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3/21/2011 10:55:09 AM
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Complete Credit Breakdown Per Rank & Game Type - All Ranks Complete!

I decided to search for a post that gives the increase in credits per rank. What started as a simple search has ended in a massive effort from MathGuy42, HolyHa1fDead and myself (plus everyone posting their forge credits per rank) to work out the complete credit breakdown per rank and gametype! [b][u]Original Post:[/u][/b] [quote]Does anyone have a link to a post/thread or website that shows level multipliers i.e. the percentage increase in things like completion bonus the higher rank you are. This could easily be done in forge as you only get a maximum cap of credits a session which increases with each rank. EDIT: Lets create our own, post your rank and the maximum you get for a game session in forge. I'll get mine now.[/quote] [b][u]Rank Increase Percentages: (based off a 10+ min game of Forge or Campaign)[/u][/b][quote]Recruit - [b]50[/b] Private - [b]50[/b] (100%) Corporal - [b]50[/b] (100%) Sergeant - [b]50[/b] (100%) Warrant Officer - [b]60[/b] (120%) Captain - [b]70[/b] (117%) Major - [b]80[/b] (114%) Lt. Colonel - [b]92[/b] (115%) -Lt. Colonel Grade 1-2 - [b]92[/b] (100%) -Lt. Colonel Grade 3 - [b]100[/b] (109%) Commander - [b]150[/b] (150%) -Commander Grade 1 - [b]155[/b] (103%) -Commander Grade 2 - [b]160[/b] (103%) -Commander Grade 3 - [b]165[/b] (103%) Colonel - [b]165[/b] (100%) -Colonel Grade 1 - [b]165[/b] (100%) -Colonel Grade 2 - [b]170[/b] (103%) -Colonel Grade 3 - [b]175[/b] (103%) Brigadier - [b]200[/b] (114%) -Brigadier Grade 1 - [b]205[/b] (103%) -Brigadier Grade 2 - [b]209[/b] (102%) -Brigadier Grade 3 - [b]220[/b] (105%) General - [b]225[/b] (102%) -General Grade 1-3 - [b]230[/b] (102%) -General Grade 4 - [b]234[/b] (102%) Field Marshall - [b]258[/b] (110%) Hero - [b]284[/b] (110%) Legend - [b]312[/b] (110%) Mythic - [b]344[/b] (110%) Noble - [b]378[/b] (110%) Eclipse - [b]417[/b] (110%) Nova - [b]457[/b] (110%) Forerunner - [b]503[/b] (110%) Reclaimer - [b]554[/b] (110%) Inheritor - [b]609[/b] (110%) [/quote] [b][u]Game Complete:[/u][/b] Scales with Rank and is gametype and time dependant but mainly time. The CR for Game Complete is given for each whole minute played up to a maximum number of minutes and this per minute rate varies based on game type and rank. The figures on above show the Game Compete CR for 10 minutes of a Rate 1 game type. [u][b]Game Type rate and maximum minutes:[/u][/b] [quote]Solo Campaign - Rate 1, 10min Co-op Campaign - Rate 1, 10min Firefight - Rate 1, 10min Custom - Rate 1, 10min Forge - Rate 1, 10min Matchmaking Co-op Campaign - Rate 2, 75min Score Attack - Rate 2, 15min Invasion - Rate 3, 15min Firefight Doubles - Rate 4, 20min (15min for Score Attack) Firefight Limited - Rate 4, 20min Firefight Arcade - Rate 4, 20min Team Slayer - Rate 4, 12min Squad Slayer - Rate 4, 12min The Arena - Rate 4, 12min Rumble Pit - Rate 4, 12min Living Dead - Rate 4, 12min Team Swat - Rate 4, 12min Team Snipers - Rate 4, 12min Double Team - Rate 4, 12min BTB All Stars - Rate 4, 15min Premium Slayer - Rate 5, 12min Premium Battle - Rate 5, 12min [/quote] [u][b]Game Complete CR per minute for each rank and rate:[/u][/b] [quote][b]Rank - Rate 1, Rate 2, Rate 3, Rate 4, Rate 5[/b] [/quote][quote]Recruit, Private, Corporal, Sergeant - 5, 14, 27, 28, 36.4 Warrant Officer - 6, 16.75, 32.4, 33.5, 43.7 Captain - 7, 19.6, 37.8, 39.2, 51 Major - 8, 22.4, 43.2, 44.8, 58.2 Lt. Colonel, Grade 1-2 - 9.2, 25.75, 49.7, 51.5, 69.2 Lt. Colonel Grade 3 - 10, 28, 54, 56, 72.8 Commander - 15, 42, 81, 84, 109.2 Commander Grade 1 - 15.5, 43.4, 83.7, 86.8, 112.8 Commander Grade 2 - 16, 44.8, 86.4, 89.6, 