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7/24/2004 12:40:22 AM
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Bungie Weekly Update!!!

[b]July 23, 2004[/b] It's been a busy, busy week. So busy in fact, and so crunchtacular, that basically nobody is really available to chat this week. Sorry. Don't yell/flame/freak out. Sketch was out in New York being a muckety-muck all week, and I got roped into another classic Parsons travel-trap. It involves a passport, and some international shenanigans. Think sauerbraten. Anyway, lots going on in the studio, and I've been playing through a very nice-looking build of the game. I noticed the skyboxes are looking amazing. Skyboxes are basically the sky (duh) designed to look 3D with flitting clouds, translucent fog and a feeling of real space and height. One in particular made me actually gasp as I looked up. 'Gasp!" went I. The skyboxes are often fixed later in the polishing process and a bunch of the placeholders have had big holes in the center for a long time. Probably the ozone layer or something. Anyway, placeholders are becoming rarer and rarer. There's even a placeholder sound. A startling, yet melodic tinkle accompanies any footstep on an undefined texture – that is to say, a texture that hasn't yet has a footstep sound associated with it. I kinda miss the tinkle on multiplayer maps, since it loudly announced when somebody was walking in certain areas. Which you would then blast. With a Brute Shot. "Tinkle, tinkle, tinkle. Whump, whump, whump. Blam! Blam! Blam! Ow." Marty also let me hear one of the new pieces of finished music from the game. It was perfect. Totally inspiring, a soaring cavalcade of angelic ecstasy, tempered with just a hint of mournful longng, and all this to a totally danceable Euro-technobeat….I'm just kidding Marty. It was great. Last week's experimental foray to the Penny Arcade forums was a roaring success, if that is, you judge success by the number of flames, death-threats and pictures of distended sphincters you get. The Penny Arcade guys (who fear to tread there themselves and are super-nice) actually warned me, but by then it was too late. I read about 40 pages of angry flames before I realized that I had no idea what they were mad about. They were complaining about the arrival of the "noobz" yet only a couple of percent of the posts were actually by "noobz." It was a self-powered nightmare, but we all had a good laugh. I've actually been playing more and more of the single player campaign, but last night, playing multiplayer, through my own crappy connection, I noticed nothing. No slowdown, no lag and no garbled voices. It was like playing on a LAN. Wonders never cease. I hope that's typical of how it will be in the retail game. In single player, I'm being distracted by the lovely environments of course, but also by the amount of interaction there is in the levels. There's a lot more use of cover, by both good guys and bad guys, but there are other ways you interact with the environments that are both novel and old-school, simultaneously…. And on that graphics whore note, I noticed two new types of water. One shallow, one deep. Both lovely. Splish splash. I sure do love game water. My favorite all time non-Halo game water? The icy pool in Dead or Alive 3. Brrrr! [b]Adrian Perez[/b] Adrian's bug-fixing has reached something of a crescendo. "Every week we get closer to finishing, which means that every week the bugs I’m fixing are less and less critical.  This also has the unfortunate side effect of making them less and less interesting to talk about.  I added a few gravy features to the HUD so that Dave can work his magic, fixed a few lightmap problems that have been plaguing us since the beginning of time, and fixed a couple dozen miscellaneous bugs.  One cool thing I did was allow the designers script control over the damaging of specific sections in a model.  If they want some scripted event where the left tire of a warthog explodes and goes tumbling away, they will have a lot more control."  [b]Chris Carney[/b] Our multiplayer maven is tweaking, tuning, fixing and hammering on the multiplayer levels.   "Concerning updates, Steve “Land of “ Cotton and I have been spending our waking moments trying to finish up all of new content by next Friday (i.e. content complete).  Included in this last mad dash is some familiar lands, and yes, I can not be more specific.  But let’s just say that we have been spending some serious time with some old friends.  In addition, we are going through all of our maps to try and finalize any outstanding game play elements, and are also deeply involved in polishing the art in the environments to a fine glossy sheen.  One of our major goals in Halo 2 multiplayer is to have at least one or two of the new maps look as shiny as Butkus’s car."   Bam.   [b]David Candland[/b] Our User Interface maestro is getting seriously down and dirty with icons, iconography and iconification.   "This was the week of icons, icons, and more icons. First off, I updated the Xbox Live icons in the friends, clan, and players menus. We needed a special icon to represent a specific team member. Max suggested adding a large sombrero or foam cowboy hat to the friend icon. Although I laughed initially nothing better popped into my head. Fine, sombrero it is…for now. Next, another throwback to the Myth days. Our player level system is getting icons based on the Covenant caste structure. You will soon be able to see how good a player is just by looking at his rank icon.   Lastly, I’m working on refining some of the custom player emblems that don’t read well at small sizes. Sorry, but I’m afraid the shrunken head has got to go. Event horizon is borderline. Flaming Ninja has won the battle of emotional attachment over legibility. He’s in.   So, that's it until next week, when I'll recount my mysterious trip. I know it was short, and a bit limp, so I'll make it up to you next week. Until then, here's Mister Chief reacting to a skybox. It's more of a scream than a gasp… [img]http://www.bungie.net/images/News/InlineImages/misterchiefscream.jpg[/img]

