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Destiny 2

Discuss all things Destiny 2.
Edited by Revii: 1/6/2023 4:31:23 AM
5

Let's talk PvP :)

Title says it all. The changes I'd make (currently) would be: * Nerf: Change DMT's exotic perk, to be the Hip-fire accuracy from the masterwork. Remove Cranial Spike. (I know the hip-fire accuracy is the main thing that makes the weapon strong, but swapping it out with Cranial Spike will nerf the weapon, without completely removing it from competitive play.) * Change: Remove time limits in ranked, but keep the time gated objectives. This will encourage team-play, and increase competitive integrity. * Change: Make a ranked matchmaking block, so that players with large rank disparity can't queue together. This will discourage boosting, lower toxicity, and increase competitive integrity. * Change: Make the ranked playlist only be one game mode, preferably bring back Countdown. This will encourage team-play, and lower toxicity, and give players a true chance to shine and show how good they really are, and increase competitive integrity. * Change: Reward ranked players with something unique from Platinum and each rank above. This will give players a reason to play and compete in climbing the ranks. * Buff: Reduce flinch taken with sniper rifles and remove 15 to 20 aim assist to balance it. This will not only make sniper rifles more viable, but it will also increase close range combat, which so many players seem to enjoy. Players who run snipers, will be forced to either run a close to mid range primary, or they'll be choosing to play with a range handicap. * Change: Reward and encourage bigger streamers to stream competitive play. This will increase the amount of players, and breathe some new light into the competitive scene. * Change: Patch in smaller sizes but more frequently. This will help accurize the patches and find the actual issues. That was all I could think of right now, I hope Bungie sees this and learns something ;P I'd also love to hear other people's input on this topic <3

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  • ouyside sniper change and dmt other changes sound good, dmt is fine mixed gun that lose to gun that have one job , snipers are perfect atm

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  • Holy L takes imma assume op is a sub 1kd Controller player that doesn't know anything about the game.

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    • For PvP I really would like a Multiplayer Lobby where two random map and mode options pop up. Like you have the option to choose Control on Asylum or Clash on Convergence (possible third option to veto both and get a random map and gamemode). Although I do like the countdown game mode for ranked. I do believe we should have at most 3 different gamemodes for ranked and the map/mode is always random. (Countdown, Rift, Slayer type of gamemode). This may be just me but I also think Competitive should hold 4 players on each team instead of 3. Overall I agree with what you said.

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      • I’m not sure if you know about Rocket Leagues rank rewards but Bungie can do something like that for competitive. If you don’t know essentially every rank would get the same reward but the higher the rank the more crazy the reward looks. An example, would be A Bronze player getting rewarded with an emblem that looks kind of dim and the Ascendant player getting the same looking emblem but this time it’s either a vibrant color of the Ascendant color, possibly slightly animated, or fully animated. I’m not sure if there’s a link but if there is this an example

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        • Nobody wanted to talk, F ;_;

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