116.5 Commander Grade 3 - 16.5, 46.2, 89.1, 92.4, 120.1 Colonel, Colonel Grade 1 - 16.5, 46.2, 89.1, 92.4, 120.1 Colonel Grade 2 - 17, 47.6, 91.8, 95.2, 123.76 Colonel Grade 3 - 17.5, 49, 94.5, 98, 127.4 Brigadier - 20, 56, 108, 112, 145.6 Brigadier Grade 1 - 20.5, 57.4, 110.7, 114.8, 149.2 Brigadier Grade 2 - 20.9, 58.5, 112.9, 117, 152.2 Brigadier Grade 3 - 22, 61.6, 118.8, 123.2, 160.1 General - 22.5, 63, 121.5, 126, 163.8 General Grade 1-3 - 23, 64.4, 124.2, 128.8, 167.4 General Grade 4 - 23.4, 65.75, 126.8, 131.5, 171 Field Marshall - 25.8, 72.32, 139.57, 144.64, 188.16 Hero - 28.4, 79.6, 153.55, 159.2, 207 Legend - 31.2, 87.58, 168.9, 175.16, 227.7 Mythic - 34.4, 96.3, 185.8, 192.6, 250.4 Noble - 37.8, 105.97, 204.37, 211.94, 275.52 Eclipse - 41.7, 116.75, 225.16, 233.5, 303.5 Nova - 45.7, 128, 123.4, 256, 345.1 Forerunner - 50.3, 140.8, 271.6, 281.7, 366.2 Reclaimer - 55.4, 155.1, 299.2, 310.2, 403.3 Inheritor - 60.9, 170.5, 328.9, 341, 443.4 [/quote] [u][b]Game Complete CR per minute rate comparison:[/u][/b] [quote]Rate 2 = 2.8x Rate 1 Rate 3 = 5.4x Rate 1 Rate 4 = 5.6x Rate 1 (2x Rate 2) Rate 5 = 7.28x Rate 1 (1.3x Rate 4) [/quote] [u][b]Examples:[/u][/b] A Recruit that plays Firefight Arcade for 12min gets 336CR (28x12). A Warrant Officer that plays Forge for 17min gets 60CR (6x10). A General Grade 4 that plays Matchmaking Co-op Campaign for 82min gets 4931CR (65.75x75). So if you are a Hero and about to kill the last enemy in score attack and there is 10:50 on the clock, hold off for 10 seconds to get an extra 79 CR. [url=http://www.bungie.net/Forums/posts.aspx?postID=58059269&viewreplies=true&postRepeater1-p=11]Thanks for the info HolyHa1fDead[/url] [u][b]Performance Bonus: (Matchmaking)[/u][/b] Scales with Rank: - 1st = 20% of Game Complete (Unless tied for 1st in which case you get 10%) - Top Half = 10% of Game Complete [u][b]Performance Bonus: (Firefight)[/u][/b] Scales with Rank: - All Players get 20% of their Game Complete as long as their total score is more than the par score for that map. Currently this is 50000 for all Firefight maps. [u][b]Slot Machine:[/u][/b] 100 to 3000CR and is the same for all except Jackpots as they are player specific. Jackpots can be as large as 7777 and are added to your Slot Machine for that game so theoretically will show as being between 101 and 10777. Slot Machine Jackpots can be doubled or tripled by Bungie during playlist promotion weeks and weekends (3000, 6000, 9000 etc.) During week long promotions you get your Slot Machine for that game doubled or tripled (depending on promotion) for every game i.e. if your normal slot machine was 185CR you would get 370CR etc. [u][b]Super Jackpots:[/u][/b] Recently added by Bungie and exist for the duration of the weekend and in certain playlists you are able to get a Super Jackpot that gives you an additional 7000-30000 (depending on week so far - seems to increase by 3000 a week). You are 100 times more likely to get a Super Jackpot as you are a normal Jackpot and these are added to the normal Jackpot. These can only be won once a day (but people have been getting more). You are still able to get the Super Jackpot for that weekend in other playlists but it is much more rare. Super Jackpots replace the usual Jackpot of 7777 and are added to your Slot Machine for that game. [url=http://www.bungie.net/Forums/posts.aspx?postID=52506852&postRepeater1-p=29#62170246]Bungie Confirmation - thanks MathGuy42[/url] [Edited on 07.04.2011 1:56 PM PDT]
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  • Does this mean a game of firefight will give you more credits than a game of a playlist under competitive. Im a field marshall so all together how much could i average in one day if i earn 3,000 cr per firefight game?