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  • I must know............will the UNSC pistol be in Halo 2, I NEED THE PISTOL THE PISTOL IS MY FAVORITE WEAPON!!!!!!!!!!!! I mean there is a GARGANTUAN (if thats how u spell it ) DIFFERENCE BETWEEN THE SMG AND THE PISTOL, one does more damage (i think) one is faster maybe one melee does more damage or is faster........who knows im sure there are other rabid bungie fans like me who love the M6D c'mon pleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeAse listen!!!!!!!!!!!!! crazed lazy xbox obsessed gamers like me are who make up 82.9 percent of all your fans!!!!!!!!! please do this for me....I mean US........ i play xbox games non stop and play halo every day or i go through withdrawl

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  • Mwahaha! Denied!! Pwned!! ::dies alone::

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  • i hope i get the last post

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  • Thanks.

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  • [quote][b]Posted by:[/b] River flame What time and day is the Weekly Update usually posted?[/quote] [color=white]Always on a Friday, but the time varies from week to week. Hopefully it'll be up by five today, but I wouldn't count on it being up before seven. That's just a guess.[/color]

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  • erhmm on a friday :) dunno the time

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  • What time and day is the Weekly Update usually posted?

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  • If you go to the page on ilovebees.com "About Me" a messege pops up saying SURPRISE! Look up and smile, honey. Bang! Bang! Bang! Got the drop on you that time, sweetheart. Opening shot of my search and destroy. I'm going to know everything about you. Where you live and what you buy, how you think and who you love. Know the enemy. Young and out of uniform, I thought it might be refering to someone in halo 2 hunting master chief when he is at a briefing with out his armor or (if any of you read the books) Dr. Hasley. For all of you who haven't read the books, Dr. Hasley is the person who made the SPARTANS. They might want to hunt her because she is making a second set of SPARTANS. And everyone knows how much spartans pwn. [Edited on 7/30/2004 9:24:44 AM]

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  • I discovered in the " Fun Stuff" page of ilovebees.com that the links change every time you go there. Could this mean that you have to get the links that Lithium737 to get clues? I finally got the same links! Also, that site is really fudged up! And all those quotes from the site are ones from the books im thinking [Edited on 7/29/2004 8:40:22 PM]

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  • i have but one request of thee, o bungee masters. more screenshots of the freakin game! specially this "skybox"

