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#Bungie

Edited by StoredGrunt: 11/4/2018 9:27:30 PM
8

I have been contacted by my Internet service provider after I got DoSed yesterday, how long will cheater problem be swept under the rug by Bungie?

We have been DoSed numerous times in the Crucible, I used to record and report every DoS but I have stopped doing that when I saw that no bans were ever issued even months after numerous reports with videos proofs. Same with rapid-fire glitch macros cheaters (like [redacted]), [redacted] was banned by hand after popular Destiny YouTuber released two videos about him. If the [redacted] was banned then we know that what he was doing is considered bannable offense by Bungie. But there is a cheater just like [redacted] in my connection who was doing it for over a year now without any ban. We match this cheater every day and we report him every day. That is why I can say with 100% certainty that in-game reports don't work, web form reports with video proofs and PGCR links don't work. Some time ago I have created a thread here about cheater problem, in two days it had over 200 up votes, filled with joy that maybe now something will be done, I have tweeted it to every Bungie developer I knew, just shortly after I did that, my thread was deleted! Here is the full story that wrote in response to that: https://telegra.ph/How-Bungies-forum-rules-have-led-to-game-breaking-exploit-being-in-two-games-for-3-years-and-counting-05-03 tl;dr: Bungie actively sweeps these issues under the rug for way, way too long. This is criminal. When I told about how Bungie handles cheaters to my ISP they were lost for words. I just don't how can Bungie be so incompetent at handling this issue, yet so good at hiding it. I love my ISP: they provide cheap, fast, reliable Internet with IPv6 support, home router with open source firmware, open NAT without double NAT, they are simply the best. But now I have to be on their bad side because of Bungie unbelievable, inconceivable, incomprehensible incompetence. My ISP told me that it was 12gb attack from a single IP address. Here is PCGR of yestertday's DoS: [links redacted] Look at that, a 4-stack of recoveries. Just let that sink in, Bungie is so incompetent that people can reliably DoS their way to 5500 without any account ban. Let. That. Sink. In. After DoS attack we logged back in and the game tried to reconnect us back, but as always it didn't work. It never worked even one time. Why was this feature added to the game if does not work at all? Level of incompetence from Bungie's security team is simply astonishing. It is insane that they could sweep this under the rug for so long and ignore the issue. After 5 000+ hours of D1 and D2 I hold opinion that people play Destiny because of reward system and they are forced to endure horrible balance, horrible PvP and cheaters who don't get banned. I think that Destiny 2, with the way that Bungie threats it, can be classified as psychological violence. Because we really need mental help after this incredible injustice that have to witness on daily basis. I know that I could easily inflict real act of violence if a member of Bungie security team were standing in front of me. After everything that me and my team had to endure in this horrible, horrible game [spoiler]when you have an ult attack in-game that can be countered only by jumping off the map your game should be considered horrible[/spoiler] that we keep coming back to because of the rewards. I get that it's hard to detect and ban all kinds of private cheats on PC, but I'm talking about PS4 and Xbox One console versions of Destiny 2. Consoles are secure, closed down platforms, where only couple forms of cheating exist: connection manipulation, DoS attacks and macros. It is simply incomprehensible that game as a Service, game that can be considered platform all in itself, cannot deal with this. A good developer would have disabled any competitive playlist until these issues are resolved, but Bungie just rolls with it and sweeps everything under the rug. [quote]Ninja Edit [spoiler]I've taken the liberty of removing the gaming account names of the person(s) who you stated were cheating. [url=https://www.bungie.net/en/Forum/Post/126502065/0/0][u]Bungie takes reports and game bans VERY seriously[/u][/url], and so they carefully research those reports against their server logs for actual shenanigans (cheating/exploits). If those reports and the investigation bear fruit, the cheaters will be dealt with. But things like making a vid, creating a topic, and/or naming them here on the forums serves no purpose and has no benefit. [b]If you have used [u][url=http://i.imgur.com/zNRO5Qg.png]the in-game report tool[/url][/u], then you've done your part. And thank you for doing so.[/b] For those who who want to take the extra step, or were kicked from the game (and are unable to access the reporting tool), Bungie has created a [u][url=https://www.bungie.net/en/Help/Troubleshoot?oid=13967]Cheating Submission Form[/url][/u] that allows players to find the PGCR (Post Game Carnage Report) from their personal history, fill out an official report, describe the cheating, and even link a vid (if they have one). [b]Please feel free and encouraged to use this tool, [u]but pay close attention to the warnings on the form[/u][/b]. * If you are not confident that a player was cheating, do not use this form. * Abuse of this contact form may result in account restrictions. * Fraudulent reports and submissions unrelated to cheating may result in disciplinary actions against your account. [url=https://www.bungie.net/en/Help/Article/12960][u]Click here for more information[/u][/url][/spoiler][/quote]

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  • Bungie can't do anything about DDOS attack. The problem is that the incentive is wins not skills. They need to remove wins as the incentive to progression. Alternatively, they could add other factors like kills, assists, capture points, damage, medals, kd, and wins to the progress. So a DDOS would not hurt the player and people would no longer have to resort to something that gives you no substantial benefit.

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    5 Replies
    • Edited by EzE_408: 11/4/2018 9:24:17 PM
      To anyone giving Bungie a pass on this, please bear in mind that a clan of DDOSers were outed last year on the forums and one of them made it to 4th in the world in ELO, yet had a negative K/D and hundreds of wins because the entire enemy team, or most of the enemy team, “abandoned” the match. This was in trials at the end of D1. Bungie does not deserve a pass here because: First of all, it’s the shitty networking that allows for the IPs to easily be sniffed. Secondly, it’s allowing “paid carries and recoveries” being advertised regularly on their forums and not investigating them (ie. have someone in game that acts as a mole to root these people out and perma bans them). Allowing paid anything creates the environment where cheating will happen. Thirdly, name and shame policy only screws over the victims. If a person posts a false allegation then ban them, however, if the name and shame is valid then the victim should never be silenced. Lastly, quit acting as though the in game reporting function works. It’s a joke and I am sure it’s never used by Bungie to actually catch cheaters. They would have to staff hundreds of employees just to sift through all the crap complaints they get. More importantly, if Bungie cannot use their system to find the winners of a simple “Bungie Bounty” contest, what is the likelyhood of finding a cheater in the millions of in game reports for cheating.

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    • Great post. Unfortunately, naming & shaming or anything short of positive criticism will net you a ban. It’s sickening.

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    • Edited by Rappo000: 11/4/2018 9:26:43 PM
      Bungie don't care and do nothing. Just victim blame us when we try and highlight the issue.

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    • bungie doesn't care they would rather spend your money on pet projects (infinite forest, escalation protocol, gambit,breakthrough,forges of the chain) than fix problems

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    • I've had this happen in Gambit.

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    • As other people have stated here, Bungie focuses the reward on a win and thats part of why DoS is so bad. In other games like CoD, attacks aren't as bad but lag switching is because you have to work through the match to get anywhere. Until Bungie decides to change Crucible, Ill never spend serious time in there. The same time in other games net me useful unlocks. Crucible, well you might get somewhere eventually, you might not.

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    • Rewards tied to wins will always cause this problem

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