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Destiny 2

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3/28/2024 3:49:46 PM
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A few points about weapons

If I had a chance to talk to Bungie, I would ask about; -giving Dungeon weapons some benefit from dropping on Master Difficulty. Either double perks in the 3rd+4th columns or being able to enhance the perks, or dropping redborders. Something to ameliorate the disappointment of getting a gun instead of Artifice armor on Master. -bringing back Dawn and Forsaken (ex: Dust Rock Blues) and other Black Armory weapons. -using Line in the Sand and Corsair's Wrath as a base model for future Linear Fusions. (Tired of seeing Tarantula clones) -Legendary Weapon Ornaments+memento exclusive shaders is a match made in heaven to make a weapon feel truly unique, why don't more legendary guns have ornaments? It feels like a very "forsaken" thing that doesn't get used anymore. -did "the craftening" give y'all any new ideas on weapon design? Just some ideas. Hope someone at Bungie sees it. Think mighty thoughts, Guardians.

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  • I agree with this, we need more designs than the same Suros Pulse Rifle for example, half of them could be ornaments instead. Its also a lot of making models extremely thick lately, a great example of this is Ros Arago IV where it looks almost as wide as Legend of Acrius. Glad to see the the model getting used but there have been a lot coming out lately since Rufus' Fury. I much prefer the cleaner, slim lines of the GoS or DSC weapons.

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