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#Halo

8/4/2010 8:35:18 PM
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Halo reach flood?

will halo reach have flood? I hope so because I am a flood fan and I will be really disappointed if there's no flood in reach.
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#Halo #Reach

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  • Ditto. [quote][b]Posted by:[/b] IR0N MAU 2 will halo reach have flood? I hope so because I am a flood fan and I will be really disappointed if there's no flood in reach.[/quote]

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  • All this storyline doesn't matter. The flood sell. The guys at bungie will have their ways to weave the creepy bastards into the game. I guarentee. ;)

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  • [quote][b]Posted by:[/b] x0G33K0x Does nobody on this blamnable forum know what a prequel is? If you played the games or read the books before H3, you would know that you didn't find out about the flood until Halo 1, which happens AFTER Reach (hence, Reach is a prequel.) The flood didn't escape Halo until after Halo 1, where it was destroyed. I don't see why they're so amazing, personally I thought the little buggers were annoying as blam.[/quote] Halo Wars contains Flood. It's confirmed canon by Frank O'Connor. I'm tired of saying this, please remember. [Edited on 08.05.2010 4:57 AM PDT]

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  • I think that bungie must create a game called flood wars or something like that, were you could be a flood and imfect other people, that would be really cool. [quote][b]Posted by:[/b] manwith [quote][b]Posted by:[/b] codmasternate i think there will be flood in reach [/quote] i too[/quote]

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  • [quote][b]Posted by:[/b] Xagar I'm pretty sure there were flood in Halo Wars, which is before Reach...[/quote] A lot of it is based inside a dyson sphere. Reach is on reach. Of course there's the possibility they'll tie in the forerunner somehow, but it more than likely won't happen.

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  • Plain and simple:[i]NO FLOOD IN HALO:REACH![/i]

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  • [quote][b]Posted by:[/b] no name12222235 wow. Dude the prophets covered up the flood and there wasn't any of it left after the spirit of fire destroyed the shield world and all covenant that knew about it besides the high prophets.[/quote] Can you do me a favor? Read the rest of the freaking topic before you quote older posts. That's an old argument - relatively - and is for the most part done with. Not to mention, however, that there's no proof (that I've seen) that the Prophets covered up the Flood. Namely because of the Elites apparent familiarity with them in the events of Halo 2.

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  • [quote][b]Posted by:[/b] KillinDillin For the millionth time there will be no flood. Flood was disovered on Halo on the Halo Ring. There was no sitings before.[/quote] What about Halo Wars, they encounted The Flood on a Shield World

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  • [quote][b]Posted by:[/b] x0G33K0x Does nobody on this blamnable forum know what a prequel is? If you played the games or read the books before H3,[u] you would know that you didn't find out about the flood until Halo 1[/u], which happens AFTER Reach (hence, Reach is a prequel.) The flood didn't escape Halo until after Halo 1, where it was destroyed.[/quote] Halo Wars and Evolutions want to have a word with you. [Edited on 08.04.2010 2:48 PM PDT]

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  • [quote][b]Posted by:[/b] x0G33K0x Does nobody on this blamnable forum know what a prequel is? If you played the games or read the books before H3, you would know that you didn't find out about the flood until Halo 1, which happens AFTER Reach (hence, Reach is a prequel.) The flood didn't escape Halo until after Halo 1, where it was destroyed. I don't see why they're so amazing, personally I thought the little buggers were annoying as blam. [/quote] You got in before me and said my thoughts better than I do. Thanks

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  • I don't know but I'm fine with them not being there....After playing through CE again, I realize how much I hated fighting the flood.....great story piece but annoying as can be to fight them

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  • Does nobody on this blamnable forum know what a prequel is? If you played the games or read the books before H3, you would know that you didn't find out about the flood until Halo 1, which happens AFTER Reach (hence, Reach is a prequel.) The flood didn't escape Halo until after Halo 1, where it was destroyed. I don't see why they're so amazing, personally I thought the little buggers were annoying as blam.

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  • [quote][b]Posted by:[/b] annoyinginge [quote][b]Posted by:[/b] the Oceanborn [quote][b]Posted by:[/b] annoyinginge I'm not necessarily talking about a planet-wide Flood attack. I'm talking about some sort of Flood containment facility being breached underground and a small number of Flood escaping. It's easily possible that they were glassed or MAC'd, either on purpose or accidently, and the infection was halted before it got too big.[/quote] Such a small cameo would be insanely pointless, and would be more of an insult to the feeling and gameplay of the Flood than it would be a "cool tribute." I would be willing to bet money that they're not in.[/quote] Maybe that's a plot twist - after defending Reach by protecting the MAC platforms, you realise you have to sacrifice Reach so that, as it glasses, the Flood will be eliminated. The Flood levels could be in the middle of the campaign, adnt then your last, epic fight against the Covenant would make for a fitting ending. To me, this would be a far more interesting plot than just a gradually-escalating UNSC vs Covenant fight.[/quote] That's what I've been thinking from the beginning [i]if[/i] we're not leaving Reach during the campaign to Forerunner installation (Halo, shield world, etc.)

