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#Halo

2/28/2012 3:25:19 AM
583

343 Ruined Halo Reach.

The new maps suck, and so do the ones they've edited and so do the gametypes. Armor lock is under-powered, the Magnum is OP, and they've almost ruined Alpha Zombies. Sword Base is a shell of it's former self, and ALL of the maps they've edited, to be frank, are the -blam!-iest things I've ever played on. They are either not able, or not willing to make new FREE maps, are killing the maps that exist, and are slowly killing Halo. Their biggest mistake? Listening to you guys. You don't know anything about game developing, but they chose to listen to you. Big Mistake. The game was FINE, until 343. Alpha zombies was the only thing good added to the game, ever. And everyone online sucks anyways, because everyone that used to post here started playing halo. I play the game for Alpha Zombies and Custom Games. It's very, very sad that this has happened. Expectations are low for Halo 4. Anything else you want to bring on the table? inb410yearoldwantingto1v1me inb4whatsyourK/D inb4reachtards inb4callingmeafloodtard EDIT You idiots have been bumping and arguing in this thread for almost six months. So I'll go ahead and edit the OP with DETAILS It took me less than five minutes to write the OP It's been some time since I originally made the OP And I have come to the following conclusion The Title update sucks :O The maps suck You guys suck 343 sucks And what's left of the Halo Online community sucks :0 The Title update killed Reach. [u] WHY I DO NOT LIKE THE TITLE UPDATE [/u] The hitboxes are stupid The grenades are mini-nukes The DMR is basically a slightly-less powerful sniper rifle Armor lock The maps suck, even if they're not directly linked to the title update It is going to remove several playlists I enjoy (At least I wouldn't have to play those god-awful maps if there was a COMMUNITY playlist) It HAS removed several playlists I enjoyed Pistol is OP Armor lock is HORRIBLY Under-powered The duration of Armor Camo was reduced Shield Bleed through (WTF) Bloom was reduced (DOUBLE WTF. I'm tired of getting spammed by pricks with the DMR) They Removed Sword block. melee beatdowns require 3 full blows Zero Bloom is horrible. It completely throws off the balance of the Halo Reach sandbox. The DMR becomes a full-blown power weapon, and the Needle Rifle is even stronger. Personally, I still find that 85% bloom causes all the same problems as Zero Bloom PLEASE don't talk to me about "REAL Halo" (2001 vet reporting in) Also, if you want to Have Halo Reach be like Combat Evolved or 3.. THEN PLAY MOTHER-blam!- COMBAT EVOLVED OR 3 Because if you -blam!- and moan about Reach, and view Halo 4 as a solution? Then quite frankly, you are stupid. [Edited on 08.11.2012 11:29 AM PDT]
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#Halo #Reach

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  • [quote][b]Posted by:[/b] Remember J DawgM It is not even half as funny as the Halo 3 Forge.[/quote] I seem unable to find any argument as to "why"?

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  • [quote][b]Posted by:[/b] Kira Onime [quote][b]Posted by:[/b] Remember J DawgM To each his own. I agree that the Campaign and Firefight are not the best of the entire series, but to say that Forge is inferior to Halo 3's is just plain nostalgia.[/quote] The lack of any color option in the Reach forge is hilariously pathetic.[/quote] It is not even half as funny as the Halo 3 Forge. [Edited on 08.21.2012 9:50 AM PDT]

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  • [quote][b]Posted by:[/b] Remember J DawgM To each his own. I agree that the Campaign and Firefight are not the best of the entire series, but to say that Forge is inferior to Halo 3's is just plain nostalgia.[/quote] The lack of any color option in the Reach forge is hilariously pathetic.

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  • To each his own. I agree that the Campaign and Firefight are not the best of the entire series, but to say that Forge is inferior to Halo 3's is just plain nostalgia.

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  • [quote][b]Posted by:[/b] tallnut66 they added more good invasion maps and addaed increased performance bonuses[/quote] Except those Invasion maps suck horribly and they messed up the Performance bonuses, they were meant to make it so the faster you win games, the more cR you get, instead, you drag the games on and you get a hell of a lot of credits. Also, they only did that for Grifball & Objective, it just encourages players to stat pad.

