Hello Guardians and possibly devs. Im here to suggest something that could possibly improve the gaming experience without introducing imbalance or anything of the sort. So my suggestion is simply to add some neat new animations for melee when empowered melee is on cooldown. So instead of having the titan just doing the same fist over and over again, why not have 3 different animations randomly picked. One is a quick uppercut, one is the classic straight punch, and the third could be a fast elbow. They should all have the same frame data and lunge distance naturally and do the same damage, its just to add some extra flavour to the players melee experience. So hunters might have the classic stab, and then two slices for instance. Warlocks could have the classic push, but perhaps also a slice with energy like holding their hands like a blade.
*Edit* Since it might've been missunderstood, all the animations should have the same hitbox and same framedata so it doesnt make one animation stronger than another. And doing the randomize animation after melee attack input rather than before, this hopefully wont affect performance.
I dunno, please say what you guys think. And maybe get some attention from a community mod or represantative. Maybe....JUUUUUST maybe, Bungie will introduce this is 10 months xD.
Best regards
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Totally agree, i feel like melee arc subclass for hunters are lacking in punch animation. At least in my opinion they should've added different animation for uncharged normal melee. For example using the left hand if the melee hasn't charged, or maybe using the staff instead of fist (just maybe). but in my opinion the rest of the subclasses for hunter do have good animation. Arc needs a little improvement
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Edited by DreadMew: 10/4/2021 3:10:37 AMi have had this idea and everyone shot me down for wanting a "fighting game"
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Booii if the regular melees don't work and register half the time, those won't work 🤣
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Imagine melees landing in this game
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I wouldn't mind a simple option that would allow us Hunters to either use the stab visual, or the punch visual. I just want to stab everything again like D1. I hate the punching animation. If I wanted to punch stuff, I'd play a damn titan. I wanna stab everything. It's fun. Lol
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Sounds cool
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I'll add one more thing weapon bunt so you use the bunt of your gun to do damage.
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QoL, always supported.
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The animations should just be visual but the same hitbox so that they are consistent.
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Pretty sad when someone references the term "quality of life" on a video game.
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Atypical Typo
You're true Gaurdian Angle! - old
Why not? Sounds fun. -
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A thousand times yes. We’re getting melee combos with the Glaives in Witch Queen, so I don’t see any reason why we shouldn’t be able to Perform combos with our melees. Doesn’t even have to be anything complicated, just a different animation every other time we press the melee button.
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Edited by Centaur-1: 10/3/2021 3:37:23 AMAs long as they still stay true to their class like the titan combo you suggested and don’t do stuff that should be done by another class. *cough* Hunters thinking they can be titans. *cough*
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Sounds cool but can my melee actually connect every now and again? All I’m asking I shouldn’t be point blank and miss a melee
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This sounds like a great idea! I really want these. BUNGO YOU KNOW WHAT TO DO🥲
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I agree. After playing Halo there are always multiple different melee animations based on the weapon.
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With P2P and mele feeling fore like russian roulette I would prefer the most simple 8 bit animation they could create to ensure it hits properly.