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Destiny

Discuss all things Destiny.
Edited by Legend of Jordy: 7/20/2017 5:41:29 PM
7

Which D2 Subclass will be your main? (PVE)

Striker Titan

9

Sentinel Titan

35

Gunslinger Hunter

14

Arcstrider Hunter

29

Voidwalker Warlock

11

Dawnblade Warlock

21

(still waiting for the 3rd subclasses)

20

No talk of PVP here, I've already had my daily intake of Sodium for today. Also, I spent the last two hours typing out each subclass's abilities so you can read through their skill-trees. _____ [b]STRIKER[/b] | [i]TITAN SUBCLASS[/i] [spoiler]Super Ability [quote][b]FISTS OF HAVOC[/b] Supercharge your fists and slam into the ground with the force of a maelstrom.[/quote] Grenades [quote][b]FLASHBANG GRENADE[/b] An explosive grenade that disorients enemies it damages. [b]PULSE GRENADE[/b] A grenade that periodically damages enemies inside its explosion radius. [b]LIGHTNING GRENADE[/b] A grenade that sticks to any surface and emits bolts of lightning.[/quote] Code of the Earthshaker [quote][b]MAGNITUDE[/b] Gain an additional grenade charge. Increases the duration of grenade effects. [b]AFTERSHOCKS[/b] Damaging enemies with Seismic Strike recharges your grenade. [b]SEISMIC STRIKE[/b] While sprinting, activate this melee ability to slam shoulder-fist into your target and release an Arc explosion on impact. [b]TERMINAL VELOCITY[/b] Fist of Havoc’s ground slam attack leaves a damage-dealing field in its wake and deals more damage the longer it’s in the air.[/quote] Code of the Juggernaut [quote][b]FRONTAL ASSAULT[/b] Strike an enemy with this Melee Ability to reload your weapon and increase your weapon stability. [b]REVERSAL[/b] Melee kills immediately trigger health regeneration. [b]KNOCKOUT[/b] Critically wounding an enemy or breaking their shields increases your melee range and damage. [b]TRAMPLE[/b] Killing enemies with Fists of Havoc extends its duration.[/quote][/spoiler] [b]SENTINEL[/b] | [i]TITAN SUBCLASS[/i] [spoiler]Super Ability [quote][b]SENTINEL SHIELD[/b] Press (LB) + (RB) to summon a shield of Void Light. While Sentinel Shield is active, press (RB) to attack. Hold (LT) to guard. Press (LB) to perform a Shield Throw.[/quote] Grenades [quote][b]MAGNETIC GRENADE[/b] A grenade that attaches to enemies and explodes twice. [b]VOIDWALL GRENADE[/b] A grenade that creates a horizontal wall of burning Void Light. [b]SUPRESSOR GRENADE[/b] An explosive grenade that prevents enemies from using abilities for a short time.[/quote] Code of the Protector [quote][b]TURN THE TIDE[/b] Your Overshield from Defensive Strike lasts longer and increases melee damage and reload speed. [b]RALLYING FORCE[/b] Melee kills restore Health for you and nearby allies. [b]DEFENSIVE STRIKE[/b] Kill an enemy with this Melee Ability to create an overshield around you and nearby allies. [b]WARD OF DAWN[/b] When super energy is full, press and hold (LB) + (RB) to create a shield dome to protect you and your allies.[/quote] Code of the Aggressor [quote][b]SHIELD BASH[/b] After sprinting for a short time, use this Melee ability to unleash a devastating Shield Bash that disorients enemies. [b]SUPERIOR ARSENAL[/b] Grenade kills recharge your Grenade energy. [b]IN THE TRENCHES[/b] Kills while surrounded by enemies reduce the cooldown of your Super. [b]SECOND SHIELD[/b] Gain an additional Shield Throw charge while Sentinel Shield is active.[/quote][/spoiler] [b]GUNSLINGER[/b] | [i]HUNTER SUBCLASS[/i] [spoiler]Super Ability [quote][b]GOLDEN GUN[/b] Summon a flaming pistol that disintegrates enemies with Solar Light.[/quote] Grenades [quote][b]INCENDIARY GRENADE[/b] A grenade whose explosion catches enemies on fire. [b]SWARM GRENADE[/b] A grenade that detonates on impact, releasing multiple drones that seek nearby enemies. [b]TRIPMINE GRENADE[/b] An explosive grenade that sticks to surfaces and detonates upon enemies who pass through its laser trigger.[/quote] _____ Way of the Outlaw [quote][b]DEADSHOT[/b] Significantly improves your ability to hit with Golden Gun [b]CHAINS OF WOE[/b] Precision kills increase weapon reload speed for you and nearby allies. [b]EXPLOSIVE KNIFE[/b] Throw a knife from a distance that explodes shortly after impact with this Melee Ability. [b]SIX-SHOOTER[/b] Golden Gun can be fired quickly up to 6 times, but has a shorter duration.[/quote] Way of the Sharpshooter [quote][b]KNIFE-JUGGLER[/b] Throw a knife from a distance. Precision knife kills with this Melee Ability immediately recharge it. [b]PRACTICE MAKES PERFECT[/b] Enter a trance with each precision hit, reducing the cooldown of your Super. [b]CROWD-PLEASER[/b] Enables precision damage with Golden Gun. Precision hits with Golden Gun generate Orbs of Light. [b]LINE ‘EM UP[/b] Precision hits with Golden Gun increase its damage and extend its duration.