It’s laughable. Probably less than 1% of the entire player base actually enjoys using a glaive as it is. When it comes to pvp it is far less than that already unbearably low number. And I could be wrong, but I’ve looked through the perk pool and nothing even looks remotely good - if someone disagrees lmk what roll would be best.
It makes no sense why this weapon would even be added… did you want to make a gamemode only a small portion of the population plays in the first place even MORE dead? Or to piss off pvp players once again by showing you clearly don’t care about them AT ALL?
Absolutely ridiculous Bungie… smh.
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It’s got really great stats. The problem is that all the glaives feel very same-y and there are only a few perks worth using on them for both PvE and PvP. I enjoy them, but they are definitely underpowered after they nerfed the guard damage resist. Anything they do now can be done faster and more consistently by a SMG or Fusion. This one has by far the best stats for a Glaive. The only ones that get close are last season’s Ecliptic Distaff and the new dungeon Greasy Luck. The Glaive has Impulse Amp/Tilting + Swash/Unstoppable Force for PvP, and Impulse Amp/Feeding Frenzy + Voltshot for PvE. I’ll pick one up as I actually enjoy glaives and glaives have the highest Voltshot damage multiplier alongside Rockets.