This has really got to be fixed. Enemies in Destiny 2 have a terrible habit of teleporting. And I don't mean using a dodge ability, I mean they just disappear and end up somewhere else. This definitely isn't lag on my part, because other players in the world don't do this. It's only the enemy ai. I'm not sure if it's a pathfinding problem, or if their processes were moved over to the server side of the new hybrid system and the servers have problems, or if they are just damned bugged. But it sucks. Can't tell you how many times I've been trying to take cover to recover my health, and an enemy just warps behind me and shoots me in the back. It's also just really annoying to try to shoot enemies that don't obey the laws of physics.
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The exact same thing happened in D1. Same as lag in the crucible. Loading times into strikes. Loading times into the tower. Tower being empty. I hope they didn’t spend much on this “hybrid” system.