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  • wow. [quote][b]Posted by:[/b] the Oceanborn [quote][b]Posted by:[/b] WiredKilla234 They werent aware of it.[/quote] So, they just completely ignored the Flood crawling all over the Shield World? All of their tinkering with Forerunner technology said mum about the Flood? I'm trying to find if and where it says that the Covenant knew what the Flood was, but I'm fairly certain it was mentioned. Even still, the above instances would strongly clue-in the Covenant to the Flood's existence.[/quote]Dude the prophets covered up the flood and there wasn't any of it left after the spirit of fire destroyed the shield world and all covenant that knew about it besides the high prophets.

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  • [quote][b]Posted by:[/b] P3P5I [quote][b]Posted by:[/b] Go Vader 1. I wouldn't consider it a point to be honest. They were contained, but broke out. If that happened on Reach, it would be far worse.[/quote] Think about this. Because of the breakout, ONI would have to look for a stronger containment location. This rules out most if not all containment facilities on remote locations, where a breakout has a high chance of happening. Now they discover alien ruins with technology far beyond what the humans ever had. And even better, they can reverse engineer some of it! (the super strong alloy the Forerunners love using, the shield technology that could have played a part in the development of the Mjolnir armor, etc). The humans even discover these "Forerunners" had encountered the Flood before, and installed containment procedures on every major installation that was built, regardless if it contained Flood (that is the smart thing to do, is it not?). This new shield technology that resembles the covenant's shields but is far superior requires a lot of energy, energy only the forerunner facility on Reach can provide. It is a risk vs. reward kind of thing. ONI knew humans were losing the war, it was either experiment with the Flood and have a chance of discovering something that can be used against the Covenant, or face eventual complete extinction. [quote]2. If you have the Flood contained to one room...isn't that something of a containment chamber lol?[/quote] Oh, no, you were referring to a facility that was specifically designed to contain Flood. Maybe the humans repurposed some of the Forerunner technology (as well as the backup containment procedures) and created a pseudo containment center.[/quote] 1. Eh, how could ONI plan for a breakout in the future for the past? The Fall of Reach is before Halo: CE and [i]Mona Lisa[/i] is after Halo: CE. It's pretty obvious ONI had no idea what they were dealing with. 2. If The Flood could break out of Forerunner containment facilities, I think a half-assed human attempt would be no problem.

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  • Okay, thus far we know that the missions in Halo: Reach are focused on defending key locations from the Covenant, disabling whatever is on the Spire, intercepting Corvette Cruisers, and defending space locations. To add the complication of the Flood into this mix would literally turn the game into a "Oh, for f**k's SAKE!" type of Charlie Foxtrot. Not good, in my eyes. Not good at all.

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  • I would be happy to see a flood based firefight map, But not in campaign

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  • [quote][b]Posted by:[/b] Go Vader 1. I wouldn't consider it a point to be honest. They were contained, but broke out. If that happened on Reach, it would be far worse.[/quote] Think about this. Because of the breakout, ONI would have to look for a stronger containment location. This rules out most if not all containment facilities on remote locations, where a breakout has a high chance of happening. Now they discover alien ruins with technology far beyond what the humans ever had. And even better, they can reverse engineer some of it! (the super strong alloy the Forerunners love using, the shield technology that could have played a part in the development of the Mjolnir armor, etc). The humans even discover these "Forerunners" had encountered the Flood before, and installed containment procedures on every major installation that was built, regardless if it contained Flood (that is the smart thing to do, is it not?). This new shield technology that resembles the covenant's shields but is far superior requires a lot of energy, energy only the forerunner facility on Reach can provide. It is a risk vs. reward kind of thing. ONI knew humans were losing the war, it was either experiment with the Flood and have a chance of discovering something that can be used against the Covenant, or face eventual complete extinction. [quote]2. If you have the Flood contained to one room...isn't that something of a containment chamber lol?[/quote] Oh, no, you were referring to a facility that was specifically designed to contain Flood. Maybe the humans repurposed some of the Forerunner technology (as well as the backup containment procedures) and created a pseudo containment center.