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  • they added more good invasion maps and addaed increased performance bonuses

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  • [quote][b]Posted by:[/b] Remember J DawgM Ah, these forums never change. Halo:Reach was, and still is, the best Halo. "But Halo 3/2/1 is the best!" Sir, you are stuck in the world of nostalgia. I do not remember such an awesome Forge or Firefight in those games whatsoever.[/quote] -Reach's campaing is lacking. -Multiplayer is laughable. -ODST had firefigh, Reach has a "who can get the highest score" variant. -Forge........ SOOO MUCHHHH GRAYYYYY. Less quantity, more quality please. Halo pre-Reach >>>>>> lolReach

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  • [quote][b]Posted by:[/b] Remember J DawgM Ah, these forums never change. Halo:Reach was, and still is, the best Halo. "But Halo 3/2/1 is the best!" Sir, you are stuck in the world of nostalgia. I do not remember such an awesome Forge or Firefight in those games whatsoever.[/quote] This game had a completely broken multiplayer and a horrible campaign. The first three had a balanced multiplayer with an awesome campaign. The Forge in this game simply gave you more features so it was easier to build and gave one large but bland Forge canvas. The firefight was simply more customizable. It's easy as hell to get far in this firefight as you are a spartan. ODST's firefight was harder to get far because you weren't given so much. (Shields, customizing)

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  • [quote][b]Posted by:[/b] Ghosty Gh0st [quote][b]Posted by:[/b] xODSTxDutch [quote][b]Posted by:[/b] RC Clone [quote][b]Posted by:[/b] xODSTxDutch [quote][b]Posted by:[/b] Ghosty Gh0st if you dont like the TU you dont like real halo. regular reach had many problems your level of understanding the game made you fail to realize this. Armor lock is still over powered and useless, if it were up to me and most of the people on the forums it would be removed completely from the game. i agree they need to make community maps instead of keeping the default maps in living dead, i might actually enjoy playing it if they did that. Please dont buy halo 4 tards like you who like default reach dont need to get smacked around in the next halo title.[/quote]Obviously, you only played Halo 3. You just don't get it, when you play a game where you are supposed to be a SUPER-SOLDIER you should not die from three shots or die from one puch when you're barely hurt. CoD Fan GTFO[/quote] The only thing obvious here is that you only played Reach.[/quote]Obviously you're a dumb@ss. You can see that I'm a Colonel in Halo 3[/quote] i was a general in halo 3 back when i played. i was a 42 in halo 2. i have a vague memory of halo 1. I know what makes halo, halo. And im sure many competitive players agree that TU is better then regular reach. [/quote] I'm a 41 and I agree with you. The TU made Reach playable. Prior to that the AL was OP, the bloom was random, sword block was ridiculous,etc.

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  • Ah, these forums never change. Halo:Reach was, and still is, the best Halo. "But Halo 3/2/1 is the best!" Sir, you are stuck in the world of nostalgia. I do not remember such an awesome Forge or Firefight in those games whatsoever.

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  • [quote][b]Posted by:[/b] tallnut66 343 improved reach, they nerfed armor lock toned down bloom and got rid of sword block[/quote] Sword Block is still there... And they added crappy maps, and took away good playlists. The only good thing 343 did was add in Heavies.

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  • [quote][b]Posted by:[/b] kkrotz I don't think reach is ruined. Somedays there are at least 100k players online. That's not as much as in cod, but it is however a motherlode of people still. People are still having fun with it.[/quote] >23,000

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  • I don't think reach is ruined. Somedays there are at least 100k players online. That's not as much as in cod, but it is however a motherlode of people still. People are still having fun with it.

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  • REACH was good even if a few problems existed; and I've played since CE. I've never actually played H3 online but had all the Mytic Maps and I'm sure there was major differences in how 3 was better in some ways. 343 have now to continue and might do for the best or worst. I say: let them try! They're making the cash, not us. But they could've stuck with the damn elites. Customisation like H3 would've been awesome. Confound it all...

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  • 343 improved reach, they nerfed armor lock toned down bloom and got rid of sword block

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  • [quote][b]Posted by:[/b] Killerboy JJ This post is stupid, the OP is fkin ridiculously stupid and reach is stupid lets just hope halo 4 doesnt have living dead so these fkin BKs dont complain about not being able to camp like b!t

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  • Edited OP

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  • This thread is full of TRUTH.

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  • This post is stupid, the OP is fkin ridiculously stupid and reach is stupid lets just hope halo 4 doesnt have living dead so these fkin BKs dont complain about not being able to camp like b!t

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  • Reach has [i]always[/i] been sub par. 343 just amplified it.

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  • [quote][b]Posted by:[/b] Mythical Wolf So why are we replying to a thread that was made in February?[/quote] Blame Clone.

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  • [quote][b]Posted by:[/b] xSideWinder032x [/quote] Why do you type like this ?

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  • realize armor lock should never have been made sprint.drop shield and active camo are improvements pistols are great secondary's if you complain then you get nothing but negative votes play matchmaking,on rumble pit you wont need a team bringing you down zombies mean nothing but camping at the side of the door and when your LMS its nothing but a marathon the new maps are more detailed in halo 4 forge mode has advanced so has multiplayer use a DMR instead of a Shotgun dont be a prick all by me

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  • So why are we replying to a thread that was made in February?

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  • Sworbase is a shell of its former self.... Are you retarded?

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  • I know that feel op. While people may not have liked reach its sandbox was at least decently balanced. 343 tipped it over. It happens. That's why i only play team slayer and griffball. No title Update.

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