQZUbw]According to 1:07-1:26 in this video, any good player would know the opposite[/url]. You know, since good players get head shots.[/quote] You really shouldn't be commenting on what a good player should know if you have a 45.[/quote]I didn't. You did, and I showed you have no idea what you're talking about. So... either I know more about how Halo works, or you aren't really a good player. Your call.

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  • [quote][b]Posted by:[/b] MR E0S For regular matchmaking. What should technically be a casual setting for the most part. (True competitive play belongs at lan tournaments) Yes. Because regular matchmaking should be treated as just that. A training ground of sorts.. If your an awesome player. Do you want the bots you train against to be on easy difficulty, or do you bump the difficulty of the bot up to give you a challenge? Why then does that motivation change if the training partner is a human being?[/quote] lol no I'm sorry I forgot Halo 2 and 3 didn't have ranked playlists I forgot.

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  • [quote][b]Posted by:[/b] burritosenior [quote][b]Posted by:[/b] AK FROST Except the Ar was more effective close range. Any good player would know this. [/quote][url=http://www.youtube.com/watch?v=VkQ5sPQZUbw]According to 1:07-1:26 in this video, any good player would know the opposite[/url]. You know, since good players get head shots.[/quote] You really shouldn't be commenting on what a good player should know if you have a 45. And actually find me a video of two people strafing wanna talk about bullet spread? [Edited on 05.08.2012 3:45 PM PDT]

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