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  • [quote][b]Posted by:[/b] River flame [quote][b]Posted by:[/b] gods_spartan issue of OXM I'm guessing, what u got the one after the august issue?[/quote] I get them like two months ahead right now.The newest one I have is the September 2004 issue. I'm guessing that the august issue is going to be delivered on that day or something. Maybe it has the playable demo of Halo 2 (If there is one).[/quote] [color=white]The August issue came out at the end of June for subscribers, beginning of July for retail newsstands. August's cover has a picture of Odd Job from the GoldenEye: Rogue Agent game on it. If you missed it, call OXM and get one. The September issue (I got mine yesterday) has the picture of Conker on it, and the full page ad that lists August 24th is toward the back of the mag. It's an ad for the Special Holiday Preview issue of OXM that promises "A ton of screenshots and all the details" on games coming out later this year, including Halo 2, Doom 3, and others. The ad says the issue "hits newsstands August 24th." As with their past "special" issues, it probably won't contain a demo disc, as it's a "special" issue, not a regular issue (the kind that come with demo discs). They may change the rules, though, after all, it's their magazine. If (and this is a big if) subscribers [i]do[/i] get a copy of this "special" issue, it should arrive between three and seven days before the issue gets to retail newsstands. I've worked over two years in newsstand management and subscribe to OXM (among other mags), so I know enough to be 99% certain of this fact. The other 1% is entirely open for discussion.[/color]

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  • you guys all sound funny "beez how bout the beez where are the bees i wann know bout the bees, no bees eh" hahaha

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  • Ha ha! Your a monkey!

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  • What if it's a contest? I meen the best contest would be one in which none of the contestints know they are in a contest. But there are problems to that so it's just a hypothosys.

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  • [quote][b]Posted by:[/b] gods_spartan issue of OXM I'm guessing, what u got the one after the august issue?[/quote] I get them like two months ahead right now.The newest one I have is the September 2004 issue. I'm guessing that the august issue is going to be delivered on that day or something. Maybe it has the playable demo of Halo 2 (If there is one). [Edited on 7/29/2004 9:01:37 AM]

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  • issue of OXM I'm guessing, what u got the one after the august issue?

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  • [quote][b]Posted by:[/b] jaytargal River flame, what issue # is it? I have 34 (there is a little picture of conker on it) but I cannot find any article that says anything about the august 24th issue.[/quote] Its issue number 35

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  • Pyroteq, GREAT FIND!!!

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  • [i]Hey idea on the bee thing, I know it has something to do with bungie, but what about Xbox in general? check this link for proof http://www.xbox.ilovebees.com and go to xbox.com and type I Love Bees in the search, you would think nothing would turn up wouldnt you? [/i] n00b. You can type this also... www.I_am_a_retard.ilovebees.com and it takes you to the same site Also, searching for "I love bees" on Xbox.com it found alot of results... hmmm perhaps because it includes: "love" and "i" That was a cool update BTW...

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  • My theory of the meaning of the links(1 set) on the "Fun Stuff" page. [color=blue][b]If u look up all the sites in the first section, they all appear to be about FLOODS or flood related events. [/b][/color] http://www.fotosearch.com/ART441/aa050736/ http://www.pcug.org.au/~rmeurone/mtb/polaris/2003/photos/photos-Pages/Image2.html http://www.swcp.com/~spsvs/outdoors/muddyCreek/ChuteMuddyCreek.html http://www.sfgate.com/ea/hamlin/1012.2.html http://www.unicef.org/spanish/wes/index_emergency.html http://www.fodors.com/forums/pgMessages.jsp?fid=6&tid=34507863&numresponses=2&start=0&screen_name=caribtraveler http://news.bbc.co.uk/1/hi/world/south_asia/3907907.stm [color=blue][b]In the second group, all links lead to sites that talk about "Facing the Enemy." [/b][/color] http://www.alternet.org/waroniraq/19190/ http://www.commondreams.org/views01/1016-07.htm http://www.time.com/time/asia/covers/501031013/viewpoint.html http://www.imdb.com/title/tt0267414/ http://news.bbc.co.uk/1/hi/entertainment/tv_and_radio/1704600.stm http://www.geocities.com/kk_abacus/ioaa/facing.html http://www.maiken2051.com/gallery/cel.php?id=20&gid=7&page=1 [color=blue][b]In the third group, all links deal with sites or articles talking about different groups "Turning their backs". [/b][/color] http://www.worldclasscoaching.com/cgi-bin/ubbcgi/ultimatebb.cgi?ubb=get_topic&f=1&t=000728 http://www.sfbayview.com/061202/africancolumbians061202.html http://www.realitymacedonia.org.mk/web/news_page.asp?nid=2352 http://static.highbeam.com/r/reviewofoptometry/march152001/aresurgeonsturningtheirbackstoyou/ http://www.worldcatlibraries.org/wcpa/ow/b5ab26eb71efe6cf.html http://www.punchstock.com/stock_photography/itstock/6668069/image_ITF069074.html http://unisci.com/stories/20022/0617026.htm If Bungie is using the ilovebees.com website to subtly release game information on Halo 2, i believe that these links are used to symbolize the storyline of the game. There are 21 links, which may represent 21 different levels, the first 7 dealing with the flood, the next 7 "facing the enemy"(possibly meaning bringing the attack to the Covenant), and the last 7 , "turning their backs", refering to a defensive position or maybe a traitorous act (?). Whether this is some kind of elaborate hoax (which i dont believe at all) or an advertisment by Bungie, it doesnt matter to me. It's been enough fun just attempting to decode it that it'll worth the time, relentless of the outcome.

