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Edited by Subsistence_Sasquatch: 10/16/2018 12:52:38 AM
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Community's Exotic Guns and Armor Ideas

Think you got a good Exotic weapon/armor idea? Share it here and review others! [b]Molten Parasite[/b] • Sniper, Solar, Special weapon • Adaptive Frame • Fire Molten Fireflies that, on precision kills, will cause the target to explode and leave a ball of solar energy (like a solar grenade) in it's wake for a few seconds. - A Sniper with add clearing capabilities ----------------------------- [b]Gaia's Greaves[/b] • Titan Legs • Protects the player from knock back attacks like boss stomps, boop walls, phalanx shield bash, etc - For those who can't time the melee right ------------------------------ [b]Static-Ally[/b] • Warlock Legs • Kills by Arc Souls will drop a Rift for a few seconds on Target's location and continue chaining to other nearby enemies - Make Arc Souls great again?

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  • Luck Of The Draw Auto rifle ============================= Lore- “Banshee! You got my weapon yet?” “Yeah, there’s one small problem though. I forgot how you wanted to modify it.” “So, what’d you do?” “Shoved every modification I could into it.” “Cool, thanks man.” “Here you go.” “Wait. Aren’t these parts only used on rocket launchers? Why are they on a rifle?” “Oh...you’ll find out soon enough.” ============================= This weapon only has one perk and no stats. Perk: Random Chance Short explanation- ADS, shooting, and kills give out random weapon perks. Also there is a 15% chance of activating 1 of 2 exotic perks if heavy ammo is available. Additionally every time the weapons reloaded it gets random stats and a random energy type. —————————————————— Long explanation- ADS gives you a random perk such as Boxed Breathing. Shooting gives you a random perk like the bottom half of the mag has increased damage. Killing gives you a random perk such as firefly. 15% Chance of exotic perk- If your heavy weapon has heavy ammo a portion of the ammo will be used by this weapon. Exotic perk 1 Mad scientist- weapon shoots a volley of rockets. Exotic perk 2 Colony- Shoots two grenades that hunt down targets. Random stats Every time the weapon is reloaded it randomly changes stats. This includes fire rate and magazine capacity. Meaning you could go from 18 bullets to as many as 85. —————————————————— Well what do you think?

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