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#feedback

Edited by Just Dan: 11/15/2017 5:34:08 PM
0

Please, we need a functional reconnect system and more.

Okay, I'll keep this short. Others have probably commented on this as well but I want to share it myself. First off, I love the idea of this game and so far I'm all about it. I'm not gonna comment on what it needs in the way of content cause I'm 100% certain big youtubers etc have done that. I've had several bad things happen with the current online session system. For instance me and my friends went 7/1 in Trials, the loss was due to a friend disconnecting in what he thinks was a DDOS due to the strange way his internet cut out. Okay, shit happens. We'll try again next week. But when this happens several times each time we sit down to do just about any type of content. It gets kinda ridiculous. I was just playing guided Nightfall, and I got disconnected. No reconnecting or anything, that's -1 on Oathkeeper for my clan and 50 minutes of no retry. Now keep in mind, I have 800Mb/s down and up and I usually sit around 25ms in most games. I can elaborate, but I'm sure you see the issue. If we can just reconnect to our sessions that'd be so much better. Or if at LEAST, the game can recognise if we leave or if we get disconnected, since your error messages seem to know the difference, I don't see why your systems wouldn't be able to, and then act accordingly. Come on, recieving an instant loss in Trials for being disconnected and loosing Oathkeepers? We're actually being punished for [i]getting disconnected[/i] because... well yeah, why? [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]

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