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  • [quote][b]Posted by:[/b] Tommychan [quote][b]Posted by:[/b] Lithium737 [quote][b]Posted by:[/b] Lithium737 ... A t-shirt advertising Aunt Margaret’s Honey was found for sale online. It had a Halo 2 emblem on the back as well as a...[/quote] After looking deeper into this site, it appears to be a definate hoax, mocking the "ilovebees.com" event and its relation to Halo 2. It was most likely put together by a few fans after the event broke out, trying to spread false facts or just capitalize on the popularity of the situation by making a sale out of it.[/quote] Actually if you did even more research deeper into bungies site, you will find that it in fact is not a hoax and is the real thing, using it to advertise halo 2. On the man page, written in white is "aesthetic by aunt margaret"... [/quote] Sorry, my bad. I was refering to the t-shirt site (http://www.cafeshops.com/ilovebees.12518390?zoom=yes#zoom ), not the ilovebees.com website. Sorry about the misunderstanding. Some new data was analyzed and collected is on this website. A MUST READ! http://bees.netninja.com/wiki/index.php?title=Killer.jpg A series of questions and answers, the messages seem much clearer than they were before the first countdown clock expired.

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  • The thing about seeing how good a player is by their rank icon sounds awesome!

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  • River flame, what issue # is it? I have 34 (there is a little picture of conker on it) but I cannot find any article that says anything about the august 24th issue.

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  • I was reading the newest OXM (The one with conker on the front) and near the back there is an ad for a "The Big Holiday Preview Guide and it says on it DO NOT OPEN UNTIL AUGUST 24th! (The Magazine is in christmas Wrapping the Do not open part is on a tag attached to it) It says on the side of the ad "Tons of Screenshots and every detail on: [u]Halo 2,[/u] Splinter cell 3, doom 3, burnout 3, prince of persia 2, and star wars kotor 2 etc." anyways OXM must be in on this i love bees thing!

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  • Okay, new conspiracy coming up: premise one: Releasing a demo makes little to no sense...everyone is going to buy the game, why would they waste time away from the final touches to release a demo Premise two: No way that, they would release the actual game on that day...they;ve done too much to hype up November 9th Conclusion: There will be no playable halo 2 on august 24th However, there is something else that is both related to bungie and xbox that could take place on that day. Maybe the manifestation of a new version of xbox live. Maybe bungie will release some type of info as to how their website will tie in with Halo 2. MAybe a reworking of the website alltogether. Wild conjecture and probably wrong. But we have to think out of the frame on this one.

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  • It does end on August 24th but more specifically at 6:07am. Does that mean anything to you guys?

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