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  • [quote][b]Posted by:[/b] jat666 Saved thread for later Bit confusing atm :P good load of info in it though[/quote] Hope now that its complete it doesnt disappear to obscurity..

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  • Saved thread for later Bit confusing atm :P good load of info in it though

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  • Exactly, I wonder how much some guys have in the bank

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  • [quote][b]Posted by:[/b] T1M T E [quote][b]Posted by:[/b] tsujen [u][b]Inheritor[/b][/u] - 609cR Woot!![/quote] Finally (for all of us hehe) Congrats and thanks for posting :)[/quote] 60.9 CR per minute at Rate 1 as I predicted, but I didn't really need a crystal ball for that one as it follows the steady 10% increase pattern. Nice to have it confirmed by an Inheritor, thanks tsujen. Although Bungie could have surprised us and returned it back to 5CR per minute, after all what do Inheritors need CR for? [Edited on 07.04.2011 3:57 PM PDT]

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  • [quote][b]Posted by:[/b] tsujen [u][b]Inheritor[/b][/u] - 609cR Woot!![/quote] Finally (for all of us hehe) Congrats and thanks for posting :)

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  • great thread, this should be stickied

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  • Congrats, tsujen! Thanks for the final piece of data.

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  • [u][b]Inheritor[/b][/u] - 609cR Woot!!

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  • Good info, updated the OP. Hope we can get an inheritor soon otherwise i'm going to have to try and hit it lol (eclipse at the mo..)

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  • Thanks for the clarification, HolyHalfDead. I never realized that MM games also had a time limit on Game Complete. My Bonus Round comment came from experience with the old 15 minute FF Arcade. I'm pretty sure choosing Arcade Fight (and presumably Limited) in FF Doubles can yield 20 minutes worth of credits. I think I checked that once, though I was more interested in seeing if FF Doubles was Rate 4, even when 2x Score Attack is chosen. (It is Rate 4 for any choice.) Like all the data here, it certainly doesn't hurt to have a second person check.

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  • [quote][b]Posted by:[/b] MathGuy42 I think the maximum minutes for FF Doubles and FF Limited should probably be 30min. A FF Limited game lasts 30min and Limited is a choice within FF Doubles. As far as I know, you don't stop earning credits at a certain point as at a certain point as in local games.[/quote] It's true that FF limited games can last 30 minutes, but the game complete CR is the same as a 20 minute game. This is why the max is 20 minutes in my post and not 30 minutes. If the bonus round takes the game over 20 minutes it does not increase the game complete CR. I will need to check doubles. EDIT: updated max minutes for Firefight Doubles. Thanks for the mention T1M T E [Edited on 07.03.2011 9:50 PM PDT]

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  • True, i'll update the OP later :) No probs on the mentions

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  • Wow! Great job on the first page! And thanks for the mentions. I think the maximum minutes for FF Doubles and FF Limited should probably be 30min. A FF Limited game lasts 30min and Limited is a choice within FF Doubles. As far as I know, you don't stop earning credits at a certain point as in local games. To be really picky, the max on FF Arcade, Doubles, and Limited could all be increased by 1 minute. If you hit the Bonus Round right around the time limit, you'll go into overtime.

