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Destiny 2

Discuss all things Destiny 2.
Edited by Ultra: 10/4/2019 6:01:40 PM
1

Things I love about Shadowkeep

I've made a few negative posts here and there so I wanna balance it out. - Armor 2.0 is awesome, I can't wait to unlock more mods - Nightfall difficulties with the new modifiers are really dope - Nightfall combined with Armor 2.0... Those 'Overload' and 'Barrier' perks are REALLY dope. I love the extra bit of complexity and importance there is in calling out where these enemies are. It makes things more interesting and intense. - First 920 Nightfall I did felt like the most enjoyably difficult Nightfall I've done in YEARS, and with matchmaking it was really cool playing with randoms in some actual difficult PVE content. - Random/extra bounties! MAN what a fantastic idea. Love it. - The sandbox actually feels pretty awesome at the moment. For the first time in a long time I felt it was a wise decision to take a Sniper over a Shotgun in some missions, which I haven't done in a LOONG time - Season Pass XP progression is nice icing on the cake of the whole game. I can play anything and make progress somewhere! - Artifact in general is just reaaally dope - FINISHER MOVES BRO - Universal ornaments... You guys gotta expand on this. AWESOME - Thanks to the smaller amount of weekly powerful rewards (which I thought was bad at first) I've felt pretty motivated to get my other characters going. Maybe less powerful rewards was a decision made with this in mind? Idk... But I like it. Leveling 3 characters currently is not overwhelming for me, which is really great. The campaign was very clearly not meant to be perceived as a traditional campaign. It was the beginning of 'something'. The evolving world! Our greatest foe... This DLC has done a lot for the moment to moment gameplay than a lot of other DLCs so I'm not upset at all about the short campaign. In fact... I'm looking forward to the moment Bungie gets to unleash their next Forsaken-sized block of content with all of these new systems in the game!

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