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Destiny 2

Discuss all things Destiny 2.
3/9/2022 4:36:10 PM
24

Absurdly low crafting materials cap makes no sense.

Hit the cap? Just throw completed resonant drops in the vault. Why is that how we save materials instead of just having a much higher cap? Also, can we see how many of which materials we have on our character or inventory screen? Why is it nowhere to be found in any actual inventory or character menu? Just like transmog, the initial version of weapon crafting is over engineered. The grind should be using the weapon that was crafted to fine tune it to be what the user wants. Not relying on RNG for the hope of getting what you need just to make the weapon you want and having to use multiple random rolls of said weapon with perks you don’t want. It’s a good concept but this initial version is convoluted. I have been able to craft ONE of the weapons I want to craft so far. I can only imagine how long it will take to actually get to the point where someone can craft raid weapons.

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  • The caps probably exist to prevent hoarding, or just general sticking up. Could be a memory limit thing. Could just be so we can’t get around grinding over time. We’re either actively using the materials or we’re not an need to do a little farming if and when we get into it again. Like if next season the weapons actually looked worth crafting. All of them. They want us to need to do at least some grinding. At least that what it seems like. I think unless there is a technical reason we can’t have uncapped resources, just let us have as much as we can earn.

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