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  • Not keen on msging people to ask them to do things. Hopefully one will drop by and take a look though..

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  • I've found an inheritor. I don't know if you want to try and talk to him or something. [url]http://www.bungie.net/Stats/Reach/Default.aspx?player=rompeolas&sg=0[/url] [Edited on 07.01.2011 3:29 AM PDT]

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  • Okay back from holiday and edited the main post extensively to include all data so far plus the great info from HolyHa1fDead. Almost complete now if only we could get confirmation from an Inheritor..... If you see any typos or formatting errors also let me know.

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  • I made a [url=http://www.bungie.net/Forums/posts.aspx?postID=52506852&postRepeater1-p=29#62170246]post in the Jackpot FAQ thread[/url], linking to two posts by Jeremiah. They confirm some theories about Jackpots. Hope an Inheritor posts soon. Also hope you're enjoying your holiday, Tim.

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  • Great info guys, will update the main thread tomorrow or the day after - still on holiday. come on inheritors!

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  • Super Jackpot Weekend #9: Double Team, 27K, June 24-26 The 27K is a new high. Triple Jackpots in BTB All Stars. This is the first time we've seen a Triple Jackpot. Currently Double Jackpots all week long in The Arena, Premium Slayer, Premium Battle, and Flagstravaganza. Just one piece of data missing. Inheritors, please help us out.

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  • Just need data for [b]Inheritor[/b]. [quote][b]Posted by:[/b] leotor125 thanks this helps alot im bumping this cus i think more people should see this[/quote] I'm glad this thread has been helpful to you and others. Thanks again for making it, Tim!