[/quote][/spoiler] [b]ARCSTRIDER[/b] | [i]HUNTER SUBCLASS[/i] [spoiler]Super Ability [quote][b]ARC STAFF[/b] Form a staff of pure Arc energy and acrobatically take out your foes.[/quote] Grenades [quote][b]SKIP GRENADE[/b] A grenade that splits upon impact, creating multiple projectiles that seek enemies. [b]FLUX GRENADE[/b] An explosive grenade that deals additional damage when attached to enemies. [b]ARCBOLT GRENADE[/b] A grenade that chains bolts of lightning to nearby enemies.[/quote] Way of the Warrior [quote][b]DEADLY REACH[/b] Dodging increases your melee range, allowing you to lunge further to strike enemies. [b]COMBAT FLOW[/b] Melee kills recharge your dodge ability. [b]COMBINATION BLOW[/b] Kill an enemy with this melee ability to trigger health regeneration and increase your melee damage temporarily. [b]LETHAL CURRENT[/b] After dodging, each Arc Staff hit creates a damaging lightning aftershock.[/quote] Way of the Wind [quote][b]DISORIENTING BLOW[/b] Strike an enemy with this melee ability to disorient the target and nearby enemies. [b]FOCUSED BREATHING[/b] Sprinting recharges your dodge ability. Increased maximum sprint speed. [b]COMBAT MEDIATION[/b] While critically wounded, melee and grenades recharge drastically faster. [b]LIGHTNING REFLEXES[/b] You are harder to kill while dodging.[/quote][/spoiler] [b]VOIDWALKER[/b] | [i]WARLOCK SUBCLASS[/i] [spoiler]Super Ability [quote][b]NOVA BOMB[/b] Hurl an explosive bolt of Void Light at the enemy, disintegrating those caught within its blast.[/quote] Grenades [quote][b]VORTEX GRENADE[/b] A grenade that creates a Vortex which continually damages enemies trapped inside. [b]AXION BOLT[/b] A bolt of Void Light that forks into smaller bolts on impact that seek out enemies. [b]SCATTER GRENADE[/b] A grenade that splits into many submunitions and covers a large area with multiple explosions.[/quote] Attunement of Chaos [quote][b]BLOOM[/b] Void ability kills cause enemies to explode. [b]CHAOS ACCELEREANT[/b] Hold (LB) to draw power from your Super to overcharge your grenade, making it deadlier and more effective. [b]ENTROPIC PULL[/b] Strike an enemy with this Melee Ability to drain your enemy’s life force and use it to recharge your grenade. [b]CATACLYSM[/b] Nova Bomb travels slowly and seeks enemies. Detonations shatter into smaller seeker projectiles. Fire your weapon at the Nova Bomb to detonate it early.[/quote] Attunement of Hunger [quote][b]DEVOUR[/b] Kill an enemy with this melee ability to fully regenerate your health. For a short time afterward, kills restore additional health. [b]FEED THE VOID[/b] Hold (LB) to consume your grenade energy to regenerate your health. Grants the Devour effect. [b]INSATIABLE[/b] While the Devour effect is active, killing enemies extends its duration and recharges your grenade. [b]VORTEX[/b] Nova Bomb creates a singularity which continually damages enemies trapped inside.[/quote][/spoiler] [b]DAWNBLADE[/b] | [i]WARLOCK SUBCLASS[/i] [spoiler]Super Ability [quote][b]DAYBREAK[/b] Weave Solar Light into blades and smite your foes from the skies.[/quote] Grenades [quote][b]SOLAR GRENADE[/b] A grenade that creates a flare of Solar Light that continuously damages enemies trapped inside. [b]FIREBOLT GRENADE[/b] A grenade that unleashes bolts of Solar Light at nearby enemies. [b]FUSION GRENADE[/b] An explosive grenade that deals bonus damage when it attaches to a target.[/quote] Attunement of Sky [quote][b]HEAT RISES[/b] Airborne kills recharge your Grenade and Melee energy. Casting Daybreak instantly refills all your ability energy. [b]WINGED SUN[/b] Engage your enemies mid-flight. Fire weapons and throw grenades while gliding. [b]SWIFT STRIKE[/b] Strike an enemy with this Melee Ability to burn your target and temporarily increase your movement and reload speed. [b]ICARUS DASH[/b] Press (B), (B) while midair to dodge.[/quote] Attunement of Flame [quote][b]IGNITING TOUCH[/b] Strike an enemy with this melee ability to burn them and cause them to explode when killed. [b]FATED FOR THE FLAME[/b] Daybreak projectiles seek targets as they travel and, upon impact, launch a streak of deadly flames. [b]EVERLASTING FIRE[/b] Killing an enemy with Daybreak extends its duration. [b]PHOENIX DIVE[/b] Hold (B) while midair to quickly descend and restore your health. While daybreak is active, Descend causes explosive damage.[/quote][/spoiler]

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