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  • [quote][b]Posted by:[/b] the Oceanborn [quote][b]Posted by:[/b] annoyinginge I'm not necessarily talking about a planet-wide Flood attack. I'm talking about some sort of Flood containment facility being breached underground and a small number of Flood escaping. It's easily possible that they were glassed or MAC'd, either on purpose or accidently, and the infection was halted before it got too big.[/quote] Such a small cameo would be insanely pointless, and would be more of an insult to the feeling and gameplay of the Flood than it would be a "cool tribute." I would be willing to bet money that they're not in.[/quote] Sadly, so would I, but I hold out hope. The fact the Flood doesn't take over the whole planet does not automatically relegate them to being a cameo. Presuming they've taken over at least an ONI installation and a horde of Covenant attackers, that gives you more than enough Flood to be a threat, and the idea of stopping them from becoming a interplanetary problem appeals to me. It is, after all, the thing you've always been supposed to do. [i]**Speculation, not thought through, read as a rough idea**[/i] Maybe that's a plot twist - after defending Reach by protecting the MAC platforms, you realise you have to sacrifice Reach so that, as it glasses, the Flood will be eliminated. The Flood levels could be in the middle of the campaign, adnt then your last, epic fight against the Covenant would make for a fitting ending. To me, this would be a far more interesting plot than just a gradually-escalating UNSC vs Covenant fight. [Edited on 08.04.2010 2:40 PM PDT]

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  • im pretty sure there will be no flood , even though that sucks balls

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  • [quote][b]Posted by:[/b] annoyinginge [quote][b]Posted by:[/b] Commando Santos I'm going to put this as simple as I can for EVERYONE. [b]Warning, text wall[/b]. The first official encounter with the flood was on instalation 04 (A.K.A. Halo), even though the flood has been previously encountered by Spirit of Fire's crew, they never return for de-briefing. The Covenant, after the event's on the shield world were more aware about the flood, and so were more prepared to stop an infestation. Humanity however still remained in the dark about this threat. The flood, after the Halo array, started to lose their "food" and as such decayed and died, leaving no traces of their existance on the planets, but the Forerunners, even though they believed It would do everything all over again, programmed that the monitors of each Ring and Shield world contained samples of the flood, it self to survive and (ultimatly) reproduce. With the flood contained and after the destruction of the Shield world where Spirit of Fire was, the threat was virtualy non-existant 'till after the events of Reach on instalation 04. In short: They were secured in instalations and any other "straggler" of the species outside of them died due to lack of "food". Clear enough?[/quote] No. Many of the points you make are debatable, not least that the SoF never made it back and that the Flood were only kept on Forerunner installations.[/quote] How is it debatable? On Halo CE(for anyone who was paying attention) in the library level mentioned this very thing I put and Serena in Halo wars cleary said they had no way home without the Core. But please do elaborate.

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  • [quote][b]Posted by:[/b] annoyinginge [quote][b]Posted by:[/b] Go Vader [quote][b]Posted by:[/b] annoyinginge The Gravemind is described as a "higher being". He is certainly far more intelligent than any human or Forerunner, and has almost infinite procesing power. The Flood were stopped from getting off Halo because MC destroyed the ship, but had he not done so it would have been repaired. I.e. the Flood did have the necessary intelligence, but simply didn't have enough time. Sorry, I haven't seen any halo Legends episodes (I was kinda put off by the first one) so I ahve no idea what the second tsection of your post is about.[/quote] While the Gravemind is intelligent, even he was limited to the Halo ring in terms of movement. There was nothing he could put together to seed the galaxy with The Flood. Even during the war, when the Halo Array was activated, they killed all sentient life. But as shown in Origins, as seen at around 8:20 in [url=http://www.youtube.com/watch?v=Xi8-ACsTxKE]this[/url] video, the ring's affected The Flood as well.[/b] So the seeding theory is all but gone from the table.[/quote] On the contrary, the seeding theory is still very much alive. On Delta Halo, the Gravemind was very limited in terms of the resources available to him. However, during the Forerunner-Flood war he had control of hundreds of planets, and no doubt many Forerunner mining/manufacturing facilities on said planets. He would also have been 'bigger', i.e. more intelligent as more brains were added to his. The fact we have Flood in the Halo games at all proves it is possible to build 'safe zones' where Flood are safe from Halo's fire, these must have been on the Gas Mine for example. So we know the Forerunners had the ability to build safe zones, and we know the Flood had control over most of the Forerunner's facilities and was at least as intelligent, sooo..... seeding would have been far from impossible.[/quote] That all might work...if we hadn't just seen The Flood being ripped to shreds by the Halo Array in Origins.