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  • The CR for Game Complete is given for each whole minute played up to a maxiumum number of minutes and this per minute rate varies based on game type and rank. T1M T E's figures on [url=http://www.bungie.net/Forums/posts.aspx?postID=58059269&viewreplies=true&postRepeater1-p=1]page 1[/url] show the Game Compete CR for 10 minutes of a rate 1 game type. [u]Game type rate and maximum minutes[/u] [quote]Solo Campaign - Rate 1, 10min Co-op Campaign - Rate 1, 10min Firefight - Rate 1, 10min Custom - Rate 1, 10min Forge - Rate 1, 10min Matchmaking Co-op Campaign - Rate 2, 75min Score Attack - Rate 2, 15min Invasion - Rate 3, 15min Firefight Doubles - Rate 4, 20min (15min for Score Attack) Firefight Limited - Rate 4, 20min Firefight Arcade - Rate 4, 20min Team Slayer - Rate 4, 12min Squad Slayer - Rate 4, 12min The Arena - Rate 4, 12min Rumble Pit - Rate 4, 12min Living Dead - Rate 4, 12min Team Swat - Rate 4, 12min Team Snipers - Rate 4, 12min Double Team - Rate 4, 12min BTB All Stars - Rate 4, 15min Premium Slayer - Rate 5, 12min Premium Battle - Rate 5, 12min Anniversary BTB - Rate 5, 15min[/quote] [u]Game Complete CR per minute for each rank and rate[/u] [quote][b]Rank - Rate 1, Rate 2, Rate 3, Rate 4, Rate 5[/b][/quote][quote]Recruit, Private, Corporal, Sergeant - 5, [i]14, 27, 28, 36.4[/i] Warrant Officer - 6, [i]16.75, 32.4, 33.5, 43.7[/i] Captain - 7, [i]19.6, 37.8, 39.2, 51[/i] Major - 8, [i]22.4, 43.2, 44.8, 58.2[/i] Lt. Colonel, Grade 1, Grade 2 - 9.2, [i]25.75, 49.7, 51.5, 69.2[/i] Lt. Colonel Grade 3 - 10, [i]28, 54, 56, 72.8[/i] Commander - 15, [i]42, 81, 84, 109.2[/i] Commander Grade 1 - 15.5, [i]43.4, 83.7, 86.8, 112.8[/i] Commander Grade 2 - 16, [i]44.8, 86.4, 89.6, 116.5[/i] Commander Grade 3 - 16.5, [i]46.2, 89.1, 92.4, 120.1[/i] Colonel - 16.5, [i]46.2, 89.1, 92.4, 120.1[/i] Colonel Grade 1, Grade 2 - 17, [i]47.6, 91.8, 95.2, 123.76[/i] Colonel Grade 3 - 17.5, [i]49, 94.5, 98, 127.4[/i] Brigadier - 20, [i]56, 108, 112, 145.6[/i] Brigadier Grade 1 - 20.5, [i]57.4, 110.7, 114.8, 149.2[/i] Brigadier Grade 2 - 20.9, [i]58.5, 112.9, 117, 152.2[/i] Brigadier Grade 3 - 22, [i]61.6, 118.8, 123.2, 160.1[/i] General - 22.5, [i]63, 121.5, 126, 163.8[/i] General Grade 1, Grade 2, Grade 3 - 23, [i]64.4, 124.2, 128.8, 167.4[/i] General Grade 4 - 23.4, 65.75, 126.8, 131.5, 171 Field Marshall - 25.8, 72.32, 139.57, 144.64, 188.16 Hero - 28.4, 79.6, 153.55, 159.2, 207 Legend - 31.2, 87.58, 168.9, 175.16, 227.7 Mythic - 34.4, 96.32, 185.77, 192.65, 250.45 Noble - 37.8, 105.97, 204.37, 211.94, 275.52 Eclipse - 41.6, 116.5, 224.8, 233.1, 303 Nova - 45.7, [i]128, 246.8, 256, 332.8[/i] Forerunner - 50.37, 141.03, 271.98, 282.05, 366.67 Reclaimer - 55.4, [i]155.1, 299.2, 310.2, 403.3[/i] Inheritor - 60.9, [i]170.5, 328.9, 341, 443.4[/i][/quote] The CR per minute shown in italics may contain some rounding errors, so you might get a slightly different payout. [u]Game Complete CR per minute rate comparison[/u] [quote]Rate 2 = 2.8x Rate 1 Rate 3 = 5.4x Rate 1 Rate 4 = 5.6x Rate 1 (2x Rate 2) Rate 5 = 7.28x Rate 1 (1.3x Rate 4)[/quote] [u]Examples[/u] A Recruit that plays Firefight Arcade for 12min gets 336CR (28x12). A Warrant Officer that plays Forge for 17min gets 60CR (6x10). A General Grade 4 that plays Matchmaking Co-op Campaign for 82min gets 4931CR (65.75x75). So if you are a Hero and about to kill the last enemy in score attack and there is 10:50 on the clock, hold off for 10 seconds to get an extra 79 CR. [Edited on 11.18.2011 9:15 AM PST]

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  • List of Game Complete CR on the next page. [Edited on 06.23.2011 3:17 PM PDT]

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  • thanks this helps alot im bumping this cus i think more people should see this

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  • That's interesting that you got the Super Jackpot in Grifball. It's supposed to only be Team Objective this weekend, but there seems to be a helpful bug. Someone in [url=http://www.bungie.net/Forums/posts.aspx?postID=61845828]this thread[/url] said he got the Super Jackpot in Invasion. I saw another thread yesterday (long gone now) where someone else got 24K in something other than Team Objective. As far as I know, Bungie has never said how likely the Super Jackpot is. The first weekend, 27 million cR were won in the 7,000cR Jackpot, according to this [url=http://www.bungie.net/news/content.aspx?type=topnews&cid=31451]Bungie Weekly Update[/url]. That's about 3,857 people. A post by Jeremiah around that time said the first Super Jackpot was about 50 times more likely than the usual 7777cR "no-quitting" Jackpot. The linked BWU mentions the 2nd weekend doubled the chances of the Jackpot. So that should make it 100 times more likely than the usual 7777cR Jackpot. That's all I know. This [url=http://www.bungie.net/Forums/posts.aspx?postID=52506852]Jackpot FAQ thread[/url] contains more information about the various Jackpots.

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  • yea i just got 24470 in a jackpot from grifball. how many people get these jackpots?

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