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  • [quote][b]Posted by:[/b] Commando Santos I'm going to put this as simple as I can for EVERYONE. [b]Warning, text wall[/b]. The first official encounter with the flood was on instalation 04 (A.K.A. Halo), even though the flood has been previously encountered by Spirit of Fire's crew, they never return for de-briefing. The Covenant, after the event's on the shield world were more aware about the flood, and so were more prepared to stop an infestation. Humanity however still remained in the dark about this threat. The flood, after the Halo array, started to lose their "food" and as such decayed and died, leaving no traces of their existance on the planets, but the Forerunners, even though they believed It would do everything all over again, programmed that the monitors of each Ring and Shield world contained samples of the flood, it self to survive and (ultimatly) reproduce. With the flood contained and after the destruction of the Shield world where Spirit of Fire was, the threat was virtualy non-existant 'till after the events of Reach on instalation 04. In short: They were secured in instalations and any other "straggler" of the species outside of them died due to lack of "food". Clear enough?[/quote] No. Many of the points you make are debatable, not least that the SoF never made it back and that the Flood were only kept on Forerunner installations.

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  • [quote][b]Posted by:[/b] Go Vader [quote][b]Posted by:[/b] annoyinginge The Gravemind is described as a "higher being". He is certainly far more intelligent than any human or Forerunner, and has almost infinite procesing power. The Flood were stopped from getting off Halo because MC destroyed the ship, but had he not done so it would have been repaired. I.e. the Flood did have the necessary intelligence, but simply didn't have enough time. Sorry, I haven't seen any halo Legends episodes (I was kinda put off by the first one) so I ahve no idea what the second tsection of your post is about.[/quote] While the Gravemind is intelligent, even he was limited to the Halo ring in terms of movement. There was nothing he could put together to seed the galaxy with The Flood. Even during the war, when the Halo Array was activated, they killed all sentient life. But as shown in Origins, as seen at around 8:20 in [url=http://www.youtube.com/watch?v=Xi8-ACsTxKE]this[/url] video, the ring's affected The Flood as well.[/b] So the seeding theory is all but gone from the table.[/quote] On the contrary, the seeding theory is still very much alive. On Delta Halo, the Gravemind was very limited in terms of the resources available to him. However, during the Forerunner-Flood war he had control of hundreds of planets, and no doubt many Forerunner mining/manufacturing facilities on said planets. He would also have been 'bigger', i.e. more intelligent as more brains were added to his. The fact we have Flood in the Halo games at all proves it is possible to build 'safe zones' where Flood are safe from Halo's fire, these must have been on the Gas Mine for example. So we know the Forerunners had the ability to build safe zones, and we know the Flood had control over most of the Forerunner's facilities and was at least as intelligent, sooo..... seeding would have been far from impossible.

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  • I'm going to put this as simple as I can for EVERYONE. [b]Warning, text wall[/b]. The first official encounter with the flood was on instalation 04 (A.K.A. Halo), even though the flood has been previously encountered by Spirit of Fire's crew, they never return for de-briefing. The Covenant, after the event's on the shield world were more aware about the flood, and so were more prepared to stop an infestation. Humanity however still remained in the dark about this threat. The flood, after the Halo array, started to lose their "food" and as such decayed and died, leaving no traces of their existance on the planets, but the Forerunners, even though they believed It would do everything all over again, programmed that the monitors of each Ring and Shield world contained samples of the flood, it self to survive and (ultimatly) reproduce. With the flood contained and after the destruction of the Shield world where Spirit of Fire was, the threat was virtualy non-existant 'till after the events of Reach on instalation 04. In short: They were secured in instalations and any other "straggler" of the species outside of them died due to lack of "food". Clear enough? [Edited on 08.04.2010 2:30 PM PDT]

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  • [quote][b]Posted by:[/b] P3P5I [quote][b]Posted by:[/b] Go Vader 1. They seemed able to keep the Flood in transport on the Mona Lisa for a while, but failed.[/quote] Lol, isn't that a point for me? [quote]2. But why would the Forerunner's put a Flood containment facility on a planet with their crystal that bends space, time, and Slipspace with nothing to guard it?[/quote] Who said it was a Flood containment center? All it needs to have is: a) blueprints for a decent shield b) that same shield already built into the facility that can be localized to one room to study the Flood c) Something else I haven't thought of.[/quote] 1. I wouldn't consider it a point to be honest. They were contained, but broke out. If that happened on Reach, it would be far worse. 2. If you have the Flood contained to one room...isn't that something of a containment chamber lol?

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